Statistical Analysis Proves 100% That Clan Xl Engines Are Op
#1
Posted 09 June 2015 - 03:23 PM
IS mechs need XL engines to have same fire-power that Clan mechs have, yet IS mechs die horribly to side torso destruction unlike Clan mechs that keep on going and dishing out damage.
So on to the analytical part of the discussion that 100 percent proves that Clan XL engines are OP......
1) I asked 12 friends who play Clan mechs if Clan XL engines were OP.
2) 12 of 12 people who play Clan mechs agreed that Clan XL engines were OP.
3) 100% of people agree that Clan XL engines are OP!
No discussion required.. point proven !
#2
Posted 09 June 2015 - 03:24 PM
#3
Posted 09 June 2015 - 03:25 PM
100% of people agree the OP is moronic.
Math.
#4
Posted 09 June 2015 - 03:27 PM
#5
Posted 09 June 2015 - 03:27 PM
#6
Posted 09 June 2015 - 03:28 PM
#7
Posted 09 June 2015 - 03:29 PM
#8
Posted 09 June 2015 - 03:30 PM
STD Engine: X weight, live with either or both STs gone.
XL Engine: 1/2 X weight, die with either ST gone.
cXL Engine: 1/2 X weight, live with either ST gone, die with both STs gone.
It seems self-evident to me that the cXL grants a huge inherent advantage, with the only downside being that, for cOmniMechs, you are stuck with the rating you have and cannot change it.
How the huge advantage of cXLs is even a question is beyond me.
#9
Posted 09 June 2015 - 03:30 PM
#10
Posted 09 June 2015 - 03:32 PM
#11
Posted 09 June 2015 - 03:33 PM
#12
Posted 09 June 2015 - 03:57 PM
#13
Posted 09 June 2015 - 04:37 PM
Ace Selin, on 09 June 2015 - 03:23 PM, said:
IS mechs need XL engines to have same fire-power that Clan mechs have, yet IS mechs die horribly to side torso destruction unlike Clan mechs that keep on going and dishing out damage.
So on to the analytical part of the discussion that 100 percent proves that Clan XL engines are OP......
1) I asked 12 friends who play Clan mechs if Clan XL engines were OP.
2) 12 of 12 people who play Clan mechs agreed that Clan XL engines were OP.
3) 100% of people agree that Clan XL engines are OP!
No discussion required.. point proven !
That sounds suspiciously like ANTI CLIMATE CHANGE SCIENCE.
I applaud your audacity.
#14
Posted 09 June 2015 - 04:42 PM
guess what, clanners are supposed to be OP which is why they are supposed to be outnumbered 1.6/1 but PGI decided to not go that route and try to make everything somewhat equal, in doing so they have made some IS quirked mech more powerful than clan mechs. when IS start getting access to light fussion engines we will have to un-quirk everything since IS mechs would be double OP.
#15
Posted 09 June 2015 - 04:44 PM
Slepnir, on 09 June 2015 - 04:42 PM, said:
guess what, clanners are supposed to be OP which is why they are supposed to be outnumbered 1.6/1 but PGI decided to not go that route and try to make everything somewhat equal, in doing so they have made some IS quirked mech more powerful than clan mechs. when IS start getting access to light fussion engines we will have to un-quirk everything since IS mechs would be double OP.
TBH, at this point, i hope is doesnt get new tech-- it'll just make everything a new tax
#16
Posted 09 June 2015 - 04:45 PM
But then you never know what the next dozen would say.
#17
Posted 09 June 2015 - 04:46 PM
#18
Posted 11 June 2015 - 04:15 PM
No. Not ktown.
Just jettisonned.
#19
Posted 15 June 2015 - 03:41 PM
Burktross, on 11 June 2015 - 04:15 PM, said:
No. Not ktown.
Just jettisonned.
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