Alright, so (correct me if im wrong) a gauss rifle is a series of superconducting magnets that are controlled super precisely and propel a pure *Nickle-Ferrous slug along a rail at blistering speeds. *thanks reign.
So, given the nature of the weapon, having superconducting magnets requires cooling of some sort. So this weapon requires a ridiculous amount of energy, even so much that it dims the lights when charging. There has to be some sort of reactor heat or output penalty for this.
For example, while holding the gauss charge down:
25% speed penalty
5 pnts heat generated per second
25% less damage output from energy weapons 5 seconds after firing.
Yeah, I know you TT purists will pounce on changing anything from how it should be (almost 0 heat for gauss), but we've beat this charge mechanic idea to death and there's no use trying to change it back to how it was.
Edited by Jazzbandit1313, 22 June 2015 - 08:10 AM.