Mystere, on 13 June 2015 - 08:06 PM, said:
Sigh! Clan Mechs do not have a choice that they are faster because they have fixed engines. Maybe Clan Mechs should also have the same level of customization as IS. What do you think?
Sigh! Screw the IP then. Maybe MWO should just be shut down and replaced with a generic shooter with walking tanks. That should fix things.
![:rolleyes:](https://static.mwomercs.com/forums/public/style_emoticons/default/rolleyes.gif)
Have you ever considered that the IP itself might be wrong? There are a few "oops" moments in the IP that they had to band-aid over with new TROs or fluff inclusions to explain the discrepancy. The LB-10X is the only LB that is lighter
and longer-ranged than its AC counterpart, for example, because they realized how broken that would be if applied to the entire range. They even had to completely redo Battle Value because the old system was not tuned for the lop-sided tech bases, and as far as I've read the 2.0 system still isn't quite up to the task.
Besides, MWO already is a generic mech shooting game. The only true BattleTech-related items are the 'Mechs and the item names. There's no story here, no asymmetrical warfare, no lore-consistent player or equipment behavior, and there won't be any. Live with it, enjoy what it does right, and let the game be made the best for what it is instead of trying to bend it into something it will not ever be.
With that out of the way, I have a big, fat
NO to making IS XL behave identically to CXL. That's super lame.
Edited by Yeonne Greene, 13 June 2015 - 08:51 PM.