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BattleMech 14: JagerMech


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#241 Neverise

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Posted 04 July 2012 - 02:11 PM

I love these stories, they're amazing :)

#242 Jack Corban

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Posted 04 July 2012 - 02:14 PM

**** YES! YES YES YES! I LOVE YOU PGI ! HAHAHA AWSOME! WOHOO!!!!

#243 Dirk Le Daring

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Posted 04 July 2012 - 02:17 PM

Impressed....again. :)

#244 Paralax

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Posted 04 July 2012 - 02:18 PM

One of my favorite uglies

#245 buckaroo

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Posted 04 July 2012 - 02:21 PM

w@@t. Swap ACs for 2x AC/20s = Hunchback IIC. Glass cannon ambush mechs ftw.

Now Urbie, please.

Edited by buckaroo, 04 July 2012 - 02:26 PM.


#246 Mchawkeye

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Posted 04 July 2012 - 02:23 PM

Knocked yet another one outta the park. not a bad one yet, well done FD!

#247 Galatamon

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Posted 04 July 2012 - 02:24 PM

View PostLatriam, on 04 July 2012 - 09:06 AM, said:

is it just me or does this look more like the old rifleman.
no problem I am just saying.


It makes sense, the TRO's say the JagerMech is a direct upgrade of the Rifleman by the same manufacturer, and it's designed for the same role (anti-air and direct fire support). Both mechs are favorites of mine.

#248 Crimson Dux

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Posted 04 July 2012 - 02:40 PM



#249 Grml Z

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Posted 04 July 2012 - 02:42 PM

I like it.
The Jagermech was always one of my favourite mechs.
And i dont agree with some people sying it looks like a riflemen.
To me it looks defenitly like a jagermech.

http://www.sarna.net...e:JagerMech.jpg

http://www.sarna.net...25_Rifleman.jpg

#250 wanderer

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Posted 04 July 2012 - 02:51 PM

View PostTuhalu, on 04 July 2012 - 01:53 PM, said:

That's no Rifleman....

Actually, the Jagermech has always looked like a fat, more rounded version of the Rifleman, with no head. So once you make it blocky again, it's going to start looking like a fat version of the Rifleman.... with no head.

I wonder if this could mount 4x UAC/5?


You've just got to free up 8 tons (3 to upgrade each AC/2, one per AC/5). It mounts a standard engine. 265 rated engines are 14 tons, so an XL is 7 tons right there. Doable.

#251 Xaira

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Posted 04 July 2012 - 02:59 PM

Really cool!

#252 00seven

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Posted 04 July 2012 - 03:00 PM

That is a good looking piece of hardware.

#253 RedDragon

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Posted 04 July 2012 - 03:02 PM

Well done, I always had a knack for the Jägermech :)

Now let's only hope that we in the end really will get the

Quote

“dakkadakka” staccato of slugs

and not jsut single "boom"s ;)

#254 Del Arianni

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Posted 04 July 2012 - 03:31 PM

A definete solid addition to the game. I am very pleased at the progress being made.
Can't wait for Aug 7th.

#255 CaptianViolence

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Posted 04 July 2012 - 03:31 PM

Finally a true direct fire support :) . because anyone worth their salt knows......MORE DAKKA ;)

#256 Norhiak

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Posted 04 July 2012 - 03:43 PM

nice mech!! i love the design, have more curves than the old one, i love it.

pleasee... now made the urbi for the next time... and then sign with me... URBI !!! URBI !!! URBI !!! URBI !!! URBI !!! URBI !!!

Edited by Norhiak, 04 July 2012 - 03:44 PM.


#257 Ward Focht

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Posted 04 July 2012 - 03:51 PM

Looks great!

#258 Aeryk Corsaer

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Posted 04 July 2012 - 04:02 PM

Happy 4th of July, Independence Day here in the States, and this baby sure can lay down some fireworks!!! Good to see a sometimes maligned 'Mech in the lineup that can be effective and stays cool. In a fast paced Online environment, the ammo present in a TT JagerMech may be too little. Still nice to see a Davion staple in the stable.

#259 NUK3

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Posted 04 July 2012 - 04:08 PM

Hell yeah! I love this 'Mech. And it's looking even better than ever!

#260 Primarc

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Posted 04 July 2012 - 04:13 PM

Masterful. Ever since I took a look at the command abilities, I have been waiting for this Mech to be announced.





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