Imperius, on 17 July 2015 - 01:56 PM, said:
What you want is just fluff for numbers and fluff meaning behind mech sales that we already have.
Am I doing it right?
Hardly...the difference is the simple things I brought up would actually bring immersion with gameplay features that had a function and purpose. Like: Hey I have CB and I have to repair this mech or it can't be fielded for battle. Or hey my mechanic is only level 3 but if I get him to level 10 I can save 25% off all my future repair bills. Or hey if my unit takes this planet we get a huge discount in purchasing that mech.
Walking around a mech bay looking at a mech serves no function other than admiring the art. Which might be nice a once or twice thing but I would never consider that a gameplay feature.
Function and purpose > Fluff.