I've been leveling up Stalkers and have a Stalker-3H that I've been using. 2 LRM 20s with Artemis, plus TAG and 2 LL as backup/sniping weapons. Comes at the cost of having to take an XL engine, which makes me dislike it a lot compared to (surprisingly) my HGN missile boat, which doesn't have such awful ST hitboxes and has Jump Jets.
Effectiveness varies, but in general, I do pretty well with it. It's rare that I don't pick up at least one kill, and I'm disappointed if I crack less than 400 damage, and average 500+. KDR is 1.56 on something that I just now mastered, so I don't think that's too bad. It's one of my better roles. I also think that I play it right--about 200 meters behind the main push. I usually won't even fire at more than 600 meters out unless it's a big, stupid assault 'Mech (especially 100 tons) out in the open and just asking to get sandpapered to death. LRM range module is a waste of time. LRM cooldown might be worth investing into.
LRMs usually work pretty well for me. I'm more fond of sniper 'Mechs (2x Gauss Cat, STK-4N, 3 ERLL/Gauss Misery, HGN-732, etc.) and the occasional Thunderbolt skirmisher, but LRMs are a great money-maker. The psychological impact is great too.
Things I like:
-NARC. It practically does half my job for me.
-UAVs. See above.
-Enemies who don't shoot down UAVs.
-Brawly compositions that want to get in and mix it up with the enemy. Lots of targets, lots of opportunities to help guys out.
-Enemies who rage after getting taken out by LRMs.
Things I dislike:
-Firestarters. And Huginns.
-Lots of overlapping ECM fields. One or two is manageable. 3 Hellbringers and the Griffin-2N all blobbed up . . . what the heck.
-Peek-a-boo at 700 meters. There's just no way I'm going to hit much. Just have to be patient and wait for the real action.
-Enemies who shoot down UAVs a lot. Which is most of them, but occasionally I get full duration UAV coverage over most of a blob. In which case I'm finding your XL-engine IS gunboat heavies and seeing how many I can get to explode.
-Stormcrows. Seriously, these things take more missiles to bring down than something much bigger.
-Terra Therma and Bog. LRMs are pretty manageable on almost any other map, but making them work on Therma (from fights at the edge of the PUG zapper) or Bog takes real effort and/or luck.
Edited by Harrison Kelly, 29 May 2015 - 02:21 PM.