Jack Shayu Walker, on 15 July 2015 - 07:01 PM, said:
I'm sorry dude, but you're just dead wrong.
1/1.5 tons is perfectly reasonable to stop indirect missile fire. I understand that it's not fair for it to stop LRM boats that have line of sight, but it's perfectly reasonable for it to stop the LRM boats that don't have line of sight.
You can take cheap shots and blab on about how I'm a terrible player who has no idea what he's doing, but at the end of the day, the fact is I'm not the guy who's standing out in the open and using ECM to negate 1/3 of the weapons in this game. I am the guy using cover intelligently and deploying the only countermeasure I have available to stop enemy mechs from shooting at me without exposing themselves to return fire.
I could almost agree with you, if ECM didn't stop LoS locks.
The problem though, is that it does, and that Direct Fire LRMs are terrible. Compare an ALRM10 with one ton of ammo, to a PPC. The PPC does near instant damage to the target, on the location of your choosing, and has no ammo requirement. The LRM takes anywhere up to 5 secs to get to the target, it spreads it's damage all over the place, and if the target has ECM, then you need to hold a Laser Pointer on the Target for at least 1.5 secs for a lock to occur. And if the target has any skill whatsoever, they will break lock, evade, and watch as the missiles fly harmlessly past them. The ONLY thing LRMs have going for them at the moment is their indirect fire ability.
Which ECM completely negates without any active input from the user. They don't have to engage it when locked. They don't have to do anything to bypass the lock. It's just ON.
Which is why it is overpowered for a 1.5 ton piece of gear. It completely negates an entire weapon system for no effort on the users part.
Imagine if there was a 1.5 ton equipment that prevented from hitting the target, unless you used a 1.5 ton piece of Counter equipment, a 4 ton Missile Weapon, or a 1 Ton Laser Pointer for 1.5 secs before being allowed to fire your weapons.
Or a 1.5 ton piece of equipment that prevented Gauss from doing any damage unless you were within 180m.
Or a 1.5 ton piece of equipment that prevented Autocannons from landing more than 1 shot every 4 secs.
That is what ECM does to LRMs.
Edit: Your next post is much more descriptive, and I do agree with that one.
Edited by Rick Rollington, 15 July 2015 - 07:20 PM.