Deathlike, on 25 June 2015 - 10:15 PM, said:
Most of the IS needed those quirks. Some were overbuffed, but others are slightly better than before. The Dragons were not a serious mech anyways and needed a buff... whether the overdakkaing/overquirking is another matter, at least it gets actual play for being the glass cannon that it is.
So, I wouldn't be thinking it's straight powercreep as the better of the Clan mechs changed the overall landscape requiring such changes to all of the bad IS mechs (including the Lolcust). I'm not saying the worst of the Clan mechs don't need the quirks (Gargles still needs some love), but I wouldn't be giving such blanket statements when each mech involved in some quirk (Clan or IS) generally needed it (occasionally getting overquirked or underquirked or quirked improperly like the Atlas's arms) and still needs far more finer tuning.
Despite all of that, the Vindicator did get royally screwed on the quirkening, from staying generally from Tier 4/5 to Tier 3/4 (or no change at all in some cases, see the Vindicator-1X).
Even higher % of Clan mechs need quirks to compete with IS mechs, more now then ever due to over quirking.
1) sure, the dragon needed love before, but not to the point it makes any dakka mech of a medium or heavy weight class obselete from both IS and Clans besides 2 mechs and then do the same dakka as 95 to 100 ton mechs.
50% fire rate for AC 5 can be seen as....
A : doing firepower of 4 AC 5 while having 2.
B : 50% reduced weight of AC 5 (due to 1 AC 5 = 2 not quirked AC 5)
C : 2 UAC 5's with 100% jam chance being reduced
2) Locust did pretty decent earlier, I can safely say this as I have spent a lot of time with the locust since day 1.
Locust 1V and 3V have MG's and is a DPS mech mainly for SCOUTING, so obviously a scout will do less damage then a harraser like the E or the S.
This is a 20 ton mech and personally needed minor help to function, it did not need to do the firepower of a 35-40 ton mech and such.
Note: the locust 1V and 3V in my eye is seriously over quirked, I would like at least half those quirks nad give these two mechs Sensor quirks which were mentioned in town hall today.
3) Not all the mechs that got 50% quirks were bad.
Centurion D: it wasn't bad, at least for a centurion, it wasn't popular due to hardpoints. quirks could/ should be lowered for this thing for the same reason the Hunchback 4G and 4H had issues, the 4H can do anything the 4G can do but better hardpoint wise thus 4G was rare. now both mechs have different quirks and now the 4G is an AC 20 guy and the 4H is a AC 10 and more laser guy.
Simular should have been with centurion D and A however somehow someone had a good idea for a Ultra lBX 10 for it...
Huginn? it was 2 of the best locusts (at the time) put together and added jumpjets, I think even 25% generic missile quirk would be to much... I think 20% missile quirks, MG RoF quirks, and sensor quirks would help well.
Battlemaster 2C? this thing has no reason to have more armour then an atlas or a direwolf...
etc... There are many bad clan mechs out there that would have reasons for 75% quirks if these 50% ones are apparently justifiable (which I do not think and would not like any clan mechs with 50% quirks either)
4: kitfox, adder, mist lynx, nova, ice ferret, summoner, mad dog, hellbringer (- ECM), gargoyle, warhawk, and executioner...
at least my IS standards... all desperately need quirks.
Direwolf, Stormcrow (Ballistics / multi E arm hardpoints, ie the 4 or the 6), Timberwolf (mild M, and ballistic) would also need some love.
however as you notice above... most of these mechs are the Catapults, dragons, commandoes, and the atlas of the pre quirk IS... Look at the IS, before the quirks they had a good handful of mechs to compete and post quirks there is at least half competeting well with clans.
5: yea... jenner, vindicator, atlas, the other dragons, etc are all a bit disapointing quirk wise.
ironically the Vindicator is one of the MAJOR mechs in game that lore wise had a ppc specific quirk lore wise. this thing should be one of the best at least heat disspiation rate for the ppc and stuff. I do think some IS mechs need some help, but I would say reducing the 50% quirk mechs down is important.