It's crazy how much it improves immersion to have destructible terrain, but the extra details of sound and sparks add even more to it. This game is more immersive than ever, and I really look forward to all MWO maps getting this treatment. Hopefully they will add more sounds to differentiate different kinds of objects that you're crashing into, maybe even different speeds too. Maybe we can even get some screenshake when we crash into stuff, and a brief reticule shake, like when you use your jump jets.
Unfortunately, I didn't get any cool screenshots of the red Dragon. But here are some other cool screenshots.


































