Ovion, on 04 July 2015 - 01:35 PM, said:
Which would be a hitreg / hitbox issue, not a scale issue.
If it was a size / scale issue, the Locust, Commando, Urbanmech, Jenner, Panther, Mist Lynx and possibly Kit Fox would have the same problems.
Scaling is about if these things are the right size.
We're meant to be getting a fix to hitreg this patch I believe as there was an error, hopefully that'll resolve it.
- On a side note, it's funny, I always seem to get hit enough when I take my Firestarters and Spiders out.
Not saying there isn't an issue, there's enough complaint about the Firestarter at least (not so much the Spider), but I've not experienced it myself is all.
yes it is a hitreg issue but since it cant be fixed in a different way there needs to be a enlargement of the hitboxes. a larger size can lead to larger hitboxes (centurion?)
the jenner has a massive CT that gets shot out easily.
locust/commando are paper and dont have much armament.
kit foxes and adders dont go 150. panther neither.
urbanmech is fun but a joke.
currently, the Firestarter has no weaknesses.
im not saying it should be the quickdraw of the lights but making it a bigger mech with bigger hitboxes would make it less broken.