stjobe, on 04 January 2016 - 07:55 AM, said:
Take those two armour points off the head instead. You need all the leg armour you can get.
Seconded
The head hitbox is nigh unto impossible to hit on a Commie since they were recently adjusted.
Lorian Sunrider, on 04 January 2016 - 07:53 AM, said:
Two Medium Lasers, One SRM 4 and One SRM 2 (I like the lesser spread than an SRM 6). Can't remember what engine size but full armour minus one or two ticks on the legs.
I run that exact same weapons loadout on my LCT-1M when I want to run mixed lasers and SRMs. I've been thinking of trading down one of my two SRM4 to a SRM2 on the COM-1D to pack some extra ammo. Looks like that might not be a bad call based on your anecdotal evidence
I liked the way the tonnage worked out on LCT-1M, but the only "problem" was the unsync'ed cooldowns for the 2 different missiles. I don't consider it a problem, but some don't like it.
Edit: Can someone confirm in-client what the cooldown times are on the SRMs? I could swear I spotted an adjustment in-client (SRM2 and 4 to 2 sec, SRM6 to 3 sec), but Smurfy isn't showing that. I'm on mobile at the moment, and I can't verify
Edited by Virlutris, 04 January 2016 - 10:02 AM.