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Most Wanted Features!


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#321 IraqiWalker

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Posted 12 September 2015 - 02:04 PM

Most Wanted Feature?

A mature player base. That's all I want. Just sensible human beings in-game and on the forums.

#322 poopiepants

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Posted 12 September 2015 - 10:21 PM

vechs, battle armor,vtols.this isnt a problem other online games have this and its more then poss for you guys to do it.bf4 is good example. AI invasions of the clans. poss the new talked about merc system could be used for this also as a def or off. salvage of mechs and weapons etc.anyone whos act played the CBT table top will tell you in a campaign a blown off arm is not left on the field. it still has poss useful things left on it, or in it. maybe give an option to keep poss salvage, or just take the c-bill value. even when your mech gets cored in CBT you can still salvage legs, weapons etc. a ranking system for noobs, to play noobs. and vets, to play only against vets.

#323 NocturnalBeast

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Posted 13 September 2015 - 12:27 AM

View PostIraqiWalker, on 12 September 2015 - 02:04 PM, said:

Most Wanted Feature?

A mature player base. That's all I want. Just sensible human beings in-game and on the forums.


You are talking about a game on the Internet, LOL.

#324 MW222

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Posted 13 September 2015 - 08:17 AM

View PostIraqiWalker, on 12 September 2015 - 02:04 PM, said:

Most Wanted Feature?

A mature player base. That's all I want. Just sensible human beings in-game and on the forums.

I hear ya.

#325 Nik Kerensky

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Posted 13 September 2015 - 11:53 AM

Please add a match replay feature at the end of the match, where the match is recorded and you can either watch a replay through different camera angles, save the replay, or just delete replay and move on.

This would be really really cool!

#326 MW222

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Posted 13 September 2015 - 04:16 PM

View PostNik Kerensky, on 13 September 2015 - 11:53 AM, said:

Please add a match replay feature at the end of the match, where the match is recorded and you can either watch a replay through different camera angles, save the replay, or just delete replay and move on.

This would be really really cool!

That would be nice but the overhead would prohibitive, best you can do is if you have processor power is to use over wolf or a like software and record it your self.

#327 Smiley Death

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Posted 14 September 2015 - 02:13 PM

Cockpit map that does not rotate

#328 Naseldrip

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Posted 15 September 2015 - 01:45 PM

I want more consumerables, Smoke screen, Heat flare, mine field. Both offensive and defensive.

#329 Dawnstealer

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Posted 15 September 2015 - 01:54 PM

AI vehicles. Maybe infantry.

Clans could call in Elementals as a persistent "artillery strike." (or have them appear and then bound off after a set amount of time).

#330 MW222

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Posted 16 September 2015 - 01:33 PM

View PostNaseldrip, on 15 September 2015 - 01:45 PM, said:

I want more consumerables, Smoke screen, Heat flare, mine field. Both offensive and defensive.

YES, smoke with Chaff (countermeasure)!

#331 The Blood God

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Posted 19 September 2015 - 06:05 PM

a vs AI mode either survival mode against endless waves of mechs, tanks, infantry and air craft, or a stop drop and roll sort of time trial mission where a lance would drop fight through the AI units to secure a drop zone where pilots can switch between mechs in their drop deck, jump in a fresh mech fight off an enemy counter drop against heavy opponents push through more tanks to secure a drop zone, then add a technical section like sniping sneaking scouting making players bring a divers deck and then a big finally battle with rewards like c-bills and consumables

#332 Revenge UK

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Posted 22 September 2015 - 04:29 AM

An external anti-cheat system??
To stop people complaining about "hackers" and cheats and that PGI are doing nothing! Sick of hearing people moan about possible hacks!!!!

EDIT: something maybe like Robocraft used?
http://www.easyanticheat.net/


Thanks Rev

Edited by Revenge UK, 22 September 2015 - 04:30 AM.


#333 grayson marik

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Posted 23 September 2015 - 12:14 AM

A proper Battle Value System that combines PSR with actual combat value of the Mech I ride and BV limits in matches rather than Weight class Matchmaking.

This would do more for balance than all your balancing runs and number changes on Mechs ever did.

#334 Cox Devalis

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Posted 23 September 2015 - 05:45 AM

Just a warning, not suggestion:

Do not allow us to see others' stats/PSR in a future. This will ruin the game.


PS:
and as a suggestion - I want a Putin's portrait in my cockpit and MC Hammer's "Can't touch this" warhorn.

Edited by hohmahohma, 23 September 2015 - 05:47 AM.


#335 Bigbacon

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Posted 23 September 2015 - 05:51 AM

A button somewhere to let you strip down EVERY SINGLE MECH you own....obviously make it confirm like 3 times that you really want to do it.

AND

lower the cost of XL engines :P

Edited by Bigbacon, 23 September 2015 - 06:02 AM.


#336 FknPrycK

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Posted 23 September 2015 - 02:49 PM

Have been seeing alot of complaints about LRM's

I don't agree nor disagree with these complaints but I would like to suggest something that may help gameplay in the way of Long Range "non-line of sight" weaponry.

The MORTAR

Would this be something worth taking a look at adding to the dynamic of MWO?

#337 Goose

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Posted 23 September 2015 - 05:55 PM

The Big Board of Nope: A list of every map, game mode, and major (broken) subsystems (read: ECM), fallowed by a "None of Teh Above."

You only get to chose one, and maybe Teh Devs will see the vote on what needs adjustment …

#338 Grayson Sortek

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Posted 24 September 2015 - 07:26 AM

A single or cooperative campaign based in the Battletech universe... The new training module gives me hope that we could have something truly epic and immersive, a true MW experience.

Short of that?
1) New gameplay modes, I've seen numerous threads on this.
2) The integration of some kind of story into the multiplayer component of the game.
The Comstar Intercepts posted on the forums were an attempt, but they don't reach enough of the player base and are limited to only those players still engaged in CW. You guys make YT videos, with weekly updates... Why not integrate it into the game, like during the count down timer in matches. You could do "interstellar news broadcasts" that keep us updated as to what is going on in the "story" of the game. It would add a lot more immersion before matches if I hear/see some kind of cutscene news report on what is "happening" in the game world.

#339 AntleredCormorant

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Posted 24 September 2015 - 07:53 AM

Good chance these have been mentioned - forgive me for not fully parsing the 16 previous pages. If so, consider this a +1 in favor of:


1. An "owned" checkbox for sorting the Mech Skill upgrades just like the lab. In fact you could just as well completely leave out mechs we don't own.

2. More bonuses for teamwork & increases to the existing ones. The scoring system shapes how the game is played. The rewards for base captures in the non-skirmish modes don't come close to offsetting the rewards for treating all game modes like skirmish.

3. More lance challenges & other contests that foster teamwork & community building over selfish play.

4. DFA! I can only assume this is held up by some ghastly code limitation because everyone must want DFA. (Note: If you do not, in fact, want DFA please enjoy your porridge quietly in your pram while the grownups are talking :P)

Edited by AntleredCormorant, 24 September 2015 - 08:08 AM.


#340 MW222

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Posted 24 September 2015 - 01:53 PM

4-Barrel Laser Gatling Gun

http://sputniknews.c...-laser-gun.html

Makes me feel all fuzzy and warm inside.

:wub: :wub: :wub:


Edited by MW222, 24 September 2015 - 01:53 PM.






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