ShadowWolf Kell, on 15 July 2015 - 07:09 PM, said:
Ninjad before I could post.
He's also forgetting most ECM mechs are specialist mechs and likely going to get a bump. The Hellbringer and Cataphract-0X are going to feel the hurt though.
Why should they feel it? Their bubble still affects them.
In general a reduction to 90m will me felt only in situations were...
1. you haven't many ECM mech in your team - with the ECM mech inflation...this will happen now and then.
2. you need a double ECM layer
As I said already, this is all situational. The underlying problem isn't solved, though: LRM lock mechanic, SSRM lock mechanic and ECM mechanic are simply terrinly implemented in the game. I won't go into detail about that again. We all know the reasons anyway
SaltBeef, on 15 July 2015 - 11:13 PM, said:
Pretty sad In Battletech 3052 no Fire and Forget munitions. Most modern day missiles today have target autonomous enemy vehicle, signature recognistion systems. Yes, the mean they see the target whence lased bracket it and track it autonomously. Some can even loiter in the area and make it's own decision to attack approaching targets based on uploaded data and AI.
Best we got is the streaks but you got to keep a lock.
Oh yeah, it would be incredible fun to have 12 bunkers on each side and the dudes who press their buttons faster would win because of their fire and forget missiles would wipe the others out. Engaging gameplay!
Edited by Bush Hopper, 16 July 2015 - 04:13 AM.