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Getting Rid Of 12-Man Groups


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#441 Mystere

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Posted 30 June 2015 - 02:21 PM

View PostEider, on 30 June 2015 - 01:58 PM, said:

Like most players i just avoid cw and like the data proved it is a correct assessment. Let me give you a cold hard fact, unless that changes cw is dead. Its already in its death throws but you want to keep putting holes in the ship. So smart you people.

The sad part is they fail to see they are making my point.


Psst! I only drop solo, and always have.


View PostR Razor, on 30 June 2015 - 01:57 PM, said:

Very constructive...........incapable of making a rational response or just enjoy insulting other posters in some vain effort to showcase your sense of superiority?


Ever since open beta, I have seen countless solo players whine and cry about the big bad groupie bogeyman, not realizing (or refusing to realize) that not all groups are created equal. I have also seen countless solo players refuse to engage in, or worse deliberately sabotage, teamwork. And worst of all, many have demanded things that, when reduced to their basic component, seek nothing but the elimination of teamwork. That is just pure insanity in what is supposed to be a team-based game.

As such, as I have said so many times before, at least half of the problems with this game can be traced back to the extremely whiny player base that is also mostly capable of thinking in only one dimension -- if at all.

#442 Eider

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Posted 30 June 2015 - 02:37 PM

View PostMystere, on 30 June 2015 - 02:21 PM, said:


Psst! I only drop solo, and always have.




Ever since open beta, I have seen countless solo players whine and cry about the big bad groupie bogeyman, not realizing (or refusing to realize) that not all groups are created equal. I have also seen countless solo players refuse to engage in, or worse deliberately sabotage, teamwork. And worst of all, many have demanded things that, when reduced to their basic component, seek nothing but the elimination of teamwork. That is just pure insanity in what is supposed to be a team-based game.

As such, as I have said so many times before, at least half of the problems with this game can be traced back to the extremely whiny player base that is also mostly capable of thinking in only one dimension -- if at all.

Issue is that it goes both ways, i too have seen bad solo players and stompers that only want to stomp. Doesnt change the fact that if you guys want cw to succeed you need to include those filthy casuals so hated. There is not enough of a population for any major changes. And forcing players from other game modes to say only play cw is a surefire way to lose players. As i have stated before cw is not exactly popular. There are a few easy ways to fix this but they would not go over well with the l33t because lore. Such as allowing any faction to use any mech etc. Cutting team sizes is another way but then does lower peoples chances for a win so again thats a no. Overly aggressive l33t attitudes also doesnt help and none of that will change when it goes to steam. Sacrifices have to be made to draw a crowd and im fairly sure it will happen regardless in some form.

#443 Kristov Kerensky

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Posted 30 June 2015 - 02:43 PM

View PostEider, on 30 June 2015 - 02:09 PM, said:

Sure, showing my biased statement.. and cw is popular now? Perhaps you guys should invest into reality a bit, at least enough to know the trends.

Oh and for the record there is nothing wrong with teams or organized play. Some of us just dont have all the time in the world to put devotion into that. That is why cw is also not more popular than the other game modes. Anything you do will not really change that unless cw is more casual friendly. Yes yes i know filthy casuals and all that. Yet they make the bulk of players.

Oh and final thought, i would rather the game succeed because i love giant robot fights. Than have your ego stroked. Another major issue with some cw players.


You should read what I posted, I SAID CW is not popular and why, I did NOT say it's popular. I do very little CW these days, I haven't touched it all since Phase 2 started, there's just no damn incentive for me to do it except to drop with my SRM teammates who are still active, all 2 of them. We drop as a group in CW because we dislike the group que, it's hard to get teamwork out of most of the small groups, which means we get stomped, usually by a team composed of small groups who DID utilize teamwork while we couldn't get our team to do that. Too many people in the Group Que are NOT playing as part of a team at all, they are all just playing solo and that results in stomps if the other team is using ANY teamwork at all. And then they complain that it was a 12 man that stomped them, despite it being a mixed bag of Faction and Unit tags on the other side, they still say it was a 12 man, NOTHING ELSE could possibly account for them losing! BS, their own lack of teamwork and solo mentality caused the stomp, nothing more.

I've had 11 other solo PUG players in CW listen to me and another CW vet when we dropped against a 12 man SWoL unit and WE stomped THEM and we were the Defenders. I've seen 12 of us solo PUGs in CW take it to organized 12 man units and kick them all over the map, we've even spawn camped THEM. But that would be due to the fact that MOST people who drop in CW expect teamwork and are more willing to play as part of a team, unlike the standard Group Que where people play as 1 solo guy vs 12 others with 11 AI run Mechs on their team just getting in their way.

Not a single person is saying to remove solo play from MWO, at all. Instead is the solo players demanding that 12 mans be removed from their ques, including CW.

Mayhap you should actually READ the posts being made, LISTEN to the words Russ spoke, and stop making crap up.

I doubt that will happen however, too bad, but you obviously aren't much of a team based player, so what can I expect.

#444 Wintersdark

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Posted 30 June 2015 - 03:10 PM

View PostMystere, on 30 June 2015 - 02:21 PM, said:


Psst! I only drop solo, and always have.
Likewise, I do pretty much 95% of my drops solo. I do enjoy joining random groups from time to time for an evening of play when I can actually play consistently for a while, but those times are rare. The vast, vast majority of my time is spent playing solo.


Quote

Ever since open beta, I have seen countless solo players whine and cry about the big bad groupie bogeyman, not realizing (or refusing to realize) that not all groups are created equal. I have also seen countless solo players refuse to engage in, or worse deliberately sabotage, teamwork. And worst of all, many have demanded things that, when reduced to their basic component, seek nothing but the elimination of teamwork. That is just pure insanity in what is supposed to be a team-based game.
So very, very true. They key is, those solo players can work together, but the ones crying (and it's just a subset of solo players, absolutely not all of us) appear to hate cooperation. Even just a minor amount of teamwork - just a little - can have a group of otherwise solo players totally dominating.

Quote

As such, as I have said so many times before, at least half of the problems with this game can be traced back to the extremely whiny player base that is also mostly capable of thinking in only one dimension -- if at all.
"I lost, and it's not my fault - it's those [people using this mech/people in groups/solo puggers/that weapon/whatever else]! Nerf that thing, break it!"

Just once, I'd like to see that guy who ran off alone and died not cry because "Nobody supported me, you all suck", but instead say "Well, I should have communicated what I was planning to do; rather than assuming people could read my mind". I'd like to see that Group Queue match where a couple small teams got stomped by a larger team say "That's what we get for not working together". It's not hard. Yes, advanced play is another animal, but regular queue play, group or otherwise? 99% of the people queued up aren't super-comp-hardcore-amazeballs, they're just like you, and all you need to win or at least have a strong showing is choosing to work together.

Sorry, I got a bit ranty.

#445 Imperius

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Posted 30 June 2015 - 05:37 PM

Why is this thread still open?

#446 IraqiWalker

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Posted 30 June 2015 - 08:30 PM

View PostWarHippy, on 30 June 2015 - 10:11 AM, said:

While I find the complaints about having to fight against groups as a solo to be absurd, and while I rather enjoy being thrown to the wolves so to speak your view point is kind of crappy as well. Just because I don't often play with a group doesn't mean I can't work with the group, that I am anti-social, or that I am somehow a cancer to the game. The only real cancer this game has is the attitude of us vs them. It is the same kind of nonsense where people complain that we don't have pve and that this game never should have been a pvp game which just leads to petty bickering back and forth from both sides. There is room for both pve and pvp just as there is room for solos and teams without the need to attack one group or the other.

That being said we desperately need better group functionality in this game, and the treatment groups have received in this game from the devs has been appalling.


Solo players are not the same as anti-social players, and that's the subject of the post you're replying to.

I have no problems with solo players in CW. I have a HUGE problem with Solo rambos (I usually call them Morons, for short). Those idiots that refuse to use voip, that refuse to work with the team, ride off somewhere, compromise the rest of the team, die like the morons they are, and then proceed to yell at the team. THOSE are the cancer in this game.

View PostEider, on 30 June 2015 - 01:57 PM, said:

No i think you have no idea, or rather are in deniel. Even russ said that data proved most 12 mans rather just stomp and its true. Just look at responses an attitudes about if you are not in a unit, cw is for hardcores only etc. Yet you want people to play it and want to make some absurd rules to force it and still maintain your full force. Hate to break it to you people but for most it is a game and no one wants to file a 401k or w2 form in order to run with a group. As for dont want a challenge? Yea you dont or you would pug more. You group in order to establish a baseline of performance, you dont want that shaken so you dont shake it. Next you are going to tell me how all mechs are balanced and cw should be the only game mode.


Eider, I've seen many of your posts before, and I think the problem you have is threefold:

1- You don't know how groups play

2- You don't understand the difference between solo players, and solo morons. Solo morons are the cancer we're talking about. Most of us drop solo 90% of the time. We work with the team, and try to communicate, and get people organized. Solo morons are the ones that do the exact opposite of that, and frankly speaking, they really shouldn't have any say in the game, whether in CW, or not, on account of being morons.

3- You never really read the posts you're responding to, and you never process the material you cite (Like misquoting Russ).


I would add number 4: That you sometimes make stuff up out of the ether, but I think that is caused more by point 3, than anything else.

Many of us aren't even telling people to join a unit (I've made it a big point whenever there's a discussion about organization to specify that you don't need to be in a unit to coordinate), just hop on the TS server of the faction, and group up.

Units don't want to drop against solos. We know that, because we drop with units. One of the most boring things we deal with is dropping against a group of pure solos that don't even bother to use in game voip. I swear, it's like we all went through group lobotomy. The only thing more dull is a turret drop.


We can speak on the solo side, and the group side. We can speak on units, and CW, because we've done all that. What exactly is the backing you have for your statements? Misquoted numbers, and imaginary thoughts?

We've said it before, and keep saying it: CW is a hardcore mode, it requires organization, and teamwork. So people need to use those things to play in CW with any chance of success. We're not saying solo players aren't welcome. We're saying solo play isn't. 80% of my CW drops are solo drops. That doesn't mean I play like a moron, no. I coordinate with the other guys, and we work something out. Ever seen 12 Pugs beat a 12 man premade? I have, twice in a row, within the same hour. We didn't know each other before the drops began, and had met on a FRR server. It took us a few minutes to get set up, but once we got the ball rolling, we had serious fun.

TL;DR: There's a big difference between a solo player, and a solo rambo (A.K.A.: Moron). Also, don't misquote people.

View PostLazor Sharp, on 30 June 2015 - 02:08 PM, said:

IraqiWalker,

I agree some what with your thinking on PvE, and playing against AI, not being the same as playing against real ppl.

That said, I do think that a really good PvE / co op would give a place for the newbies to learn / be trained into the extensive LORE of the BT Universe, and go through the extensive learning curve that MWO requires, to get good at building and driving their mechs, along with easier grinding of cbills for all the extras, and getting into the game and finding a like/love for the game/lore, before getting roll stomped by vets in any of the PvP ques and rage quitting after a few games, or hating the low cbill grind because of the stomps.....

There are several other reasons that PvE is sorely needed, but I think that the NPE is the most important....!!!!!!

PVE is needed. I'm just saying that it won't solve the fact that people need to learn to coordinate, and that their stubborn refusal to do it can't be cured by a PVE, or a tutorial. You can't fix stupid.

PVE will help a lot, it will definitely improve New Player Experience, but it won't cure the problems we're discussing in this thread.

#447 Jon Gotham

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Posted 30 June 2015 - 08:43 PM

View PostIraqiWalker, on 30 June 2015 - 08:30 PM, said:

We're not saying solo players aren't welcome. We're saying solo play isn't.

This, in a nutshell.
Majority of the whining and crying which gets us group/evil farmers/anti pug bully players all upset comes from the later type of player.The only thing that is making people feel like they are not included is their own attitude.

#448 Lazor Sharp

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Posted 30 June 2015 - 10:00 PM

I think that PvE would help a lot if a newbie could drop with 1, 2, or 3 vets in co op for training and mentoring.... So, that would go a long way to helping to solve the no cooperation problem from the start of their experiences in the MWO universe.... So, that most new players never develop the solo Rambo mind set in a TEAM Based Game to begin with....................
First impressions of this game and lore in a controlled environment with out the stomps problem is important, unless the AI is set to L33t mode.... :blink:

Edited by Lazor Sharp, 30 June 2015 - 10:09 PM.


#449 IraqiWalker

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Posted 30 June 2015 - 10:04 PM

View PostLazor Sharp, on 30 June 2015 - 10:00 PM, said:

i think that PvE would help a lot if a newbie could drop with 1, 2, or 3 vets in co op for training and mentoring.... So, that would go a long way to helping to solve the no cooperation problem from the start of their experiences in the MWO universe.... So, that most new players never develop the solo Rambo mind set to begin with....................
first impressions of this game and lore in a controlled environment with out the stomps problem is important, unless the AI is set to L33t mode.... :blink:


We have been crying, and begging (literally), for a mentorship program for the last 3 years or so. At the very least, let us make 1v1 in private matches NOT require premium time.

#450 Mudhutwarrior

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Posted 01 July 2015 - 01:49 AM

View PostIraqiWalker, on 30 June 2015 - 10:04 PM, said:


We have been crying, and begging (literally), for a mentorship program for the last 3 years or so. At the very least, let us make 1v1 in private matches NOT require premium time.


Mentor program. With the attitudes displayed here what makes you think you could mentor without getting fragged?

There is no reason why everyone who plays cannot fit into this tent. I hope PGI reads through this because they will understand what they need to do to be successful. Right now we have a niche audience and look at the division and one way mentality.
When steam comes in do any of you think your going to win with the one way or the highway attitude?

Better to try and find a way to accommodate everyone including the MAJORITY of players. Progression is key if you want to bring and retain players. You want to invite people to the game not mug them when they walk through the door.

#451 Joseph Mallan

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Posted 01 July 2015 - 01:55 AM

View PostMudhutwarrior, on 30 June 2015 - 01:20 PM, said:

I love these tolerance threads..... :)

I both like this post and scratch my head over it. You are equally intolerant on some topics.

#452 Johnny Z

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Posted 01 July 2015 - 01:59 AM

View PostMudhutwarrior, on 01 July 2015 - 01:49 AM, said:



Mentor program. With the attitudes displayed here what makes you think you could mentor without getting fragged?

There is no reason why everyone who plays cannot fit into this tent. I hope PGI reads through this because they will understand what they need to do to be successful. Right now we have a niche audience and look at the division and one way mentality.
When steam comes in do any of you think your going to win with the one way or the highway attitude?

Better to try and find a way to accommodate everyone including the MAJORITY of players. Progression is key if you want to bring and retain players. You want to invite people to the game not mug them when they walk through the door.


Right, 2 player groups should be allowed back in the regular queue. Maybe lance sized groups?

ELO should be making matches with newbies only and experienced only. Make it less micro management if that was the problem before. ELO is getting updated anyway, maybe this is what they are doing.

Edited by Johnny Z, 01 July 2015 - 02:01 AM.


#453 Sarlic

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Posted 01 July 2015 - 02:24 AM

View PostMudhutwarrior, on 01 July 2015 - 01:49 AM, said:


Mentor program. With the attitudes displayed here what makes you think you could mentor without getting fragged?

There is no reason why everyone who plays cannot fit into this tent. I hope PGI reads through this because they will understand what they need to do to be successful. Right now we have a niche audience and look at the division and one way mentality.
When steam comes in do any of you think your going to win with the one way or the highway attitude?

Better to try and find a way to accommodate everyone including the MAJORITY of players. Progression is key if you want to bring and retain players. You want to invite people to the game not mug them when they walk through the door.


By the look of it only units will do mentorships and people from the forums.

I see no interests from PUGgers. I do see people registering on the forums X thread and taking a course with some player.

#454 IraqiWalker

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Posted 01 July 2015 - 02:59 AM

View PostMudhutwarrior, on 01 July 2015 - 01:49 AM, said:


Mentor program. With the attitudes displayed here what makes you think you could mentor without getting fragged?


The fact that I've mentored more than 20 players so far. Both in the forums, and off, makes me think I can mentor.
I'm not sure what it is you mean by "getting fragged"

View PostMudhutwarrior, on 01 July 2015 - 01:49 AM, said:

There is no reason why everyone who plays cannot fit into this tent. I hope PGI reads through this because they will understand what they need to do to be successful. Right now we have a niche audience and look at the division and one way mentality.
When steam comes in do any of you think your going to win with the one way or the highway attitude?

Better to try and find a way to accommodate everyone including the MAJORITY of players. Progression is key if you want to bring and retain players. You want to invite people to the game not mug them when they walk through the door.

You post /seems/ okay. However, I can't help but notice the glaring stupid mistake of assigning "majority" to "morons". No one here is against solo players being in any mode. We're against morons being in the game. Morons are not the majority, and if they are, then it is our civic duty to excise them, if they refuse to get on the right path. That path being teamwork, and working with the other 11 players forced to tolerate your presence in the same match with them.

If you bother to read any of my posts, you'll notice I make a big deal out of separating between solo players, and rambos. Rambos are bad, for literally every game, with any kind of teamwork, out there.

I'm not even sure what the rest of your post is even about. We're trying to accommodate other players. Unless your idea of accommodate means "stop organizing and playing as a group" in that case you really should stop posting any suggestions ever, in the future.

"invite them not mug them". What do you mean mug them? How exactly is mentoring them in a private 1v1 "mugging" them?

How about this: Just so I don't misunderstand your posts, and end up ripping on you for something you didn't say. You actually say what you want, clearly?

#455 TWIAFU

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Posted 01 July 2015 - 03:07 AM

View Posts0da72, on 30 June 2015 - 02:21 PM, said:

I wonder why they don't just add some kind of 'match quirk' that would give the side that is at a disadvantage some buffs to help even things out.

12 pre-made vs pugs... give pugs a 30 heat reduction or something for the match.



Why?

Lot of work for something that happens less then 1% of the time.

#456 TWIAFU

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Posted 01 July 2015 - 03:12 AM

View PostIraqiWalker, on 30 June 2015 - 08:30 PM, said:


I have no problems with solo players in CW. I have a HUGE problem with Solo rambos (I usually call them Morons, for short). Those idiots that refuse to use voip, that refuse to work with the team, ride off somewhere, compromise the rest of the team, die like the morons they are, and then proceed to yell at the team. THOSE are the cancer in this game.


I all them PUGtards.

#457 Speedy Plysitkos

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Posted 01 July 2015 - 03:46 AM

View PostTWIAFU, on 01 July 2015 - 03:12 AM, said:


I all them PUGtards.


STEAM players waiting...... and say HI.

#458 IraqiWalker

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Posted 01 July 2015 - 03:48 AM

View PostTitannium, on 01 July 2015 - 03:46 AM, said:

STEAM players waiting...... and say HI.


Except I'm hoping steam players will use in-game VOIP, and try to work together. Will there be morons in there? Yes, there will be. Will it be all of them? No, it won't.

#459 Speedy Plysitkos

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Posted 01 July 2015 - 04:23 AM

sry to say iraqi, but most of them will be worse then current mwo population. youll see.

#460 IraqiWalker

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Posted 01 July 2015 - 04:29 AM

View PostTitannium, on 01 July 2015 - 04:23 AM, said:

sry to say iraqi, but most of them will be worse then current mwo population. youll see.

I believe it. Unlike the current population though, they are not set in stone when it comes to MWO, and teamwork. So there's a better chance of getting them on the right track. Hell, if CoD kiddies use VOIP, it's a disgrace this many people still refuse to do, and still expect to be considered mature, or taken seriously.





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