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Lrms......useless!


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#1 Sonic Skywalker

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Posted 27 June 2015 - 04:10 AM

It seems with every new patch the Long Range Missles become more useless.Using Missle boats in cw, Ive seen my average damage of around 1400, dwindle down to about 750.At the same time ive seen Laser Taggers go from 1400 to around 2500-3000 damage.Now I cant lock through a rock,Keep a lock for more than 3 seconds or even think about hitting an Ogen with a missle(as they are boxed). What gives? I assume its all of the laser taggers crying about getting hit with LRMS! Do you not know how to avoid them? Shame on you! Well Lrms stop hoards of mechs from running freely (in the wide open) and maulling everything down in there path. LRMs make the enemy retreat, even from spawn points. Stop ruining the game! If you want to play laser tag.....your in the wrong place!

#2 Dino Might

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Posted 27 June 2015 - 04:43 AM

Or maybe they did learn how to avoid lrms...

#3 Joseph Mallan

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Posted 27 June 2015 - 04:46 AM

LRMs seemed to work on me pretty well yesterday...

#4 STEF_

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Posted 27 June 2015 - 04:54 AM

These commentaries remind me the "weather cast".

"Pretty good rain, yesterday"
"And today?"
"Meh..."
"How will be the weekend?"
"Rainy again with shower possibility"
"Ok, I'll take the (ecm) umbrella"
"Yea, good idea"
"Oh no, look, no rain, it doesn't work anymore..."

:D

#5 Hit the Deck

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Posted 27 June 2015 - 05:07 AM

Last time I tried bringing a HBK-4J into CW, it worked. Just saying. Completely not making statement about something.

#6 Sarlic

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Posted 27 June 2015 - 05:11 AM

One rack is ineffective when carried by one player out of the twelve. But it still does damage. I don't think one rack will make a difference.
When people would carry just one rack and you got as we speak 6 out of the 12 who has one rack: it contributes damage. Difference is there.
One missile boat racked with full 10/15/20 is effective only when the team locks. Difference can be big.

It's how you see really. Point 2 is almost never done because people see point 2 and do not want to waste tonnage and ammo.

You still have to rely on your team.

Same thing goes for AMS:
See it as a umbrella when it rains. Few drops no problem, but if it's going to rakn alot more then you have a problem when you don't carry a umbrella. One does not make a difference. Twelve does..

Edited by Sarlic, 27 June 2015 - 05:31 AM.


#7 bad arcade kitty

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Posted 27 June 2015 - 05:22 AM

>Now I cant lock through a rock,

you never could, eeh? you lock through the rock when either somebody gives the lock to you or your team has an uav there


>Keep a lock for more than 3 seconds

the base lock time when you lose the sight of your target is 2 seconds, 3.5 with target decay module, 1.5 seconds with target decay module when enemy has radar derp (they all do), 0 seconds if you don't have target decay and they have radar derp, nothing of it changed recently

>or even think about hitting an Ogen with a missle(as they are boxed).

the only thing which changed

#8 Nightshade24

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Posted 27 June 2015 - 05:24 AM

would someone give me a cookie if someone in the next 2 days makes a thread about how OP lrms' are?

#9 Love in an Annihilator

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Posted 27 June 2015 - 05:26 AM

View PostGrisbane, on 27 June 2015 - 04:55 AM, said:

my 1st question would naturally be.. why are you using lrm boats in CW? Ask any of the top units in CW if they are using LRM's on drops.. I already know what the answer will be.

LRM's are just too damage inefficient and take away a body from the furball. with mass ECM spam also the norm, there is literally no reason to take a LRM boat in CW unless you are trying to lose.


I think the OPs point was that Lurms SHOULDN'T be useless so they need a buff - i tend to agree, but i also like how ECM works so.... +25% projectile speed for Lurms?

#10 madhermit

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Posted 27 June 2015 - 05:28 AM

I have mech with NARC and tag. And I enjoy playing it tremendously, especially when my team has heavy LRMs.


How does this make you feel?

#11 bad arcade kitty

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Posted 27 June 2015 - 05:29 AM

View Postmadhermit, on 27 June 2015 - 05:28 AM, said:

I have mech with NARC and tag. And I enjoy playing it tremendously, especially when my team has heavy LRMs.


How does this make you feel?


i doubt you do it in cw though (:

#12 Hit the Deck

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Posted 27 June 2015 - 05:31 AM

View PostRick Sanchez 1895, on 27 June 2015 - 05:26 AM, said:


I think the OPs point was that Lurms SHOULDN'T be useless so they need a buff - i tend to agree, but i also like how ECM works so.... +25% projectile speed for Lurms?

I'd prefer if the damage is buffed maybe by 15%. That way they can still be avoided as easily as usual but become the bane of wide and slow 'Mechs (hello Mr. King Crab!). And their fear factor will also be increased to reinforce their role as a support weapon.

#13 Ace Selin

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Posted 27 June 2015 - 05:32 AM

View Postsonic420, on 27 June 2015 - 04:10 AM, said:

It seems with every new patch the Long Range Missles become more useless.Using Missle boats in cw, Ive seen my average damage of around 1400, dwindle down to about 750.At the same time ive seen Laser Taggers go from 1400 to around 2500-3000 damage.Now I cant lock through a rock,Keep a lock for more than 3 seconds or even think about hitting an Ogen with a missle(as they are boxed). What gives? I assume its all of the laser taggers crying about getting hit with LRMS! Do you not know how to avoid them? Shame on you! Well Lrms stop hoards of mechs from running freely (in the wide open) and maulling everything down in there path. LRMs make the enemy retreat, even from spawn points. Stop ruining the game! If you want to play laser tag.....your in the wrong place!

I get 2-3000 damage a game in LRM mechs, maybe youre just doing it wrong eh?

Edited by Ace Selin, 27 June 2015 - 05:44 AM.


#14 Joseph Mallan

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Posted 27 June 2015 - 05:34 AM

View PostRick Sanchez 1895, on 27 June 2015 - 05:26 AM, said:


I think the OPs point was that Lurms SHOULDN'T be useless so they need a buff - i tend to agree, but i also like how ECM works so.... +25% projectile speed for Lurms?

If you get caught in the open, LRMs are not useless. If you don't have ECM LRMs are not useless.

If you use LRMs within 90 Meters...
Posted Image
What he said!

#15 madhermit

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Posted 27 June 2015 - 05:38 AM

View Postbad arcade kitty, on 27 June 2015 - 05:29 AM, said:


i doubt you do it in cw though (:


Takes too long and the possible reward isnt worth it. But in normal games. OUR MISSILES SHALL BLOT OUT THE SUN

#16 Monkey Lover

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Posted 27 June 2015 - 05:53 AM

When ever I fight and we care about winning we don't bring lrms. Lrms only work on a few maps with light support.

#17 Dolph Hoskins

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Posted 27 June 2015 - 06:17 AM

Pretty much. With all of the ECM, radar deprivation modules, and cover out there LRM's mostly feel futile. Unless you expose yourself for the 10 second flight time to hold your laser pointer on the enemy or some one puts a NARC on an enemy who cannot hide behind something they are mostly a waste of tonnage. Thank the whiners for "balancing" your game on the LRM point.

Edited by The Ripper13, 27 June 2015 - 06:28 AM.


#18 Wintersdark

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Posted 27 June 2015 - 06:56 AM

Yeah.... Despite the tears and claims to the contrary, I never regret the lrm45 on my Warhawk. The key is not relying on the LRM's as your main damage output - hence why it's also got 2 LPL's and a few ERML's. Still, I never end a match with LRM ammo remaining.

#19 Monkey Lover

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Posted 27 June 2015 - 07:06 AM

View PostWintersdark, on 27 June 2015 - 06:56 AM, said:

Yeah.... Despite the tears and claims to the contrary, I never regret the lrm45 on my Warhawk. The key is not relying on the LRM's as your main damage output - hence why it's also got 2 LPL's and a few ERML's. Still, I never end a match with LRM ammo remaining.


Question is would you have got more kills if you had 4 lpl other than 45lrm. My view the lrms spread so much damage it didn't help the team as much as two more lpl to someone ct.

#20 Alistair Winter

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Posted 27 June 2015 - 07:12 AM

View PostHit the Deck, on 27 June 2015 - 05:07 AM, said:

Last time I tried bringing a HBK-4J into CW, it worked. Just saying. Completely not making statement about something.


Hmm, I dunno.

My statement detector readings are off the chart!

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