Jump to content

New River City Preview Video


103 replies to this topic

#1 InnerSphereNews

    Member

  • Developer
  • Developer
  • 2,858 posts

Posted 06 July 2015 - 09:58 AM

Hello MechWarriors!
The new River City is coming out in tomorrow's patch!
Watch the preview video created by Kanajashi!


#2 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,534 posts
  • LocationGrand Duchy of Lithuania

Posted 06 July 2015 - 10:01 AM

Can't wait, it looks like a huge (and i mean astronomical) improvement over the current map, ESPECIALLY the bloody night version!
Posted Image

Edited by Juodas Varnas, 06 July 2015 - 10:13 AM.


#3 Wintersdark

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • 13,375 posts
  • Google+: Link
  • Twitter: Link
  • LocationCalgary, AB

Posted 06 July 2015 - 10:08 AM

Loving it. This may go from one of my most despised maps to one of my favourites overnight.

No yucky smoggy color filter? Check!
Murderable statues? Check!
Decent overall size? Check!
Long sight lines AND we'll spread cover? Check!
Good lighting at night? Check! With a bonus for being able to shoot out lights!

#4 Levi Porphyrogenitus

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 4,763 posts
  • LocationAurora, Indiana, USA, North America, Earth, Sol, Milky Way

Posted 06 July 2015 - 10:08 AM

Huzzah!

I love that the lights come on automatically as night falls.

I do have one concern: the grass on the rocks looks super tall, like it might be ankle-high on that Stalker. That makes the overall scale seem a little bit off. I wonder if it'd be possible to make the grass just a little shorter.

Other than that, this is going to be a vast improvement and I can hardly wait.

#5 Wintersdark

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • 13,375 posts
  • Google+: Link
  • Twitter: Link
  • LocationCalgary, AB

Posted 06 July 2015 - 10:08 AM

Thanks for making the video, Kanajashi!

#6 NocturnalBeast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 3,685 posts
  • LocationDusting off my Mechs.

Posted 06 July 2015 - 10:10 AM

Looks great!

#7 Leonidas Rommel

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 137 posts
  • Google+: Link
  • LocationFar side of your moon

Posted 06 July 2015 - 10:13 AM

Yep yep yep! Do ^ guys dance!

#8 BarHaid

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,070 posts
  • LocationMid-Cascadia

Posted 06 July 2015 - 10:13 AM

I love daytime/nighttime transition, but..... there is a quibble. That moon isn't moving. Which one of us is tidally locked here? There should be some sort of movement, otherwise it's just a matte painting.

#9 Myfriendscallmecoach

    Member

  • PipPipPip
  • The Messenger
  • The Messenger
  • 63 posts

Posted 06 July 2015 - 10:14 AM

This looks so much better. One thing i'm interested in is the reason to keep the added rocks in the river. Seems many people really disapproved when the first screen shots were released.

#10 Threat Doc

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Bowman
  • The Bowman
  • 3,715 posts
  • LocationO'Shaughnnessy MMW Base, Devon Continent, Rochester, FedCom

Posted 06 July 2015 - 10:18 AM

Objective
Based
Missions

#11 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,542 posts

Posted 06 July 2015 - 10:23 AM

2 thumbs up.

#12 SirSlaughter

    Member

  • PipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 370 posts
  • LocationItaly

Posted 06 July 2015 - 10:24 AM

It looks like a really good work! Visibility is good and there are so many different places and zones. :)

#13 Luscious Dan

    Member

  • PipPipPipPipPipPipPipPip
  • The Privateer
  • The Privateer
  • 1,146 posts
  • Twitter: Link
  • LocationEdmonton, AB

Posted 06 July 2015 - 10:32 AM

Looks great. The addition of cover along the coastal map edge will help a lot when your assault lance spawns on the wrong side. Hopefully they can make it to teammates now before the lights can catch up to them.

#14 Danielio97

    Member

  • PipPipPip
  • The Blood Bound
  • The Blood Bound
  • 57 posts
  • LocationKráľovce, Slovakia

Posted 06 July 2015 - 10:35 AM

This remake is just gorgeous! Statues are back and you can stomp them! A dense city area where every Urbanmech will be happy! Time of day! Getting dropped from Dropships! So many places a battle can occur! I will need a lot of tissues tomorrow :ph34r:, so I can wipe my tears of happiness!

I only hope that this map won't make my GPU commit suicide (playing on an older laptop, on lowest possible settings). I mean, look at how much smoke is there... :o

#15 Tarogato

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 6,558 posts
  • LocationUSA

Posted 06 July 2015 - 10:38 AM

Posted Image

#16 bossclan

    Member

  • PipPipPip
  • The Mercenary
  • The Mercenary
  • 89 posts
  • LocationIndiana United States

Posted 06 July 2015 - 10:39 AM

I can't wait to stomp through that city !

#17 Scout Derek

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,016 posts
  • Google+: Link
  • Twitch: Link
  • LocationSomewhere where you'll probably never go to

Posted 06 July 2015 - 10:39 AM

Holy Fok, I wanna play it now, and I mean today.

#18 sycocys

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 7,600 posts

Posted 06 July 2015 - 10:39 AM

View PostBarHaid, on 06 July 2015 - 10:13 AM, said:

I love daytime/nighttime transition, but..... there is a quibble. That moon isn't moving. Which one of us is tidally locked here? There should be some sort of movement, otherwise it's just a matte painting.

I was going to mention the same thing.

#19 Iqfish

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,488 posts
  • Google+: Link
  • LocationGermany, CGN

Posted 06 July 2015 - 10:44 AM

I want special access too D:

What did Kanajashi do? :(

#20 Jman5

    Member

  • PipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 4,914 posts

Posted 06 July 2015 - 10:44 AM

Quote

Some of the buildings have been replaced or added to make them taller. These should now provide good LRM cover.


NOOOOOOOOOOOOOOOOOO!





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users