Top 5 'mechs For Re-Scale!
#41
Posted 04 July 2015 - 02:36 AM
#42
Posted 04 July 2015 - 02:45 AM
#43
Posted 04 July 2015 - 03:21 AM
Imho, there shouldn't be 5 mechs per weight class. Lights are generally well scaled (MAYBE kitfox should be a bit smaller, maybe). At the same time, at least half of meds should be made smaller/thinner.
#44
Posted 04 July 2015 - 03:47 AM
..all Other Mechs have the Double hight ...the Thunderbolt in BT only ~8,5m ,the Shadowhawk ~9,5 m (Abrams M1 Lenght ~9,5m)
Left MWO size, right Real BT size
Problem, by real BT Size, all mechs have bei same speed make the double Way in time =real Running Animations
Edited by CSJ Ranger, 04 July 2015 - 03:54 AM.
#45
Posted 04 July 2015 - 03:52 AM
#46
Posted 04 July 2015 - 03:54 AM
#47
Posted 04 July 2015 - 03:59 AM
Marc von der Heide, on 04 July 2015 - 02:36 AM, said:
Gladiator is the IS name for the Executioner...
...
...
And both Banshee and Gladiator are 95 tonners.
Stefka Kerensky, on 03 July 2015 - 10:19 AM, said:
*Just ignore the laser mock-up the guy made* You can clearly see how thin it is in comparison to the banshee, while being barely (if at all) taller.
Edited by Juodas Varnas, 04 July 2015 - 03:59 AM.
#48
Posted 04 July 2015 - 04:07 AM
The most obvious offenders is the Catapult (Shouldn't be the same size as the Stalker).
I'd have to do some research to see what else is.
Also for some, such as the Kit Fox, Adder and Mad Dogs issues would be helped significantly by lowering the torso, rather than the very extended legs.
#49
Posted 04 July 2015 - 04:12 AM
[color=#EEEEEE]GARGOYLE GAR-[/color]
Edited by Marc von der Heide, 04 July 2015 - 04:13 AM.
#50
Posted 04 July 2015 - 04:43 AM
Juodas Varnas, on 04 July 2015 - 03:59 AM, said:
...
...
And both Banshee and Gladiator are 95 tonners.
*Just ignore the laser mock-up the guy made* You can clearly see how thin it is in comparison to the banshee, while being barely (if at all) taller.
I'm delighted by those 4 energy hardpoints the Banshee has in its shoulder's ST....
while on the other hand, with those arm hardpoints EXE is in danger to shot at its own .....diaper....
#51
Posted 04 July 2015 - 04:48 AM
Stefka Kerensky, on 04 July 2015 - 04:43 AM, said:
while on the other hand, with those arm hardpoints EXE is in danger to shot at its own .....diaper....
Doesn't one of the Variants (the D) have like reasonably high 3 torso mounted hardpoints?
Edited by Juodas Varnas, 04 July 2015 - 04:49 AM.
#52
Posted 04 July 2015 - 04:54 AM
#54
Posted 04 July 2015 - 05:36 AM
Are they going to become smaller or bigger?
#55
Posted 04 July 2015 - 06:53 AM
#56
Posted 04 July 2015 - 07:41 AM
Resized to be bigger.
I WANT IT TO BE TWICE THE SIZE OF AN ATLAS, PGI.
#57
Posted 04 July 2015 - 08:54 AM
For the last 3-4 days Ive been playing nothing but Griffin, Trebs, Vindicator, Hunchback. Aside from the St Ives(slugish like a hbk but no weapon to defend itself), all those mechs are pretty damn good. The Trebs has too much flat surface compared to the other meds, which makes it particualrly easier to hit it where you want and in that respect it could use a minor rescale but i did not once feel like it was worse than the other meds because at least it was quick on the torso twisting and quick on the speed to get in/out. Play a heavy if that's what you want.
#58
Posted 04 July 2015 - 08:55 AM
Medium: Cicada
Heavy: Dragon
Assault: Awesome
[color=#333333]PLEASE update their look[/color]
#59
Posted 04 July 2015 - 10:45 AM
#60
Posted 04 July 2015 - 11:50 AM
IraqiWalker, on 03 July 2015 - 08:11 PM, said:
Not really. If the scaling is wrong, the scaling is wrong, and it's their fault. What this poll is doing is letting us decide which makes to get worked on FIRST. That way, when someone says "How come X mech didn't get worked on first" Everyone can point to this very public poll, and say "That's why. WE -the community- picked a different mech to be worked on first."
IF they wanted to ask us which mechs to work on FIRST for rescaling then they would have supplied a LIST of mechs requiring rescaling which we would then vote on to see which would get done first. Makes sense ... however, giving us a list including EVERY mech in the game implies that they ALL need rescaling. Is that truly the case? If every mech needs rescaling then they really need to look more closely at the process. On the other hand, if they only plan to rescale a few they should provide a list of mechs which they think require rescaling then we can vote on the 5 to go first ... which is what they have NOT done.
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