Jump to content

Is There Anything That Takes Less Skill To Run Than An Er-Large Laser Raven-3L?


204 replies to this topic

#81 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 04 June 2015 - 10:45 AM

Perhaps certain light mechs, such as Ravens, using long-range weapons is a direct response to them being relatively easy to splatter in close combat? It's similar to the so-called "support mechs" like the Mad Dog and Catapult that tend to do better with LRMs than SRMs.

That right there is called adaptation. In the immortal words of Joseph Mallan, "Adapt and Overcome." ;) :P


If you want them to use short-ranged builds, how about find a way to make their short-ranged builds worthwhile. They're not gonna use or not use certain builds based on whether Bishop Steiner likes them or not, they're typically going to use them based on what they see as being the "better" choice for whatever reason(s).

#82 Wintersdark

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • 13,375 posts
  • Google+: Link
  • Twitter: Link
  • LocationCalgary, AB

Posted 04 June 2015 - 10:48 AM

View PostBishop Steiner, on 04 June 2015 - 10:27 AM, said:

It's why I prefer Mediums to Heavy. Less about the twitch skills (which even though this isn't a "twitch" game, good Light pilots need better twitch than most) and Lagshield (the reason Bads still pilot them), and more about tactics and situational awareness.

Don't have the speed of a Light, or the Armor and Firepower of Heavies or Assaults, but end up in some nebulous middle ground, jack of all trades, master of none. Make a bad tactical move (or like anything have a bad team) and you're toast.

Can't just run through the pack like I still see Lights do, time after time.

Mmhmm. Mediums or Assaults for me. Go fast, or go hard. If I jump into a light and try to run through enemy lines, I get oneshot - just like I do to lights trying that around me - my lack of HSR issues apparently also means others have no issues hitting me.

#83 Moldur

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 2,240 posts

Posted 04 June 2015 - 10:49 AM

To actually respond to OP's post:

Conceivably, something like this build: ZEU-9S
4xerLL
icing

It's not useless. It's not super detrimental to the team. It's just that it is very easy to run. You have 810m laser range. You'll be doing good damage by poking anything that moves, and the fact that you're an assault with long laser range means that your trade with the sniping 3L pilots will pretty much always be in your favor.

You can move the lasers and armor around, but you get the point.

#84 Catra Lanis

    Member

  • PipPipPipPipPipPipPipPip
  • Bridesmaid
  • 1,182 posts
  • LocationSweden

Posted 04 June 2015 - 10:51 AM

Not my best but yeah I think the 3L carried its own weight and did not drag the team down.

Posted Image

#85 Wintersdark

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • 13,375 posts
  • Google+: Link
  • Twitter: Link
  • LocationCalgary, AB

Posted 04 June 2015 - 10:54 AM

View PostFupDup, on 04 June 2015 - 10:45 AM, said:

Perhaps certain light mechs, such as Ravens, using long-range weapons is a direct response to them being relatively easy to splatter in close combat? It's similar to the so-called "support mechs" like the Mad Dog and Catapult that tend to do better with LRMs than SRMs.

That right there is called adaptation. In the immortal words of Joseph Mallan, "Adapt and Overcome." ;) :P


If you want them to use short-ranged builds, how about find a way to make their short-ranged builds worthwhile. They're not gonna use or not use certain builds based on whether Bishop Steiner likes them or not, they're typically going to use them based on what they see as being the "better" choice for whatever reason(s).

The problem isn't long range lights, it's that subset of players with them. The ones that hide in the back and do nothing useful, just randomly spray large laser fire around uselessly.

#86 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 04 June 2015 - 10:55 AM

View PostWintersdark, on 04 June 2015 - 10:54 AM, said:

The problem isn't long range lights, it's that subset of players with them. The ones that hide in the back and do nothing useful, just randomly spray large laser fire around uselessly.

Then maybe this thread should have been created about certain players instead of a specific mech.

#87 lshtaria

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,497 posts
  • LocationAvalon City, New Avalon

Posted 04 June 2015 - 11:08 AM

I would have said Stormcrows prior to the latest patch but the CUAC buff has me splattering them all over the place and proves that the vast majority of those pilots use the SCR as a desperate crutch.

Thinking about it, I really can't think of anything else that's as simple to play as the 3L.

Edited by Kyocera, 04 June 2015 - 11:08 AM.


#88 Templar Dane

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,057 posts

Posted 04 June 2015 - 11:17 AM

View PostKyocera, on 04 June 2015 - 11:08 AM, said:

I would have said Stormcrows prior to the latest patch but the CUAC buff has me splattering them all over the place and proves that the vast majority of those pilots use the SCR as a desperate crutch.

Thinking about it, I really can't think of anything else that's as simple to play as the 3L.


Mechs are a crutch. Real men go fisticuffs against the enemy.

#89 Lyoto Machida

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,082 posts

Posted 04 June 2015 - 11:18 AM

View PostJoseph Mallan, on 04 June 2015 - 09:12 AM, said:

If they are lightsabering as is being put forth by Bish and others. Then no, they are not being helpful they are trying to play the "assist" system for bigger paydays. And that is just weak.


Posted Image

Unless we, the playerbase, are the ones making this game now or something. If so, I hadn't gotten the memo.

Disclaimer: I do not play that style but I don't see why people can't/shouldn't if PGI encourages that behavior through c-bill/XP rewards.

#90 Saint Scarlett Johan

    Member

  • PipPipPipPipPipPipPipPipPip
  • Hearing Impaired
  • Hearing Impaired
  • 3,349 posts
  • LocationOn the Delta side of Vicksburg

Posted 04 June 2015 - 11:21 AM

View PostWintersdark, on 04 June 2015 - 10:54 AM, said:

The problem isn't long range lights, it's that subset of players with them. The ones that hide in the back and do nothing useful, just randomly spray large laser fire around uselessly.


I've noted that generally, when a few players on both sides are dead and crippled and a lot of my teammates are between 40 and 70% health and everyone has been trading and then there's that one guy still at 97% the only thing I can think is that the guy is just trying to vulture (barring disconnected players that reconnected).

#91 Templar Dane

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,057 posts

Posted 04 June 2015 - 11:31 AM

View PostLyoto Machida, on 04 June 2015 - 11:18 AM, said:



Unless we, the playerbase, are the ones making this game now or something. If so, I hadn't gotten the memo.

Disclaimer: I do not play that style but I don't see why people can't/shouldn't if PGI encourages that behavior through c-bill/XP rewards.


"Lightsabering" the enemy takes what, one or two shots at most? How dare anyone spend a few precious seconds getting assists when they're playing a light mech. When you scout the enemy team, why not do .1 damage to all of them?

You know, a mech that dies to one shot from a lot of mechs and doesn't pack the kind of firepower that guarantees making a lot of cbills.

My best cbill-earning mech is a firebrand. My favorites to pilot are the lights, the finesse lights. We all play the game to have fun, but part of the fun for most players is trying different things out. You want to buy a bunch of mechs, you need cbills and if your favorite style of playing the game is in a sniping light mech........why wouldn't anyone not scout + lightsaber?

36,000 cbills for scouting the entire enemy team.
3,500 cbills per assist, and you aren't going to get many kills if you aren't deliberately killstealing.

Edited by lordtzar, 04 June 2015 - 11:31 AM.


#92 Lyoto Machida

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,082 posts

Posted 04 June 2015 - 11:47 AM

View Postlordtzar, on 04 June 2015 - 11:31 AM, said:


"Lightsabering" the enemy takes what, one or two shots at most? How dare anyone spend a few precious seconds getting assists when they're playing a light mech. When you scout the enemy team, why not do .1 damage to all of them?

You know, a mech that dies to one shot from a lot of mechs and doesn't pack the kind of firepower that guarantees making a lot of cbills.

My best cbill-earning mech is a firebrand. My favorites to pilot are the lights, the finesse lights. We all play the game to have fun, but part of the fun for most players is trying different things out. You want to buy a bunch of mechs, you need cbills and if your favorite style of playing the game is in a sniping light mech........why wouldn't anyone not scout + lightsaber?

36,000 cbills for scouting the entire enemy team.
3,500 cbills per assist, and you aren't going to get many kills if you aren't deliberately killstealing.


Hey, I don't have a problem with it...it's legal within the rules of the game, after all.

#93 Lugh

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 3,910 posts

Posted 04 June 2015 - 12:00 PM

View PostEl Bandito, on 04 June 2015 - 08:41 AM, said:


The old Closed Beta RVN-3L. That mech took absolutely no skill to do well.

Nothing could hit that thing. Nothing!

#94 CDLord HHGD

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,190 posts
  • Location"You're not comp if you're not stock."

Posted 04 June 2015 - 12:00 PM

View PostLugh, on 04 June 2015 - 12:00 PM, said:

Nothing could hit that thing. Nothing!

Yeah, compared to THOSE days, the RVN is just fine. :D

#95 PurpleNinja

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 2,097 posts
  • LocationMIA

Posted 04 June 2015 - 12:02 PM

Streak Crows

#96 CDLord HHGD

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,190 posts
  • Location"You're not comp if you're not stock."

Posted 04 June 2015 - 12:05 PM

View PostPurpleNinja, on 04 June 2015 - 12:02 PM, said:

Streak Crows

Boomcrows.... :P

#97 Moldur

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 2,240 posts

Posted 04 June 2015 - 12:10 PM

Over the length of this thread it appears that equipping "weapons" onto the stormcrow is a noob strategy. Let me go ahead and reconfigure my builds.

#98 CDLord HHGD

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,190 posts
  • Location"You're not comp if you're not stock."

Posted 04 June 2015 - 12:14 PM

View PostMoldur, on 04 June 2015 - 12:10 PM, said:

Over the length of this thread it appears that equipping "weapons" onto the stormcrow is a noob strategy. Let me go ahead and reconfigure my builds.

Wait, I thought we were talking about the totally OP Raven.... Stormcrow.. Pfft!

#99 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 04 June 2015 - 12:19 PM

View PostMaxx Blue, on 04 June 2015 - 10:32 AM, said:

Streak boating maybe? You don't really have to aim for that, just kinda point yourself the right way for a while. The best was the commando 2D back when SRM's still did unholy amounts of splash damage. Sure you would randomly explode when the lag shield disengaged, but other than that you just basically ran around, full tilt, holding down the fire button to spam streaks at whatever you happened to get a lock on. That was probably the most easy-mode mech I've played. I also remember splat cats being pretty much face-hug-for-victory in that same timeframe. These days, I probably play the Mad Dog with either a pile of LRMs or Streaks if I just want to turn my brain off. They aren't as survivable as some of the lights can be with their mobility, but a streak dog works about the same for me whether my brain is on or not.

streak boating you at least have to be in the thick of it. You can be bad, but even a bad streak boat tends to contribute more to the actual teams chance of winning than some schmuck a klick away playing PewPew Jedi

View Postlordtzar, on 04 June 2015 - 10:41 AM, said:


firestarters would be a lot more popular.

I'm hoping this is meant to be ironic?

View PostRoboPatton, on 04 June 2015 - 10:38 AM, said:

Yes a light player needs to be more "twitch", therefor you can't say this game isn't "twitch". If that's the only way to survive/thrive with lights, then I'd say there is an element of "twitch" that is-in-fact part of the game.

Just because you don't like it doesn't make it illegitimate.

at what point did I say twitch skills were illegitimate?

Ben¡ing a waste of 35 tons swinging your lazors thru the air, now THAT's a different story.

#100 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 04 June 2015 - 12:24 PM

View PostFupDup, on 04 June 2015 - 10:45 AM, said:

Perhaps certain light mechs, such as Ravens, using long-range weapons is a direct response to them being relatively easy to splatter in close combat? It's similar to the so-called "support mechs" like the Mad Dog and Catapult that tend to do better with LRMs than SRMs.

That right there is called adaptation. In the immortal words of Joseph Mallan, "Adapt and Overcome." ;) :P


If you want them to use short-ranged builds, how about find a way to make their short-ranged builds worthwhile. They're not gonna use or not use certain builds based on whether Bishop Steiner likes them or not, they're typically going to use them based on what they see as being the "better" choice for whatever reason(s).

Again, you seem to miss the point. Could care less if they want to do long range. But when the majority of them are SINGULARLY BAD AT IT, to the point of making no real contribution.... if they were at least at close range, or in a different mech if they can't make a real contribution in a Raven (perhaps you missed that very very first part in the OP about players who actually know what they are doing?), being up close and being an ecm carrier, or even using their mighty LAZORs where they can land 2-3 ticks of dmg, and sometimes even in one location, would be a start.

As noted, those who can actually master (the oh so hard) skill of holding a mouse steady, ain't the point of the OP. Only have said that like 20 times or so, but reading, must be OP.

View PostCatra Lanis, on 04 June 2015 - 10:51 AM, said:

Not my best but yeah I think the 3L carried its own weight and did not drag the team down.

Posted Image

and thus, as the OP stated, it would not be directed at you, now would it?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users