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Why Do We Even Have Armor?


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#41 Khobai

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Posted 11 June 2015 - 10:46 AM

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Inherent flaw in the game when you have 120 armor on the CT and mechs with alpha strikes of 60+ that make slow targets a two shot kill for a faster mech. Any game that allows 12 direct fire weapons on one asset that can fire at the same time or in a quick one two punch is flawed. The game was designed with no consideration of past mistakes and a way to rectify them


This.

Game needs to spread damage around to different locations more.

The problem with damage not spreading around is that having huge hitboxes directly cancels out having more armor. So assaults like the Atlas end up not being as scary as they should be because their armor simply doesnt matter.

#42 Nightmare1

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Posted 11 June 2015 - 10:47 AM

View PostScoutMaster, on 11 June 2015 - 10:45 AM, said:

I love laying low in my gargle then pop up and insta gib any mech with my 12 small pulse lasers.

I could understand someones frustration over dying like this, but other than that at normal engagement ranges you should'nt be dying that quick, learn to torso twist and maneuver.

Or play like me and kill the guy before he kills you ( Since TTK is so low amiwhite?)


Of course, the downside is that you're close ranged. If your opponents are smart, they will use maneuvers to beat you instead of brawling.

It's player actions that determine TTK; not the weapon systems.

#43 Moldur

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Posted 11 June 2015 - 10:51 AM

View PostNightmare1, on 11 June 2015 - 10:47 AM, said:


Of course, the downside is that you're close ranged. If your opponents are smart, they will use maneuvers to beat you instead of brawling.

It's player actions that determine TTK; not the weapon systems.


That is the downside, but 6 SPL + 3xSRM 6 on a stormcrow is a lot more fun than my boring (effective) 2xLPL + 4ML crow. I enjoy the change of pace and accept that I am perfectly capable of using a mech with greater ability which seems impossible to accept for some people. :wacko:

Edited by Moldur, 11 June 2015 - 10:51 AM.


#44 Monkey Lover

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Posted 11 June 2015 - 10:51 AM

View PostDenal Ryker, on 11 June 2015 - 06:28 AM, said:

? A Dire Wolf can knock out my maxed-armor Atlas in the torso inside 15 seconds, but if the reversed situation occured I would barely scratch them.


I can ct an atlas in almost 1 hit haha That being said if you get close to a dire in atlas moving to the sides you will win. If the Dire has range on you dont plan on winning.


View PostMystere, on 11 June 2015 - 06:52 AM, said:

Another day, another ranting "I got killed by ..." thread. :rolleyes:

More of a ttk issue. I agree ttk is way to fast. It has turned the pugs into cowards.





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