Let's face it. We are PUGS. Our bark will always be worse than our bite (pun intended). We are not organized, and it is rather rare to see one IS PUG player who knows what he' s doing and can coordinate the others as far as battle lines are concerned, or as far as calling out targets.
This thread aims at giving some basic information for PUGS.
Of course there is always the cliche info "stay together" etc.
That, however is too general to do any good. I think we can have two separate groups of advice, one for the PUG fighters themselves, and one for the PUG Team (strategic).
Fighters:
1. Do not bring trial mechs to a fight.
2. Do not bring mechs that you do not have Master skills to a fight.
3. Always carry 1 UAV and 1 airstrike or artillery.
4. Do not bring mechs that you don't have at least 2 modules on.
5. Do not trade with clanners, particularly when you are on medium/long range, as they will almost certainly win.
Strategic.
This includes map battle lines, which targets should be primary (so that the players know to strike them even if they are not called by a team leader). For example:
1. If there is a Dire Wolf in the enemy group, then this DW is by default the primary target.
Feel free to add more, the more knowledge we have, the more PUGS will be saved.
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