Zakatak, on 05 July 2012 - 03:06 PM, said:
"Warhound, the smallest Titan, could stomp on even an Atlas, and they weigh 4 times as much. They have mega-bolters and shields too."
Power estimates on those Mega Bolters and other weapons? I don't see them being much superior to the RAC/5, which is basically the same thing. Also, they move about 42kph at top speed, and have a crew of between 5-12, all trying to command the same clunky piece of hardware. Unless it is going up against an Annihilator or Urbanmech, I don't think it could "stomp" anything because most mechs are twice as fast as a Warhound. Not to mention that a single pilot manning a machine with synthetic muscles would be alot more fluid then a mech with 10 crew trying to power something full of actuators. Also, regarding shields. I don't get why shields = win. Mastur Cheef has shields, Elementals don't, so Cheef will never die because he has shields! How powerful are these void shields? They have problems with sustaining under constant fire, and missile massacre is what Battletech does best. Some sources say that Void Shields are "impenetrable barriers", but alot more suggest you can walk right through them. Aside from MG nests on the feet of bigger Titans, what defense does a Titan have against a Raven that snuck between its legs? The Warhound has 95mm of "Plasteel" (mass of plastic, strength of steel?) while a Leopard 2 has 400mm of nanocrystalline armor (or just Chobham Armor) on the front of the main turret. So... would this mean that the 21st century Leopard is several times stronger then the mighty Titan?
Well thought out, but I think there are several reasons people would vouch for the larger titans. They're big, they're heavy, and they're slow, but they have some things going for them.
1: The titan is intelligent. This only played up in some of the novels, but titans posses a sentient machine spirit that is actually held back by its crew. Unless I'm missing something, the function of the princeps (commander) is to direct what the machine shoots at, not directly control it. The moderatti (second in command) controls the mind impulse link between the two. This allows the titan to move and react far more fluidly than you might think.
2: Titans are partially powered by magic. There's just no telling what happens when you throw magic in the mix.
3: Titans posses significantly stronger firepower. The Imperator titan may carry what amounts to a large machine gun, but that gun can be the size of an entire assault mech. And rapid firing canons are some of the weakest weapons they have. They also typically mount heavy plasma weapons, long range missiles (real missiles, not LRM pea shooters) and artillery weapons. Their average range of engagement is around 2-3 klicks out. Assuming the titan can hit a mech, it should only take one shot to at least cripple it, probably kill it.
4: Titans are big. This may not seem like a major problem (size doesn't matter, etc) but it does play a small factor. The titans critical systems are scattered over a very large area, and the mech/gundam/whatever pilot would need to know where to shoot them cause critical damage. They have to aim for critical areas, avoid getting hit (or stepped on) even once, and negotiate whatever terrain they're fighting on all simultaneously. The titan crew can split these over multiple people and systems, improving their effectiveness.
I'm never going to say that its impossible to bring one down, but I believe it would be very difficult for any SINGLE unit from another series to do so. Teamwork and surprise would be essential
Edited by Hakiyah, 05 July 2012 - 08:45 PM.















