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Origins IIC Clan Collection Pre-Order Is Here!


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#81 ImperialKnight

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Posted 29 June 2015 - 03:17 PM

View PostSereglach, on 29 June 2015 - 03:08 PM, said:

Which is why I expressed concerns over the legitimacy of the Oxide in my first post, but also expressed that hopefully it'll be addressed with the full rebalance pass that's slated to come out. Concern with an applicable caveat, if you will. That kind of a comment just helps ensure that it's a focal point on PGI's radar for future balancing.

I honestly think most of the balance discussion happening here is kind of pointless for mechs slated to come out well beyond a slew of major changes to the game. Especially since they're only taking all of our current quirks and mech setups into account.


This does seems like a sour deal for people who bought the Oxide. Unless the Oxide is completely reworked, the Origins Jenner is better in every way.

- same 30% CBill bonus
- bigger engine
- more missile hardpoints
- JUMPJETS!!!
- Clan weaponry

#82 Summon3r

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Posted 29 June 2015 - 03:17 PM

so will JJ's be locked?
i see the engines are changeable so is it a clan XL that goes in? or is it IS XL, pretty big difference and if its clan why would they even bother coming with STD eng?

#83 Koniving

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Posted 29 June 2015 - 03:18 PM

View PostFupDup, on 29 June 2015 - 03:15 PM, said:

I suspect that we're going to have be answering this a thousand more times in the next few weeks...

Ah, yeah that's right. These guys are gonna be Battlemechs not Omnimechs. I suppose the new day and age is here. >.> This might get that much more interesting.

Zero mention of max engine rating in this case, however...

Edit: Used to the Engine rating: 270 XL (325 Max) format usually used with 'new mech releases'.

Edited by Koniving, 29 June 2015 - 03:23 PM.


#84 FupDup

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Posted 29 June 2015 - 03:20 PM

View PostKoniving, on 29 June 2015 - 03:15 PM, said:

The Highlander one I don't believe you'll need to worry about.
48 kph (Direwolf speeds). Compared to my nearly 65 kph endurance brawler (HM), the IIC seems like a devastating downgrade.

Highlander IIC has an engine cap of 325 on all variants, meaning 64 kph with tweak.

View PostKoniving, on 29 June 2015 - 03:15 PM, said:

The Jenner, well that's an insane jumpjet count. On a side note reverse joint legs would make it significantly easier to leg compared to standard Jenners. Top speed of 145 is quite impressive in my eyes considering it's a Clan mech. At the same time, remember that all jumpjets are mandatory if the part that has them is equipped. All legs include 2 JJs each, so there's 2 tons locked up (4x 0.5 ton JJs). Endo/ferro forced (makes me very sad, SUPER crit limiter here!).

The top speed is actually 160, with speed tweak.


View PostKoniving, on 29 June 2015 - 03:15 PM, said:

HBK, 64.8 kph. This slow: I love it; but watch the tears flow.

The engine cap is 275 for all of them, thus giving it a top speed of 98 kph with tweak.


View PostKoniving, on 29 June 2015 - 03:15 PM, said:

Orion, 64 kph and limited hardpoints assures it'll be carrying either a mixed load or a heavy load. The slower speed will make it more long range reliant than the Timber Wolves.

It can carry up to a 360 engine, which puts it at 85.5...pretty close to the Mad Cat's 89.1.

As a side note, the special 4th variant can carry twin Gauss in the right torso (6 tons of ammo), and have 2 backup MPL, provided that you keep the stock engine.

View PostKoniving, on 29 June 2015 - 03:18 PM, said:

Zero mention of max engine rating in this case, however...

Check the sales page again. It lists the engine caps for every variant towards the bottom in the stats area.

Edited by FupDup, 29 June 2015 - 03:20 PM.


#85 ImperialKnight

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Posted 29 June 2015 - 03:20 PM

View PostFupDup, on 29 June 2015 - 03:15 PM, said:

They used Clan guns stock, so yes they will have Clan guns.


The Jenny and Hunchie come stock with Clan XL. The Onion and Lowlander use STD engines because the TT designers were dumb and didn't fully optimize them. However, we can probably change this in MWO...



Adding JJ is confirmed on some mechs like the Jenny IIC that have higher JJ caps than stock (stock is 7, cap is 10). Clan engines will have to be introduced to make use of the engine limits mentioned on the sales page. Speaking of which, since almost all of them have higher engine caps than their stock engines (Jenny IIC's stock is a 315, which is already close to the global speed cap), they are fully confirmed to swap engines. Endo/FF is assumed to be the same as their IS versions.

In a nutshell, take any IS Battlemech you own and replace all the things with Clan gear, and you've got yourself a Clan Battlemech.


PGI has NOT clarified whether the IICs are actually using Clan XLs or just regular XLs. Even if IICs are Clan mechs, you need to remember that they are just reworked Star League era Battlemechs. For balancing purposes, PGI may give them IS XLs.

#86 IraqiWalker

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Posted 29 June 2015 - 03:23 PM

View PostSummon3r, on 29 June 2015 - 03:17 PM, said:

so will JJ's be locked?
i see the engines are changeable so is it a clan XL that goes in? or is it IS XL, pretty big difference and if its clan why would they even bother coming with STD eng?

JJs are not locked. Notice how some have a max JJ count that is higher than their stock count?
They are battlemechs, with clan weapons, and equipment. Unless PGI drastically changes something.

Edited by IraqiWalker, 29 June 2015 - 03:23 PM.


#87 FupDup

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Posted 29 June 2015 - 03:23 PM

View Postknightsljx, on 29 June 2015 - 03:20 PM, said:

PGI has NOT clarified whether the IICs are actually using Clan XLs or just regular XLs. Even if IICs are Clan mechs, you need to remember that they are just reworked Star League era Battlemechs. For balancing purposes, PGI may give them IS XLs.

The Hunchie and Jenny use Clan XLs stock, so they have to have Clan XL. The Onion and Lowlander aren't confirmed, but I would assume that they can swap out their stock STD's for (C)XL's.

#88 Skave

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Posted 29 June 2015 - 03:23 PM

So...

Clan are getting IS Mech?

Does that mean that IS are getting clan Mech next pack?

Can I have a Black Hawk-Ku then? Please? :rolleyes:

#89 FupDup

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Posted 29 June 2015 - 03:24 PM

View PostSkave, on 29 June 2015 - 03:23 PM, said:

So...

Clan are getting IS Mech?

Does that mean that IS are getting clan Mech next pack?

Can I have a Black Hawk-Ku then? Please? :rolleyes:

So, we're going to have IS Battlemechs, Clan Omnimechs, and now Clan Battlemechs. Who knows when PGI will add IS Omnimechs, but the majority of them kinda suck anyways. :\

#90 IraqiWalker

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Posted 29 June 2015 - 03:26 PM

View PostFupDup, on 29 June 2015 - 03:24 PM, said:

So, we're going to have IS Battlemechs, Clan Omnimechs, and now Clan Battlemechs. Who knows when PGI will add IS Omnimechs, but the majority of them kinda suck anyways. :\

Give me a Rakshasa, and we'll see.

#91 Koniving

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Posted 29 June 2015 - 03:26 PM

View PostFupDup, on 29 June 2015 - 03:20 PM, said:

Highlander IIC has an engine cap of 325 on all variants, meaning 64 kph with tweak.

Where? N/m. Used to the Engine rating: 270 XL (325 Max) format usually used with 'new mech releases'. Edited.

Found 'em, and that's right these guys are gonna be Battlemechs rather than Omnimechs.

#92 FupDup

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Posted 29 June 2015 - 03:28 PM

View PostIraqiWalker, on 29 June 2015 - 03:26 PM, said:

Give me a Rakshasa, and we'll see.

The Rakshasa isn't an Omnimech I'm pretty sure?

#93 IraqiWalker

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Posted 29 June 2015 - 03:32 PM

View PostFupDup, on 29 June 2015 - 03:28 PM, said:

The Rakshasa isn't an Omnimech I'm pretty sure?

Fine. I'll take a Raptor.

ORRRRR, a Prometheus! (It's 3053 though, sadly). Gimme my Psycho omnimech!

Edited by IraqiWalker, 29 June 2015 - 03:36 PM.


#94 Wing 0

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Posted 29 June 2015 - 03:32 PM

seeing classics back from the good old Mechwarrior4 Merc days.. nice

#95 Sereglach

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Posted 29 June 2015 - 03:33 PM

View Postknightsljx, on 29 June 2015 - 03:17 PM, said:

This does seems like a sour deal for people who bought the Oxide. Unless the Oxide is completely reworked, the Origins Jenner is better in every way.

- same 30% CBill bonus
- bigger engine
- more missile hardpoints
- JUMPJETS!!!
- Clan weaponry

We don't know that for sure, which is why I expressed the caveat. How do we know that the Oxide won't have better ground agility, a smaller movement profile, better sensor ranges, more ammunition boosts, better armor quirks, and a dozen other things by the time the whole balance pass is complete?

To compare the two now, with complete sincerity and belief that it's how it will be is pointless. Right now, that's all you're doing, which makes it a pointless comparison. To discuss balance when they're preparing to do a complete balance overhaul is a waste of time.

Right now all you can truly do is get yourself worked into a tizzy over nothing but pure speculation.

Edited by Sereglach, 29 June 2015 - 05:00 PM.


#96 Summon3r

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Posted 29 June 2015 - 03:37 PM

View PostIraqiWalker, on 29 June 2015 - 03:23 PM, said:

JJs are not locked. Notice how some have a max JJ count that is higher than their stock count?
They are battlemechs, with clan weapons, and equipment. Unless PGI drastically changes something.


and what about the engines? are they clan tech XL's?

#97 IraqiWalker

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Posted 29 June 2015 - 03:40 PM

View PostSummon3r, on 29 June 2015 - 03:37 PM, said:


and what about the engines? are they clan tech XL's?


That seems to be the winning bet right now.

IIC mechs are just the regular IS battlemechs the clans brought with them when they left the Inner Sphere. Because every single one of these mechs is considered sacred to the clans, they kept upgrading them with clan tech. So IIC mechs run Clan XLs. However, they are not omnimechs, so they can't swap pods, and in MWO, have virtually no fixed equipment.

#98 Summon3r

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Posted 29 June 2015 - 03:44 PM

View PostIraqiWalker, on 29 June 2015 - 03:40 PM, said:


That seems to be the winning bet right now.

IIC mechs are just the regular IS battlemechs the clans brought with them when they left the Inner Sphere. Because every single one of these mechs is considered sacred to the clans, they kept upgrading them with clan tech. So IIC mechs run Clan XLs. However, they are not omnimechs, so they can't swap pods, and in MWO, have virtually no fixed equipment.


wow if those are clan XL, ST loss no kill engines the QQ should be relatively epic

#99 FupDup

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Posted 29 June 2015 - 03:44 PM

The FAQ is up, and it doesn't say anything about the customization. Seeing how many times this question has to get answered in this thread, I think they should really write it out on that page. Maybe even put it directly on the sales page...

#100 Uncle Totty

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Posted 29 June 2015 - 03:45 PM

Take my money! :)

*Xsolla not accepting payment* :wacko:

DAMN IT! :angry:





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