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Shadowcat - Thoughts


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#81 Widowmaker1981

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Posted 29 May 2015 - 02:47 AM

View PostTúatha Dé Danann, on 29 May 2015 - 02:42 AM, said:


Its hard limited by its pod space. I still see your arguments, but here is the thing: A sniper does not really need MASC, right?

In CW, an ECM mech always runs with the pack, in CW a mech equipped with MASC to be fast is used as a flanker/brawler (like we use lights), its fast and it has Jump Jets. Every piece of equipment in the screams "I'll make it possible to get close, fast and then unleash my firepower once I can see the red in their eyes".

Using it as a sniper may be possible, but is NOT the way the rest of the mech is build upon.

What I see in this mech is more like the Nova - like 8-10 Small lasers. THAT would fit the bill.


True, it doesnt need MASC. It would be nice if it was removable. But sniper DO still need speed ideally, to reposition fast, never peeking from the same area twice, and to kite closer ranged enemies trying to close.

it IS a sniper.

#82 Túatha Dé Danann

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Posted 29 May 2015 - 02:56 AM

View PostWidowmaker1981, on 29 May 2015 - 02:47 AM, said:


True, it doesnt need MASC. It would be nice if it was removable. But sniper DO still need speed ideally, to reposition fast, never peeking from the same area twice, and to kite closer ranged enemies trying to close.

it IS a sniper.


Okay, lets go with the Sniper idea. You can use your JJ for good positioning, ECM to stay hidden, Range modules for your lasers to get the best out of your buck.

I would still don't need 6 JJ - 4 are more than enough for anything. I also don't need MASC. 2x LPL and 2x Medlasers would be the one loadout I would use as a Sniper-Build then.

With that, upping the torso-laser-hardpoint by +1, and making the torso-jumpjets dynamic would then be the mech I'd like to have. Removable MASC as additional option. Yeah, could go with that.

#83 Kilo 40

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Posted 29 May 2015 - 02:59 AM

View PostWidowmaker1981, on 29 May 2015 - 02:47 AM, said:


True, it doesnt need MASC.



MASC + JJ is what is really going to make this mech. mobility wise, this mech is going to outstrip every other clan mech.

yes, even on sniper builds. "shoot and (very quickly)scoot"

#84 The Great Unwashed

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Posted 29 May 2015 - 03:00 AM

Doesn't really make sense that the Artic Cheetah has more hard points than the Shadowcat, but then many things do not make sense. I suppose the next wave of reinforcement will include double energy slots for the Shadowcat arms? But otherwise I think the lack of too many hard points is good; if all mechs were like this... which they are not.

I suppose JJs will be fixed so no chance to trade them in for anything else. If you want to use ECM and a Gauss rifle you must put the rifle in an arm. A Ballistic RT is a missed opportunity... and I also suppose it will not have Grid Iron GR quirks...

Not sure how I'll run it yet. My MW4 3xcERLL version is off the table thanks to ghost heat (thank you ghost heat!) and my other MW4 2xLBX10+1xcERLL version is not possible, but 2xcLPL sounds fun... I think I run nearly all my mechs with twin cLPLs nowadays and with ECM and JJs and MASC I think it will be very effective. Too bad if cannot carry twin cERSLs as backup weapons; that would have been nice. Perhaps I will have to interpret the Shadowcat as my Super Adder or my Super Kit Fox.

So the roles are scouting, sniping, supporting... just not all the things a Tier 1 would do. For light-hunting you'd have to go to lots of streaks and all other kinds of weaponry better suited for the Ice Ferret? I think the Shadowcat will suffer from poor convergence. We'll see.

Edited by The Great Unwashed, 29 May 2015 - 03:06 AM.


#85 Túatha Dé Danann

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Posted 29 May 2015 - 03:06 AM

View PostThe Great Unwashed, on 29 May 2015 - 03:00 AM, said:

Perhaps I will have to interpret the Shadowcat as my Super Adder or my Super Kit Fox.

Thats how I see it too.
The longer I think about the 2xLPL+1xML setup, the more I like it, but then again, there is too much overhead on stuff I don't like, like MASC and too many JJ. I'd opt out of MASC and two JJ for one more laser and two more DHS - then it would be fine. Not OP, not bad, but balanced with a reasonable speed, ECM and JJ.

Still, we have mechs which are far worser than the Shadow Cat unchanged of the stuff I want.

Edited by Túatha Dé Danann, 29 May 2015 - 03:09 AM.


#86 The Great Unwashed

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Posted 29 May 2015 - 03:19 AM

Might have been nice if they fitted an XL280 and an additional internal DHS... not that the Shadowhawk is in any danger of running out of criticals, but I don't understand these subpar engines... like a Warhawk with an XL340 or Adder with an XL210? Oh right, the answer is lore... anyway, with MASC it might not matter too much... if the weight of MASC+XL270 does not equal an XL360 with the same speed? Does it? If it is lighter, than MASC is bliss: speed only when you need it to save a few tons on your engine.

Edited by The Great Unwashed, 29 May 2015 - 03:21 AM.


#87 Bows3r

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Posted 29 May 2015 - 03:22 AM

Sorry Mcgral, even in a purely comp scenario, especially with limited drop deck tonnage. you can't really compare 45 tons to 55.

And if you can, your name is Blackjack-1X or Nova, but even then...

On the flip-side, unless the Hitboxes get screwed over, It should be viable in Comp for lighter decks. WHEN it comes for C-Bills ofc.

#88 Túatha Dé Danann

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Posted 29 May 2015 - 03:32 AM

Well, the lore factor breaks some mechs just because of the lore and then PGI tries to fix them with non-lore Quirks. I don't get it.

By now, they must know, that there are certain mechs with certain setups that are overly chosen compared to other mechs and nerfing that specific loadout does not help other mechs, as they might get nerfed too with a global nerf, not changing anything.

So the solution is to look at the disadvantages of certain chassis and work them out. I said it before.

Some mechs need no adjustments, some need minor and others need more. The Shadow Cat would be a mech for a minor-medium adjustment, the Summoner needs a big deal of help. I don'T like Quirks, but it seems, we don't get around it (like Ghost Heat)

#89 Widowmaker1981

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Posted 29 May 2015 - 03:37 AM

View PostTúatha Dé Danann, on 29 May 2015 - 02:56 AM, said:


Okay, lets go with the Sniper idea. You can use your JJ for good positioning, ECM to stay hidden, Range modules for your lasers to get the best out of your buck.

I would still don't need 6 JJ - 4 are more than enough for anything. I also don't need MASC. 2x LPL and 2x Medlasers would be the one loadout I would use as a Sniper-Build then.

With that, upping the torso-laser-hardpoint by +1, and making the torso-jumpjets dynamic would then be the mech I'd like to have. Removable MASC as additional option. Yeah, could go with that.


You're right, it doesnt need 6xJJs and removing MASC would be awesome. But the locked equipment is a balancing factor for the C-XL, better ES/FF, 2 slot DHS etc, so it wont be going away.

#90 The Great Unwashed

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Posted 29 May 2015 - 03:55 AM

Yes, that would make sense.

#91 Mcgral18

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Posted 29 May 2015 - 09:47 AM

View PostKilo 40, on 29 May 2015 - 02:29 AM, said:


yet the point I was replying to is that 3 energy points just isn't enough. It is.







you said 2 LPL and 1 medium with only 2 DHS would run too hot. and as I said, 37% is far from too hot. especially for a clan mech.

View PostBows3r, on 29 May 2015 - 03:22 AM, said:

Sorry Mcgral, even in a purely comp scenario, especially with limited drop deck tonnage. you can't really compare 45 tons to 55.

And if you can, your name is Blackjack-1X or Nova, but even then...

On the flip-side, unless the Hitboxes get screwed over, It should be viable in Comp for lighter decks. WHEN it comes for C-Bills ofc.


When did I ever compare it to the Crow? I said you can run every hardpoint on the Stormcrow, so identical weapon loadout with 10 TrueDubs. Good for testing, aside from the burn length increase.

40% heat alpha with 12 DHS means lots of downtime.


The best comparison would be to a Raven. High mounts, low amount of E hardpoints.
A hotter, longer ranged 1X that jumps, with a bit of 3L.
For 10 more tons

#92 Bows3r

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Posted 30 May 2015 - 06:18 AM

I re-read the thread, and guess I'm blind. :)





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