Void Angel, on 04 June 2015 - 12:35 PM, said:
Oh! Er, well - congratulations! Your overquirked monstrosities will not disappoint. 
My only advice at this point is to make sure you have your Throttle Decay - and Arm Lock - turned on. Many players will turn these off (I used to do so myself) but you cannot get the most out of your 'mech's acceleration and deceleration unless you have decay on - and it's more ergonomic to point all of your guns pointed at one spot and just use the keybinding to free your arms if you need to.

My only advice at this point is to make sure you have your Throttle Decay - and Arm Lock - turned on. Many players will turn these off (I used to do so myself) but you cannot get the most out of your 'mech's acceleration and deceleration unless you have decay on - and it's more ergonomic to point all of your guns pointed at one spot and just use the keybinding to free your arms if you need to.
I disagree about decay. I don't use it at all. Arm lock is another thing that you probably should not toggle on in Options, particularly for Mechs that have lots of weapons in the arms. It's better to temporarily lock your torso by holding down the SHIFT key. This has the same effect as torso lock, but only lasts for as long as you hold down shift. By releasing it, you can reclaim the full targeting versatility afforded to you by your arms.
For Mechs that do not have many arm-mounted weaponry, like the HBK, simply tap LCTRL once. That will lock your torso for the entire match. Tap LCTRL a second time to release the lock.
As for Throttle Decay, I've found that it hurts more than it helps. Think of it as the difference between an automatic and a manual transmission. The automatic is easier to drive because it does more for you, but the manual is more versatile and allows you to do things the automatic cannot. You might need to start with Decay on, but I would wean myself off of it as soon as possible if I were you, OP.
Spleenslitta, on 04 June 2015 - 12:19 PM, said:
Oh....let me throw in some more weird advice.The majority of the players think MG's are useless.
Try loading a mech with 3-4 MGs and go to the testing grounds. Strip armor of a target mech with lasers or some other weapon and use only MG's on the exposed internals.
Watch the targets weapons becoming red reaaally fast. An exposed AC20 in an exposed spot is destroyed as soon as the MG's touch it.
Here is one of my weirdo builds so you can understand what kind of a madman i truly am.
It's not a trollbuild either...i really use it with sincerity.
Kit Fox 1 ER laser of every size(small, medium and large), ECM, 6JJs and 4 MGs with 2 tons of ammo.
In the later part of a match 3-4 MGs is just plain.....lethal.
Try loading a mech with 3-4 MGs and go to the testing grounds. Strip armor of a target mech with lasers or some other weapon and use only MG's on the exposed internals.
Watch the targets weapons becoming red reaaally fast. An exposed AC20 in an exposed spot is destroyed as soon as the MG's touch it.
Here is one of my weirdo builds so you can understand what kind of a madman i truly am.
It's not a trollbuild either...i really use it with sincerity.
Kit Fox 1 ER laser of every size(small, medium and large), ECM, 6JJs and 4 MGs with 2 tons of ammo.
In the later part of a match 3-4 MGs is just plain.....lethal.
MGs have a very high crit modifier as well as a high crit value. While they cannot crit through armor, and deal only negligible damage, their ability to crit components is truly outstanding! That being said, there are a couple of caveats to keep in mind:
1) MGs are hit-scan weapons like lasers. Do NOT lead with them! Simply fire them like you would lasers.
2) MGs project a cone of fire from their muzzles. Think of it like a rapidly firing laser that's invisible. The tracers are for visuals only and are not related to hit detection at all. That being said, hitting with them is a bit random due to the cone. Close the distance to have the best chance of striking the targeted component consistently.
3) The only way to kill a Mech is to headshot it, destroy both of its legs, or to destroy its engine. Engines cannot be critted though. Thus, do not make the mistake of thinking that just because the CT is open, you will quickly crit the engine and kill it. The only way to kill a Mech's engine is to destroy the component (components for Clans) in which it resides. MGs are best used for stripping components out of a Mech, but are not particularly useful for actually destroying the engine component itself.