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Tooearly To Be Definitive, But C-Uacs Finally Feel About Right.


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#21 El Bandito

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Posted 07 July 2015 - 04:18 PM

View PostBishop Steiner, on 07 July 2015 - 12:03 PM, said:

But still has weakness, like they are still mediocre against fast moving Lights, which is fine. Catch a Light flatfooted though? DEATH. Keep moving, and I spray multiple "AC5s" across him. Might hurt him, but not too bad. Also, you doubletap a lot, they get mighty warm, fast. Again, I'm ok with that, as being Lighter and Smaller than IS ACs, they need tradeoffs.


Actually the extra heat is a trade off for double damage, not for being lighter. I still think CUACs have greater value when compared to un-quirked IS ACs. Unless the IS gets their own UAC10 and UAC20.

#22 Bishop Steiner

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Posted 07 July 2015 - 04:26 PM

View PostEl Bandito, on 07 July 2015 - 04:18 PM, said:


Actually the extra heat is a trade off for double damage, not for being lighter. I still think CUACs have greater value when compared to un-quirked IS ACs. Unless the IS gets their own UAC10 and UAC20.


That's utter nonsense. It makes the same heat... As of you fired two autocannon. But without spending the tonnage for the second cannon. That's like saying "well you go thru ammo twice as fast".

Just not buying it.

#23 Nightshade24

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Posted 07 July 2015 - 04:31 PM

View PostNavid A1, on 07 July 2015 - 01:03 PM, said:

As long as we have gauss... no amount of C-UAC tweaks can make them viable. (even if they remove jamming)

The procedure is like this:
Q- can you fit gauss?
A1- yes?... then good.
A2- no?... then forget about it.


Q- can you fit 6 gauss rifles and alpha strike it?
A1 - Yes? ... you're playing the wrong game.
A2 - No? Then welcome to the AC/UAC/LBX 2/5's
A2 - Wait. what do you mean you can't fire more then 2 gauss rifles at the same time?

Q2 - Can you fire a gauss rifle without charge up and deal much higher dps over time?
A1 - Yes?... stop playing mech assault.
A2 - No?.... welcome to UAC's, have fun with the 10's and 20's.

Q3 - Can you fit a gauss rifle on a mist lynx?
A1 - No? ... welcome to the 2's and machine guns.
A2 - Wait, mist lynx has ballistic hardpoints?



BTW you know what 4 UAC 10's will do to a target with no jam? Picture them as 4 AC 20's with double range, higher velocity, and half cooldown. That thing will deal about 80 damage every couple of seconds. Gauss can barely do 30 damage in the same time... even if it's a 100 ton mech you are shooting at who is rolling armour.

you can still destroy him faster then with 2 to 4 gauss rifles by ripping the torsos, legs, arms, etc apart before going to the ct.

#24 El Bandito

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Posted 07 July 2015 - 04:35 PM

View PostBishop Steiner, on 07 July 2015 - 04:26 PM, said:

That's utter nonsense. It makes the same heat... As of you fired two autocannon. But without spending the tonnage for the second cannon. That's like saying "well you go thru ammo twice as fast".

Just not buying it.


The extra heat is due to double tapping, what is hard to understand? And double tapping is essentially double damage. What is hard to understand?

#25 Navid A1

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Posted 07 July 2015 - 04:57 PM

View PostBishop Steiner, on 07 July 2015 - 01:43 PM, said:

Go for it. And while you are waiting for your charge in a brawl, I'll double tap a UAC20 into your gauss. Gauss has it's place, for sure. But it's not as all purpose cure all as you are making it sound.


It will be fun watching you trying to close in.

Don't get me wrong though...
I can't think of anyone here to be a more die-hard fan of C-UACs than myself... seriously. I had them on most of my mechs. And i was doing fine with them (including the summoner below). But time and time, Gauss was proved to be the superior weapon in my matches. Range, speed, PPFLD.... everything. I am so sad that non of my mechs have UACs now...
And i hate gauss for being too useful...

#26 Navid A1

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Posted 07 July 2015 - 05:07 PM

View PostNightshade24, on 07 July 2015 - 04:31 PM, said:

Q- can you fit 6 gauss rifles and alpha strike it?
A1 - Yes? ... you're playing the wrong game.
A2 - No? Then welcome to the AC/UAC/LBX 2/5's
A2 - Wait. what do you mean you can't fire more then 2 gauss rifles at the same time?

Q2 - Can you fire a gauss rifle without charge up and deal much higher dps over time?
A1 - Yes?... stop playing mech assault.
A2 - No?.... welcome to UAC's, have fun with the 10's and 20's.

Q3 - Can you fit a gauss rifle on a mist lynx?
A1 - No? ... welcome to the 2's and machine guns.
A2 - Wait, mist lynx has ballistic hardpoints?



BTW you know what 4 UAC 10's will do to a target with no jam? Picture them as 4 AC 20's with double range, higher velocity, and half cooldown. That thing will deal about 80 damage every couple of seconds. Gauss can barely do 30 damage in the same time... even if it's a 100 ton mech you are shooting at who is rolling armour.

you can still destroy him faster then with 2 to 4 gauss rifles by ripping the torsos, legs, arms, etc apart before going to the ct.


A to Q1: 6? heh... 2 is more than enough + 2LPL and 4ERML... 1.1s face time and 84 points of your armor is gone... no jams!

A to Q2: yup... in your fantasy world you can shoot your dps uacs and look cool facing the target... but in reality you have a split second window to shoot before being shot to hell. P P F L D!

A to Q3: no, but i can fit 4 ERMLs + 3 DHSs... ( ah... i updated my original post... its not forget about it anymore... its now fill it with ERMLs)


Now if you are talking about fun... then yes you are totally right... nothing beats dakka!

#27 InspectorG

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Posted 07 July 2015 - 05:12 PM

View PostMister D, on 07 July 2015 - 04:09 PM, said:

Yeah I love that, every time a Ballistic change happens there is always somebody calling hax on some new ninja Jam % change that doesn't exist :D




Random jam is random.

#28 InspectorG

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Posted 07 July 2015 - 05:15 PM

View PostBishop Steiner, on 07 July 2015 - 12:03 PM, said:



Will it replace laser vomit? Dunno, don't care. I've always felt worrying too much about what the Meta is seems the antithesis of fun. Are they worth using though? IMO, yes.


2UAC10 Warcock has been fun.

%30 less chance to jam, doesnt really get hot.

Alternate left and right and you can rattle some pug to sit the f*ck back down and wait their turn.

#29 bad arcade kitty

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Posted 07 July 2015 - 05:37 PM

View PostNavid A1, on 07 July 2015 - 01:03 PM, said:

As long as we have gauss... no amount of C-UAC tweaks can make them viable. (even if they remove jamming)

The procedure is like this:
Q- can you fit gauss?
A1- yes?... then good.
A2- no?... pack ER med lasers.


gauss is meh when they go closer and the fight becomes fast, even a single c-uac 5 has an almost similar dps... single tapped

#30 Coralld

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Posted 07 July 2015 - 05:48 PM

People are complaining about jams. What makes me upset is that for some reason I was thinking of PB&J... And now I'm hungry. Thanks a lot jerks.
Posted Image

#31 Pariah Devalis

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Posted 07 July 2015 - 05:51 PM

I would toss UAC-2 and UAC-5 onto the list of solid guns, now, too. Yes, I said UAC-2. Wanna fight about it? Damned things run a little hot, but they piss lead. On an Adder, with the 30% reduced jam chance, having a pair is an interesting deviation from the norm, and having enough laser backups makes it, dare I say it, viable!

#32 Bishop Steiner

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Posted 07 July 2015 - 06:00 PM

View PostEl Bandito, on 07 July 2015 - 04:35 PM, said:


The extra heat is due to double tapping, what is hard to understand? And double tapping is essentially double damage. What is hard to understand?

your entire point.

You said double heat is some sort of balancing factor, for them being essentially the same tonnage. I said that's bullcrap, because you are also laying double the damage, but without paying the extra tonnage for it.

View PostNavid A1, on 07 July 2015 - 04:57 PM, said:


It will be fun watching you trying to close in.

Don't get me wrong though...
I can't think of anyone here to be a more die-hard fan of C-UACs than myself... seriously. I had them on most of my mechs. And i was doing fine with them (including the summoner below). But time and time, Gauss was proved to be the superior weapon in my matches. Range, speed, PPFLD.... everything. I am so sad that non of my mechs have UACs now...
And i hate gauss for being too useful...

Sorry bro, some of us were born sticking to cover. It's a Medium Mechs lifeline. Been killing dual gauss mechs just fine for 3 years now.

View PostCrushLibs, on 07 July 2015 - 04:12 PM, said:

I have over 4 million XP on my DW with UACs and NEVER had this much jamming.

When you get 4+ million XP on a cUAC mech let me know.

sometime after you pass 20k matches, and have more than a feeling "proof" get back to me.

but until then, enjoy some classic tunes


View PostPariah Devalis, on 07 July 2015 - 05:51 PM, said:

I would toss UAC-2 and UAC-5 onto the list of solid guns, now, too. Yes, I said UAC-2. Wanna fight about it? Damned things run a little hot, but they piss lead. On an Adder, with the 30% reduced jam chance, having a pair is an interesting deviation from the norm, and having enough laser backups makes it, dare I say it, viable!

might give that a whirl.

#33 Pariah Devalis

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Posted 07 July 2015 - 06:12 PM

View PostBishop Steiner, on 07 July 2015 - 06:00 PM, said:


might give that a whirl.


Please, do. Uploading a video right now. First drop after I patched, ended up on River City, starting at 2200, in my Gatler. 2xUAC2, 3.5 tons of ammo, 3 SPLas. A bit hotter than I expected, but at the end of it I wound up with top score and top damage on the team. Freakin' hilarious!

#34 Bishop Steiner

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Posted 07 July 2015 - 06:12 PM

View PostPariah Devalis, on 07 July 2015 - 06:12 PM, said:


Please, do. Uploading a video right now. First drop after I patched, ended up on River City, starting at 2200, in my Gatler. 2xUAC2, 3.5 tons of ammo, 3 SPLas. A bit hotter than I expected, but at the end of it I wound up with top score and top damage on the team. Freakin' hilarious!

might do it w/ 3x ERSL, and more ammo.

#35 Pariah Devalis

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Posted 07 July 2015 - 06:21 PM

View PostBishop Steiner, on 07 July 2015 - 06:12 PM, said:

might do it w/ 3x ERSL, and more ammo.


Was considering that swap. Frees up room for another half ton of ammo and a DHS. Probably the right way to go with it.

#36 Nightshade24

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Posted 07 July 2015 - 06:22 PM

View PostNavid A1, on 07 July 2015 - 05:07 PM, said:

A to Q2: yup... in your fantasy world you can shoot your dps uacs and look cool facing the target... but in reality you have a split second window to shoot before being shot to hell. P P F L D!


Easy fix; spend more time out.... oh and if we're talking about the direwolf: that thing isn't agile at all and has low hardpoints. coming from over a hill that's about 4-7 seconds of being out just to fire a pair of gauss and lasers. have let's say the simple ok' 6 UAC 5 build doing double the damage over the other direwolf in the first opening seconds of poking out and able to stay up if the cost is relatively clear.

And that's just 1 of the couple of billion builds you can do without gauss rifles...

#37 Bishop Steiner

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Posted 07 July 2015 - 06:24 PM

View PostPariah Devalis, on 07 July 2015 - 06:21 PM, said:

Was considering that swap. Frees up room for another half ton of ammo and a DHS. Probably the right way to go with it.

my thoughts.

#38 Y E O N N E

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Posted 07 July 2015 - 06:33 PM

View PostCrushLibs, on 07 July 2015 - 04:12 PM, said:

I have over 4 million XP on my DW with UACs and NEVER had this much jamming.

When you get 4+ million XP on a cUAC mech let me know.


Shorter duration = faster cyclic rate of fire = compressed jam frequency.

#39 0bsidion

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Posted 07 July 2015 - 07:02 PM

I just took my dual UAC5 Ebon out. I thought the UAC5 was decent after the last change, but now? Now it feels like they have real teeth. I might even be able to pull off a dual UAC5 Mad Dog. Liking the changes for sure.

#40 Bishop Steiner

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Posted 07 July 2015 - 07:08 PM

View Post0bsidion, on 07 July 2015 - 07:02 PM, said:

I just took my dual UAC5 Ebon out. I thought the UAC5 was decent after the last change, but now? Now it feels like they have real teeth. I might even be able to pull off a dual UAC5 Mad Dog. Liking the changes for sure.

I want a 2x UAC10 EBJ. Run it on my MDD, but lack of ammo is an issue. And low slung arms. Run it on my WHK, with 2 SRM6, and damage is nice, but again, the low slung arms. a 2x UAC10 EBJ though? Delicious.





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