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Executioner And Ebon Jaguar Countdown: 0 Days Left!
#601
Posted 15 June 2015 - 12:50 PM
Keep in mind the reisistance 1 pack all came with quirks out of the box. No quirks mean these guys are going to be OP as all hell. The nerfhammer will land sometime around year end. Someone quote me for posterity on this.
#602
Posted 15 June 2015 - 12:55 PM
#603
Posted 15 June 2015 - 01:05 PM
Pariah Devalis, on 15 June 2015 - 12:55 PM, said:
As such, you have to look VERY hard to find an IS weapon that is ever fired at its listed stats (machine guns notwithstanding)... Yet people persist is comparing tech by comparing weapons one to one with listed stats.
*grumbles*
#604
Posted 15 June 2015 - 01:05 PM
Pariah Devalis, on 15 June 2015 - 12:55 PM, said:
Not just standard features. They are fundamental factors when evaluating a purchase..
#606
Posted 15 June 2015 - 01:19 PM
Quirks are a big part of the deal, but hardpoint numbers, hardpoint locations, hitboxes etc. all matter a huge amount. All the best quirks in the world applied to a mech without enough hardpoints to mount it effectively won't matter. Especially if it's on a knuckle dragger arm or has some massive convergence issue.
Some of my mechs that give me the best/most consistent results barely take advantage of their weapon quirks at all.
#607
Posted 15 June 2015 - 01:27 PM
Pariah Devalis, on 15 June 2015 - 12:55 PM, said:
*shrug* since quirks became a thing, we've see which mechs come out? Resistance 1, urbie, and King Crab? A smattering of variants on existing chassis? Clan 2 was before quirks, right? I think so. Nothing felt out of line there with performance of the IS mechs, maybe the panther underperforms a bit out of all, but nothing was stupidly OP or UP. Urbie was for the lolz, so don't get too serious about it. Overall it felt... balanced?
My point is that PGI seems to do enough play testing and understands the current state of the game to figure out what mechs need. They learned from the folks crying about the Ice Ferret and Myst Lynx being DOA (ice fridge still is) on their wave 2 purchases. People don't want to spend money in advance for mechs that are DOA. This is bad business. Seeing that the ebon and exe are not coming with quirks, and all other signs pointing to them being top-tier mechs is a good sign.
#608
Posted 15 June 2015 - 01:35 PM
#609
Posted 15 June 2015 - 01:38 PM
#610
Posted 15 June 2015 - 01:52 PM
Big Tin Man, on 15 June 2015 - 01:27 PM, said:
*shrug* since quirks became a thing, we've see which mechs come out? Resistance 1, urbie, and King Crab? A smattering of variants on existing chassis? Clan 2 was before quirks, right? I think so. Nothing felt out of line there with performance of the IS mechs, maybe the panther underperforms a bit out of all, but nothing was stupidly OP or UP. Urbie was for the lolz, so don't get too serious about it. Overall it felt... balanced?
My point is that PGI seems to do enough play testing and understands the current state of the game to figure out what mechs need. They learned from the folks crying about the Ice Ferret and Myst Lynx being DOA (ice fridge still is) on their wave 2 purchases. People don't want to spend money in advance for mechs that are DOA. This is bad business. Seeing that the ebon and exe are not coming with quirks, and all other signs pointing to them being top-tier mechs is a good sign.
King Crab was before quirks, too... I think the KGC was the last pre-quirk mech. At least, I know the (L) KGC was pre-quirks, I'm not sure about the regular release..
#611
Posted 15 June 2015 - 01:54 PM
#612
Posted 15 June 2015 - 01:56 PM
#614
Posted 15 June 2015 - 02:06 PM
Twilight Fenrir, on 15 June 2015 - 01:52 PM, said:
Negative. KCG came with quirks
https://mwomercs.com...36-dec-9th-2014
#615
Posted 15 June 2015 - 02:15 PM
Big Tin Man, on 15 June 2015 - 02:06 PM, said:
My apologies, I stand corrected. Could have sworn the KGC-000(L) came without quirks. Oh well!
I think it's good Wave III is coming sans quirks... maybe it will STAY that way, not get nerfed, or buffed! Though, I'd like to see some bonus armor the Ebjag's arms... they are HUGE XD And the Koala really ought to have the armor buff on its shield arm.
Edited by Twilight Fenrir, 15 June 2015 - 02:16 PM.
#616
Posted 15 June 2015 - 02:58 PM
Edited by Twilight Fenrir, 15 June 2015 - 03:02 PM.
#617
Posted 15 June 2015 - 03:00 PM
Executioner I almost don't want to play because it'll make me so very sad over the Victor. I just pretend I'm driving a Victor when I run around in my significantly more durable Zeus.
Edited by Luscious Dan, 15 June 2015 - 03:05 PM.
#618
Posted 15 June 2015 - 03:22 PM
sorry being bitter next time maybe do it all earlier so you can have video up around this time for more or everyone to see
#619
Posted 15 June 2015 - 03:48 PM
LordLosh, on 15 June 2015 - 03:22 PM, said:
sorry being bitter next time maybe do it all earlier so you can have video up around this time for more or everyone to see
If you assume anything in the video game industry is ready in advance, you're dreaming
![:P](https://static.mwomercs.com/forums/public/style_emoticons/default/tongue.png)
#620
Posted 15 June 2015 - 04:07 PM
http://www.twitch.tv/ngngtv/v/6211681 It is about the 50 min mark where he goes with the cauldron born.
Edited by smokedmech, 15 June 2015 - 04:24 PM.
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