Jump to content

Is The Kodaki Any Good?


51 replies to this topic

#1 maimaimi

    Member

  • PipPipPip
  • 70 posts

Posted 13 October 2016 - 08:23 AM

let see how this goes...

I am considering the KDK but I cant seem to find anything unique to do with it that another clan mech does not do better

AC20 boat? - WHK already covers that for me (and does it with SRM spam STYLE)

Brawler? - my DWF or HGN-IIC will smash in the face of any KDK in literally the 1.6 seconds it takes to cycle the guns

Sniper? - have you seen the DWF, or hell any clan mech? high mount weapons are really common in clan...

Spirit Bear? - is THIS the only reason for KDK (not to mention its the only mech that i need to pay $$ for...)

Edited by maimaimi, 13 October 2016 - 08:42 AM.


#2 TercieI

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 8,170 posts
  • LocationThe Far Country

Posted 13 October 2016 - 08:41 AM

Let's play a game of "Troll or Potato?"

Nevermind, this is why we have Ignore lists.

#3 maimaimi

    Member

  • PipPipPip
  • 70 posts

Posted 13 October 2016 - 08:47 AM

its a valid question, especially for the massively expensive clan mechs... I assume when it initially came out it had quirks that made it "great" so you have some kind of nostalgia train going, but without any quirks its just a really fat battle mech that does not look like it stands out compared to the others in any way.

objectively looking at it, it lacks any really distinguishing hardpoint layouts that would be useful for much unless you really want to run the KDK-3 with a 250-XL engine as a mobile turret...

Edited by maimaimi, 13 October 2016 - 08:55 AM.


#4 TercieI

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 8,170 posts
  • LocationThe Far Country

Posted 13 October 2016 - 08:52 AM

View Postmaimaimi, on 13 October 2016 - 08:47 AM, said:

its a valid question, especially for the massively expensive clan mechs... I assume when it initially came out it had quirks that made it "great" so you have some kind of nostalgia train going, but without any quirks its just a really fat battle mech that does not look like it stands out compared to the others in any way.


Last keystrokes I'm wasting on you, since if you can't be bothered to read you shouldn't be posting: Speed, mount positions, hitboxes and range of motion are very important to a mech's value. Due to all those factors combined with Clan XL and ample pod space, the KDK-3 is literally the only assault mech being used in high level comp right now. The other KDKs aren't as good, but they're still high tier assaults.

Also, literally every build you have posted in the OP is terrible.

Edited by TercieI, 13 October 2016 - 08:53 AM.


#5 Brizna

    Member

  • PipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 1,367 posts
  • LocationCatalonia

Posted 13 October 2016 - 10:25 AM

Just to finish this thread, IT IS RIGHT NOW THE BEST ASSAULT MECH IN THE GAME, particularly KDK-3, but 2, 4 and hero are solid choices too.

#6 Aleksandr Sergeyevich Kerensky

    Member

  • PipPipPipPipPipPipPipPip
  • 1,187 posts

Posted 13 October 2016 - 10:35 AM

I cant imagine you have never seen a single KDK-3 in action in the battlefield...

But incase the only game mode you play is Training Academy or Testing Grounds...

The answer is: "Yes, the Kodiak is GOOD".

#7 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,985 posts
  • LocationOn the farm in central Minnesota

Posted 13 October 2016 - 10:40 AM

Don't listen OP. The Kodiak is crap. No one who is serious about the game plays it. What you want is a Victor. Now that is one badazz mech. All the top players bring em because this is a competitive and balanced game. Oh! and you should see how it flys with jump jets! Amazing.

I'd sell you mine if I could.

#8 maimaimi

    Member

  • PipPipPip
  • 70 posts

Posted 13 October 2016 - 11:09 AM

View PostAleksandr Sergeyevich Kerensky, on 13 October 2016 - 10:35 AM, said:

I cant imagine you have never seen a single KDK-3 in action in the battlefield...

But incase the only game mode you play is Training Academy or Testing Grounds...

The answer is: "Yes, the Kodiak is GOOD".

my DWF regularly guts KDK. usualy goes like this:

KDK crests hill
I shoot (12ERSL,8UAC5 across 1 second, 100damage to torso)
KDK finally gets high enough to fire its guns (~50 damage pinks into my CT)
KDK realises it has no torso armour left and tries to retreat or twist (by this point all my guns have cycled)
I shoot again (into its torso cause its so fat that you really can't miss)
KDK explodes...

your mind, I have blown it?

#9 CMetz

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 289 posts
  • LocationCortlandt Manor, NY

Posted 13 October 2016 - 11:32 AM

Indeed my head exploded.

Seriously, however- the KDK distinguishes itself with its mobility. The KDK-3 is a tier 1 assault right now. It has a semi-squishy CT, so people that cannot twist tend to get mowed down quickly in Kodiaks. It is an offensive assault mech. Do not expect it to be a super tank.

#10 Aleksandr Sergeyevich Kerensky

    Member

  • PipPipPipPipPipPipPipPip
  • 1,187 posts

Posted 13 October 2016 - 11:46 AM

View Postmaimaimi, on 13 October 2016 - 11:09 AM, said:

my DWF regularly guts KDK. usualy goes like this:

KDK crests hill
I shoot (12ERSL,8UAC5 across 1 second, 100damage to torso)
KDK finally gets high enough to fire its guns (~50 damage pinks into my CT)
KDK realises it has no torso armour left and tries to retreat or twist (by this point all my guns have cycled)
I shoot again (into its torso cause its so fat that you really can't miss)
KDK explodes...

your mind, I have blown it?


Heres a link you might want to read...

http://mwomercs.com/...6-just-curious/

This is a topic about the MWO world championships... Well the mechs used in said tournament.

Please tell me if you see your direwolf anywhere in the mechs used for this tournament by the top players.

Now please tell me what Assault mech they are using...

Im sure your mind imploded... But if it hasnt, feel free to go back to training grounds and destroy some more mechs for your ego!

#11 Jay Leon Hart

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 4,669 posts

Posted 13 October 2016 - 11:57 AM

View Postmaimaimi, on 13 October 2016 - 11:09 AM, said:

my DWF regularly guts KDK. usualy goes like this:

KDK crests hill
I shoot (12ERSL,8UAC5 across 1 second, 100damage to torso)
KDK finally gets high enough to fire its guns (~50 damage pinks into my CT)
KDK realises it has no torso armour left and tries to retreat or twist (by this point all my guns have cycled)
I shoot again (into its torso cause its so fat that you really can't miss)
KDK explodes...

your mind, I have blown it?


For the lulz, tried the loadout on Canyon Network. Shutdown on Alpha Strike, which means no UAC5 double tap, so 80 damage not 100, then a lot of nothing. 4xUAC10 Kodiak does the same damage, at a farther range and doesn't have to stand still for 5 seconds afterwards.

Verdict: FAIL

Edited by Jay Leon Hart, 13 October 2016 - 11:58 AM.


#12 Void Angel

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,476 posts
  • LocationParanoiaville

Posted 13 October 2016 - 12:02 PM

The set of circumstances in which your small laser/dakka Dire Wolf with low mounts is able to trade favorably, at close range, with a Kodiak are small enough to be inconsequential. A Kodiak-3 can field almost the same armament, and do it with a 400-rated engine to run circles around you.

The two 'mechs aren't even close - listen to the advice you claim to be soliciting. There's a reason that the first two posters assumed you were a troll - if indeed you aren't.

That's funny, Jay. But it's still possible that he's just very low tier and running into people who don't know how to use their 'mechs yet.

#13 TercieI

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 8,170 posts
  • LocationThe Far Country

Posted 13 October 2016 - 12:04 PM

View PostVoid Angel, on 13 October 2016 - 12:02 PM, said:

The set of circumstances in which your small laser/dakka Dire Wolf with low mounts is able to trade favorably, at close range, with a Kodiak are small enough to be inconsequential. A Kodiak-3 can field almost the same armament, and do it with a 400-rated engine to run circles around you.

The two 'mechs aren't even close - listen to the advice you claim to be soliciting. There's a reason that the first two posters assumed you were a troll - if indeed you aren't.

That's funny, Jay. But it's still possible that he's just very low tier and running into people who don't know how to use their 'mechs yet.


I didn't assume based on this thread, but his history. He's either a troll with a modicum of wit about it or he is that uniquely arrogant and ignorant breed that is the starchiest of potatoes.

Edited by TercieI, 13 October 2016 - 12:05 PM.


#14 maimaimi

    Member

  • PipPipPip
  • 70 posts

Posted 13 October 2016 - 12:10 PM

View PostAleksandr Sergeyevich Kerensky, on 13 October 2016 - 11:46 AM, said:

Heres a link you might want to read...
http://mwomercs.com/...6-just-curious/
This is a topic about the MWO world championships... Well the mechs used in said tournament.
Please tell me if you see your direwolf anywhere in the mechs used for this tournament by the top players.


from said thread:

View Postmeteorol, on 13 October 2016 - 04:53 AM, said:

Actually i saw quite a few WHM and GHR in the heavy bracket. Oxides for lights too.

Since we all know the tournament client runs on a build from several months ago where rescaling and requirking didn't happen, there is no need to discuss balance based on it. But nice little sneaky "nerf clanmechs" thread nevertheless.


D: mind is blown!

also

View PostJay Leon Hart, on 13 October 2016 - 11:57 AM, said:


For the lulz, tried the loadout on Canyon Network. Shutdown on Alpha Strike, which means no UAC5 double tap, so 80 damage not 100, then a lot of nothing. 4xUAC10 Kodiak does the same damage, at a farther range and doesn't have to stand still for 5 seconds afterwards.

Verdict: FAIL

really, you fired 12ERSL at the same time? that's like, elite level stupid... have you even played the game before?
(protip: look up ghost heat, then fire 6ERSL, then fire the second bank of 6ERSL 0.55seconds later)

also DWF has low mounts? since when? DWF arm mounts are actually higher then KDK (its just that the mech itself is much shorter... by the time a KDK crests a hill a DWF has already been shooting at it for a while)

Edited by maimaimi, 13 October 2016 - 12:30 PM.


#15 Aleksandr Sergeyevich Kerensky

    Member

  • PipPipPipPipPipPipPipPip
  • 1,187 posts

Posted 13 October 2016 - 12:11 PM

View PostTercieI, on 13 October 2016 - 12:04 PM, said:


I didn't assume based on this thread, but his history. He's either a troll with a modicum of wit about it or he is that uniquely arrogant and ignorant breed that is the starchiest of potatoes.


^Agreed. Quoted in hopes we can drive the truth home

#16 Euphoric1RW

    Member

  • PipPipPipPipPipPipPipPip
  • The Butcher
  • The Butcher
  • 1,832 posts
  • LocationTerra

Posted 13 October 2016 - 12:16 PM

Meanz! Posted Image

#17 Jay Leon Hart

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 4,669 posts

Posted 13 October 2016 - 12:33 PM

View Postmaimaimi, on 13 October 2016 - 12:10 PM, said:

really, you fired 12ERSL at the same time? that's like, elite level stupid... have you even played the game before?
(protip: look up ghost heat, then fire 6ERSL, then fire the second bank of 6ERSL 0.55seconds later)


Yes, I know, but as you said...

View Postmaimaimi, on 13 October 2016 - 11:09 AM, said:

I shoot (12ERSL,8UAC5 across 1 second, 100damage to torso)


ERSL have a 1s burn time, so to fire them all across that 1s window? Yeah, you need to Alpha. If you meant to say fire them over 1.5+ seconds? Fine, but you're still getting mauled at range by the KDK.

#18 maimaimi

    Member

  • PipPipPip
  • 70 posts

Posted 13 October 2016 - 12:45 PM

View PostJay Leon Hart, on 13 October 2016 - 12:33 PM, said:

ERSL have a 1s burn time, so to fire them all across that 1s window? Yeah, you need to Alpha. If you meant to say fire them over 1.5+ seconds? Fine, but you're still getting mauled at range by the KDK.

that's why you cleverly avoid engaging out of range, as I said earlier, the DWF is actually a pretty small mech for an assault, since the rescale its become positively tiny

next time you run one look at a KDK next to a DWF
Posted Image KDK can actually rest its arms on DWF's head its kind of lol

Edited by maimaimi, 13 October 2016 - 12:45 PM.


#19 Jay Leon Hart

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 4,669 posts

Posted 13 October 2016 - 12:51 PM

View Postmaimaimi, on 13 October 2016 - 12:45 PM, said:

that's why you cleverly avoid engaging out of range, as I said earlier, the DWF is actually a pretty small mech for an assault, since the rescale its become positively tiny

next time you run one look at a KDK next to a DWF
Posted Image KDK can actually rest its arms on DWF's head its kind of lol


I'd love to, but you can't really choose when to engage a faster 'mech :P

I'm trying to *finally* level my Dires at the mo and it's pretty brutal in QP. I've had the best luck with dual gauss dual PPC, but that just feels like such a waste. I need to tinker more with my 4xUAC5 build, see what works best in the arms - PPCs, LPLs, ERLLs, MPLs, MLs or SPLs.

#20 Aleksandr Sergeyevich Kerensky

    Member

  • PipPipPipPipPipPipPipPip
  • 1,187 posts

Posted 13 October 2016 - 12:52 PM

View Postmaimaimi, on 13 October 2016 - 12:45 PM, said:

that's why you cleverly avoid engaging out of range


You mean... You cleverly wait for your team mates to fend for them selves for a huge portion of the match why you slowly waddle your self around the map so you can hopefully kill enemy mechs that are already almost destroyed...






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users