

Does C.a.s.e. Protect Against Gauss Rifle Explosion?
#1
Posted 19 June 2015 - 02:29 PM
More than often when the Gauss is hit on my Grid Iron the explosion that follows kill me.
#2
Posted 19 June 2015 - 02:31 PM
I think there might also be a bug where it doesn't even contain the explosion as expected?
#3
Posted 19 June 2015 - 02:39 PM
#4
Posted 19 June 2015 - 02:55 PM
However clan mechs have case built-in to every location for free, including their arms/legs. So a clan mech with a gauss rifle in its arm that explodes wont transfer damage to its side torso. Clan mechs also benefit from case in their side torsos since a single side torso destruction wont destroy a clan mech.
So case benefits clan mechs the most.
Edited by Khobai, 19 June 2015 - 03:04 PM.
#5
Posted 19 June 2015 - 03:03 PM
FupDup, on 19 June 2015 - 02:31 PM, said:
I think there might also be a bug where it doesn't even contain the explosion as expected?
It was definitely bugged and damage transfer still happened with the rifle but don't know if they fixed it. I have a slightly dated screenie showing internal damage transfer (with external still intact) from a gauss popping.
#6
Posted 19 June 2015 - 03:09 PM
Ghogiel, on 19 June 2015 - 03:03 PM, said:
Fixed from when I tested two days ago.
Clam arm CASE, in this case.
#7
Posted 19 June 2015 - 03:13 PM
But IS mechs using Gauss in the arm, will still take massive internal crit on the adjacent torso because you can't stick CASE in that arm, and using Gauss in an XL occupied torso is a death sentence.
Clan mechs have a pretty significant advantage to using GAUSS anywhere they want, because of full body CASE, they never get adjacent critical damages, only the section that contained the Gauss will be destroyed once the Gauss explodes.
IMO, if you can put Gauss + CASE in a torso, it should contain or vent the explosion for 1/3 of normal gauss explosion damage, that is how I would do it anyway.
Ammo would autoeject from the section with CASE as well with 0 internal damage if it were up to me.
Edited by Mister D, 20 June 2015 - 02:20 AM.
#8
Posted 19 June 2015 - 03:18 PM
If you run your grid with a std and a case in the same side it will still blow out your side but will stop the damage transfer to your ct.
Another way to help is to put as much gauss ammo in the same place as the weapon for a crit buffer.
#9
Posted 19 June 2015 - 04:12 PM
#10
Posted 19 June 2015 - 07:46 PM
Quote
this. you wanna put as much gauss ammo as you can in the same location as the rifle. because gauss ammo doesnt explode and can absorb critical hits that would otherwise explode the gauss rifle.
also arm actuators can buffer crits as well. which makes arms the best location for gauss on clan mechs.
#11
Posted 03 April 2016 - 01:43 AM
Tried to google it, but every damn discussion (like this one too) switches to "Don't use it with XL" after a few posts, and most people forget what the original question was. I've had a long break, so I'm out of the loop. Please indulge me

#12
Posted 03 April 2016 - 01:47 AM
JaniTheWeedman, on 03 April 2016 - 01:43 AM, said:
Tried to google it, but every damn discussion (like this one too) switches to "Don't use it with XL" after a few posts, and most people forget what the original question was. I've had a long break, so I'm out of the loop. Please indulge me

Mcgral18 answered your question above based on his testing.
BTW, Clan 'Mechs which can put GRs on the arms are the best, such as the Mad Cat Mk. II

#13
Posted 03 April 2016 - 02:55 AM
#14
Posted 03 April 2016 - 03:14 AM

#15
Posted 03 April 2016 - 03:17 AM
Metus regem, on 03 April 2016 - 02:55 AM, said:
It's not that sad for IS because CASE still has limited uses, such as on this: MAL-1P
#16
Posted 03 April 2016 - 03:26 AM

#17
Posted 03 April 2016 - 03:32 AM
JaniTheWeedman, on 03 April 2016 - 03:14 AM, said:

Wow that is hilarious. Almost like automated thread response. In my experience running my ebj with Gauss in right st, case helps(which makes CLAM OP rofl) but still experience damage in CT when my St pops. IS can't really speak for as I don't run any Gauss builds.
Edited by JackalBeast, 03 April 2016 - 03:33 AM.
#18
Posted 03 April 2016 - 03:34 AM
JaniTheWeedman, on 03 April 2016 - 03:26 AM, said:

It's actually possible if you don't mind it going as slow as your DW: MAL-1P
#19
Posted 03 April 2016 - 03:42 AM
Hit the Deck, on 03 April 2016 - 03:17 AM, said:
Good example of a smart use of CASE. Even with the maximal crit-buffering from the half-ton Gauss ammo bins, the rifle can still be hit, and comes increasingly likely to as you spend ammo. With CASE you'll remain in the fight at least with at least another guass rifle and possibie 2xLL on top of that.
I take a similar approach in my SHD-GD which I occasionally run in Faction Play.
#20
Posted 03 April 2016 - 04:44 AM

Hit the Deck, on 03 April 2016 - 03:17 AM, said:
Is there a reason for using 1/2 ammos instead of full? I thought the 1/2 was only for when the last full don't have enough place to fit so you pack with 1/2.
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