Darian DelFord, on 07 July 2015 - 01:10 PM, said:
Just aiming in their direction and your hitting.
Granted HSR needed work, but something needs to be done to help lights.
stop playing them like they are meant to go toe to toe with mechs 2-3x their size in the open field? Lights are supposed to be sneaky fighters.
Such a shame the FS9s run into the middle of an Assault Lance...and actually die for it now.
stjobe, on 07 July 2015 - 01:56 PM, said:
I just got a few drops in today (in Panthers and Urbies), but it definitely felt like exposing yourself needlessly came with rather severe penalties.
So yes, I'd say the HSR fix is working.
Remains to be seen if that fact alone can push the light queue down below 5% permanently or not.
If it does, and if Lights needed lagshield for people to play them, tells me most people in them shouldn't be using them in the first place. Sorry.
Been saying too many people been relying on that for too long. If a person needs an artificial crutch to pilot them, then they really should be in something else. And I say that knowing that technically, one could call HSR an artificial crutch, too, but hey, that's what we get for server side "security".



























