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Is There Anything That Takes Less Skill To Run Than An Er-Large Laser Raven-3L?


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#61 Wintersdark

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Posted 04 June 2015 - 10:07 AM

View PostJoseph Mallan, on 04 June 2015 - 10:02 AM, said:

Well it doesn't matter how fast I go, I die ridiculously easy in lights.

hah this is me, officially... Except in Urbanmechs and Panthers. If I run lights at ~100kph, and play them like my beloved Mediums, I actually do pretty well. Of course, I'm in low to medium elo for lights at best, so it's not like competition is fierce there either. Years of being appallingly bad at lights have helped keep that down.

Hell, in Firestarters and Jenners, my best KDR is 0.4. *shudder* But my Urbies? Both over 2.0.

#62 Water Bear

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Posted 04 June 2015 - 10:09 AM

View PostBishop Steiner, on 04 June 2015 - 08:41 AM, said:

Run n Gun is not the issue, even in CoD. It's the "all about me, and screw the team" mentality that usually accompanies that. The reason Snipers are popular in so many games is it caters to that mentality, under a veneer of "legitimacy".


This drives me nuts. Imagine a team consists of 2-4 severely damaged mechs (as in open and red CTs, missing limbs and main guns) and there's an ecm light at 89% on high ground poking them to death. Nothing irritates me more than when one team or the other starts wetting their pants over how "good" the ECM light is.

In the first place this situation only happened because that "good" pilot sat back on his ass the whole round while his team almost killed the enemy, or brought them low enough that a locust with a catapult could kill them. In the second place, when OpFor is that bashed up, anything is strong enough to bring them down. It doesn't take much skill to win that round.

What does take some nuts is sticking with your team and delivering damage while everyone else is still alive.

I don't rank hide-until-the-end Ravens up there with stay-powered-down-at-spawn-until-the-end heavies or assaults since the Ravens could conceivably be helping during the fight, but I obviously don't think highly of it, either. I agree completely that what drives this sort of behavior is the attention, false praise, and general ego stroking that comes with it at the end.

#63 Templar Dane

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Posted 04 June 2015 - 10:09 AM

View PostJoseph Mallan, on 04 June 2015 - 10:02 AM, said:

Well it doesn't matter how fast I go, I die ridiculously easy in lights.


It's got to be an ecm light, raven 3L is the best. Spider can do it but it has to expose more to fire. A raven just needs to expose a tiny portion of it's body.

edit

To clarify.

Using the speed and ecm to get to a good spot 600-800m away from the enemy, behind them, poking a bit and firing into their backs......repositioning when necessary. So it's a combination of exposing little using cover, speed, and being behind them when you poke so you aren't already in the crosshairs when you do it.

Edited by lordtzar, 04 June 2015 - 10:13 AM.


#64 Bishop Steiner

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Posted 04 June 2015 - 10:16 AM

View PostGreen Mamba, on 04 June 2015 - 09:17 AM, said:

Carlos Hathcock mode is OP :ph34r:

carlos hathcock was actually good. These guys just give laser vomit an even worse name.

#65 Joseph Mallan

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Posted 04 June 2015 - 10:19 AM

View Postlordtzar, on 04 June 2015 - 10:09 AM, said:


It's got to be an ecm light, raven 3L is the best. Spider can do it but it has to expose more to fire. A raven just needs to expose a tiny portion of it's body.

edit

To clarify.

Using the speed and ecm to get to a good spot 600-800m away from the enemy, behind them, poking a bit and firing into their backs......repositioning when necessary. So it's a combination of exposing little using cover, speed, and being behind them when you poke so you aren't already in the crosshairs when you do it.

Nope. Me and Lights, ECM, LAG shields, Firestarter, Nothing survives if I'm in the cockpit.

#66 RoboPatton

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Posted 04 June 2015 - 10:20 AM

View PostBishop Steiner, on 04 June 2015 - 08:16 AM, said:

First, yes, just like any chassis, you do have good, skilled players that use it, and use it well. So obviously, it takes skill to be EFFECTIVE with one.

The Build itself can actually be a highly effective contributor. It's the Call of Duty, solo Rambo Hero mentality that seems attached to it the majority of time that is a detriment.



lolol hohoho hahaha heeheeheehee

*fires his 3xLL* - *hides* - *pops out* - *fires 3xLL again*

BWAHAHAHA! So shiny! SO CHROME!

#67 MeiSooHaityu

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Posted 04 June 2015 - 10:22 AM

View PostWintersdark, on 04 June 2015 - 10:07 AM, said:

hah this is me, officially... Except in Urbanmechs and Panthers. If I run lights at ~100kph, and play them like my beloved Mediums, I actually do pretty well. Of course, I'm in low to medium elo for lights at best, so it's not like competition is fierce there either. Years of being appallingly bad at lights have helped keep that down.

Hell, in Firestarters and Jenners, my best KDR is 0.4. *shudder* But my Urbies? Both over 2.0.


That's my experiences as well too.

Like I've said before... The Panther is the Medium Pilot's Light Mech.

This extends to Urbies too :)

Edited by MeiSooHaityu, 04 June 2015 - 10:23 AM.


#68 Joseph Mallan

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Posted 04 June 2015 - 10:23 AM

View PostWintersdark, on 04 June 2015 - 10:07 AM, said:

hah this is me, officially... Except in Urbanmechs and Panthers. If I run lights at ~100kph, and play them like my beloved Mediums, I actually do pretty well. Of course, I'm in low to medium elo for lights at best, so it's not like competition is fierce there either. Years of being appallingly bad at lights have helped keep that down.

Hell, in Firestarters and Jenners, my best KDR is 0.4. *shudder* But my Urbies? Both over 2.0.

My Panther is 0.5, my 3 Commandos have a Combined 0.00 and Sara has a 0.03. I do not light!

#69 Nightmare1

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Posted 04 June 2015 - 10:26 AM

LRM Boats and Stormcrows come to mind...

#70 CDLord HHGD

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Posted 04 June 2015 - 10:27 AM

ERLL on a Raven, that still a thing??

:D

Edited by cdlord, 04 June 2015 - 10:27 AM.


#71 MeiSooHaityu

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Posted 04 June 2015 - 10:27 AM

View PostJoseph Mallan, on 04 June 2015 - 10:23 AM, said:

My Panther is 0.5, my 3 Commandos have a Combined 0.00 and Sara has a 0.03. I do not light!


I had a bad weekend with my Panther (maybe an ELO shift). The Panther 10K slid from 2.45KDR to 1.71KDR.

My Urbies are all over 1 KDR (1.16, 1.36, and 1.14).

My Jenner's and Locusts are all under 1.


#72 Bishop Steiner

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Posted 04 June 2015 - 10:27 AM

View PostJoseph Mallan, on 04 June 2015 - 10:23 AM, said:

My Panther is 0.5, my 3 Commandos have a Combined 0.00 and Sara has a 0.03. I do not light!

It's why I prefer Mediums to Heavy. Less about the twitch skills (which even though this isn't a "twitch" game, good Light pilots need better twitch than most) and Lagshield (the reason Bads still pilot them), and more about tactics and situational awareness.

Don't have the speed of a Light, or the Armor and Firepower of Heavies or Assaults, but end up in some nebulous middle ground, jack of all trades, master of none. Make a bad tactical move (or like anything have a bad team) and you're toast.

Can't just run through the pack like I still see Lights do, time after time.

#73 Saint Scarlett Johan

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Posted 04 June 2015 - 10:30 AM

I wasn't aware people even use the 2 ERLL RVN-3L anymore. My 3L is kitted out much like my 2X, only with ECM and no mega quirks, so we'll run a 3L and two 2Xs of the are just three of us wanting to light pack in group queue.

#74 Maxx Blue

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Posted 04 June 2015 - 10:32 AM

Streak boating maybe? You don't really have to aim for that, just kinda point yourself the right way for a while. The best was the commando 2D back when SRM's still did unholy amounts of splash damage. Sure you would randomly explode when the lag shield disengaged, but other than that you just basically ran around, full tilt, holding down the fire button to spam streaks at whatever you happened to get a lock on. That was probably the most easy-mode mech I've played. I also remember splat cats being pretty much face-hug-for-victory in that same timeframe. These days, I probably play the Mad Dog with either a pile of LRMs or Streaks if I just want to turn my brain off. They aren't as survivable as some of the lights can be with their mobility, but a streak dog works about the same for me whether my brain is on or not.

#75 Templar Dane

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Posted 04 June 2015 - 10:32 AM

View PostJoseph Mallan, on 04 June 2015 - 10:23 AM, said:

My Panther is 0.5, my 3 Commandos have a Combined 0.00 and Sara has a 0.03. I do not light!


Ow. Bad ping? Standard 100 engine? heh

I thought my raven was bad at a .8. My spiders are all at least 1.85.

#76 Wintersdark

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Posted 04 June 2015 - 10:35 AM

View PostJoseph Mallan, on 04 June 2015 - 10:23 AM, said:

My Panther is 0.5, my 3 Commandos have a Combined 0.00 and Sara has a 0.03. I do not light!

I played Commandos first, when I started MWO back in 2012. I got a kill... in 2013.

#77 Joseph Mallan

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Posted 04 June 2015 - 10:37 AM

View Postlordtzar, on 04 June 2015 - 10:32 AM, said:


Ow. Bad ping? Standard 100 engine? heh

I thought my raven was bad at a .8. My spiders are all at least 1.85.

Commando

Ping averages 40-60 with 70-80 on the high side normally.

Edited by Joseph Mallan, 04 June 2015 - 10:38 AM.


#78 RoboPatton

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Posted 04 June 2015 - 10:38 AM

Yes a light player needs to be more "twitch", therefor you can't say this game isn't "twitch". If that's the only way to survive/thrive with lights, then I'd say there is an element of "twitch" that is-in-fact part of the game.

Just because you don't like it doesn't make it illegitimate.

#79 Templar Dane

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Posted 04 June 2015 - 10:41 AM

View PostJoseph Mallan, on 04 June 2015 - 10:37 AM, said:

Commando

Ping averages 40-60 with 70-80 on the high side normally.


Case is kind useless with no ammo in the location and an XL engine. Brawling in a light is pretty much suicide anyway. If it weren't, firestarters would be a lot more popular.

#80 Joseph Mallan

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Posted 04 June 2015 - 10:43 AM

View Postlordtzar, on 04 June 2015 - 10:41 AM, said:


Case is kind useless with no ammo in the location and an XL engine. Brawling in a light is pretty much suicide anyway. If it weren't, firestarters would be a lot more popular.

Old habits. CASE stops explosions from entering a protected torso where I am from, so every bit I can do to stay alive.





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