Ecm Change Feedback
#261
Posted 15 July 2015 - 10:35 PM
It's still not how ECM worked in the lore (didn't affect LRM's or S-SRM's) but I'll ******* take it.
#262
Posted 15 July 2015 - 10:35 PM
#264
Posted 15 July 2015 - 10:48 PM
My whole problem has been that MWO ECM magically does things it shouldn't be able to.
Look at TT-Battletech Guardian/Clan/Angel ECM and remove any ability that MWO ECM shouldn't have.
If it's still too powerful then, remove or reduce some more until it starts to be something you would allow on any 'Mech just like you currently allow Beagle/Clan Active Probes.
ECM will never be fixed until it is allowed on all 'Mechs but most players decide to not spend tonnage to equip it because they value something else more.
#265
Posted 15 July 2015 - 10:50 PM
#266
Posted 15 July 2015 - 10:59 PM
#267
Posted 15 July 2015 - 11:00 PM
Second: I'm betting there's nothing in BT that fits this but what if there was something that functioned like narc but applied an ECM effect on the target? (Just looked it up, there is an ECM pod for the iNarc can we please fudge the timeline/tech for an even more diverse EWAR)
Probably not? Had to ask.
#268
Posted 15 July 2015 - 11:33 PM
Jack Shayu Walker, on 15 July 2015 - 10:29 PM, said:
More like there's no need to fit it in because ECM does that job and then some due to LOL BALANCE.
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I tend to get out of a missile lock when I see a big "INCOMING MISSILE" warning sign on my HUD, and I also tend to be close enough to cover that I can do that because I know that it's my fault if I get slammed by LRMs otherwise, not to mention that's good piloting practice to avoid other dangers anyways.
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So you go out of your way to choose ECM mechs and even complain that your choices are limited because of that, but it's definitely not because ECM is a crutch...very believable.
I'm also not suggesting that ECM should go away, but its ridiculous jesus box functionality needs to be removed or split up into other pieces equipment so that it comes at much greater cost, and even then its shared stealth bubble functionality shouldn't exist period.
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That's not a cost, that's an advantage you get for choosing that mech from many other options. I also didn't say it has no cost, but it does have very little cost for what it does and that's why ECM is ridiculous.
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It being OP or not is very arugable because it's obviously a very strong effect, and then when you say "oh yeah and it covers the entire battlefield too" that's just crossing the line.
There is a difference between being passively shielded from target sharing and jamming the target's sensors in order to prevent target sharing; one is less egregiously broken than the other.
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It's funny because you can simply choose to stop replying yourself.
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I agree but that's not an excuse to defend bad game mechanics.
#269
Posted 15 July 2015 - 11:41 PM
AlphaStruck, on 15 July 2015 - 04:07 PM, said:
Uh, ok?
On ECM:
Honestly whats more absurd than any ECM issue, is Quirks, Plain and simple.
Arn't the Weapon Mods Suppose to be the "Quirks"
" Balancing " by giveing one side more Advantages then "Balancing" by give them to the other side is just stacking more problems on top of each other.
That leaves you with guys like this. :\
No offence but that line is ridiculous.
#270
Posted 15 July 2015 - 11:41 PM
Pjwned, on 15 July 2015 - 11:33 PM, said:
More like there's no need to fit it in because ECM does that job and then some due to LOL BALANCE.
I tend to get out of a missile lock when I see a big "INCOMING MISSILE" warning sign on my HUD, and I also tend to be close enough to cover that I can do that because I know that it's my fault if I get slammed by LRMs otherwise, not to mention that's good piloting practice to avoid other dangers anyways.
So you go out of your way to choose ECM mechs and even complain that your choices are limited because of that, but it's definitely not because ECM is a crutch...very believable.
I'm also not suggesting that ECM should go away, but its ridiculous jesus box functionality needs to be removed or split up into other pieces equipment so that it comes at much greater cost, and even then its shared stealth bubble functionality shouldn't exist period.
That's not a cost, that's an advantage you get for choosing that mech from many other options. I also didn't say it has no cost, but it does have very little cost for what it does and that's why ECM is ridiculous.
It being OP or not is very arugable because it's obviously a very strong effect, and then when you say "oh yeah and it covers the entire battlefield too" that's just crossing the line.
There is a difference between being passively shielded from target sharing and jamming the target's sensors in order to prevent target sharing; one is less egregiously broken than the other.
It's funny because you can simply choose to stop replying yourself.
I agree but that's not an excuse to defend bad game mechanics.
k
#271
Posted 15 July 2015 - 11:46 PM
Jack Shayu Walker, on 15 July 2015 - 10:38 PM, said:
Suits me just fine, but it seems a little unfair to moderate LRM users.
I have been using Lurms on my Mad Dog with no BAP or Modules and I have been getting 400-700 dmg regularly (yeah, not spectacular, but passable).
#273
Posted 15 July 2015 - 11:51 PM
IronClaws, on 15 July 2015 - 11:46 PM, said:
I have been using Lurms on my Mad Dog with no BAP or Modules and I have been getting 400-700 dmg regularly (yeah, not spectacular, but passable).
I can only offer you a shrug. I like my ECM, but I don't necessarily think it needs to be as powerful as it is. Some people on here are certainly taking the nerf proposals a little too far though.
#274
Posted 15 July 2015 - 11:52 PM
Just change BAP from a 1 BAP counters 1 ECM to 1 BAP counters all ECM within the BAP bubble.
#275
Posted 15 July 2015 - 11:53 PM
IronClaws, on 15 July 2015 - 11:46 PM, said:
I have been using Lurms on my Mad Dog with no BAP or Modules and I have been getting 400-700 dmg regularly (yeah, not spectacular, but passable).
bap doesn't help lurms much, 240 is pretty close to the lurm minimal distance
eh, the main reason why nerfing bap makes little sense it's that it largely confronts ecm's 1/4 radar range feature not only its bubble
Edited by bad arcade kitty, 15 July 2015 - 11:58 PM.
#276
Posted 15 July 2015 - 11:58 PM
#277
Posted 16 July 2015 - 12:01 AM
Knight2416, on 15 July 2015 - 11:58 PM, said:
indeed
Welp imma head to bed all, lemme know how the glorious people's revolution to overthrow ECM goes.
Edited by Jack Shayu Walker, 16 July 2015 - 12:02 AM.
#278
Posted 16 July 2015 - 12:06 AM
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