What we should learn from this is **** happens.
I remember one time in Terra Therma we were in the center and some guy dashes in front of me just as I fire off two gauss, one hit his back, and via VOIP I apologized, but he stops, waits for me to pass, and alphas me in the ass.
Via VOIP I replied, "Ok I deserved that one..."
But he fires again, "Ok I'll let you have that one free too...", I reply via VOIP.
But then the third shot hits me, I turn around and gauss his face and 'splodes and starts complaining and two of his budzos start in on me, where by I kill one of them, and the third gets behind me and finishes off my cored rear torso.
Later on when I thought about it, I figured he and his friends just didn't hear, or understand the apology, because that was in the first iteration of PGI's VOIP implementation.
Anyway... Good times! Good times!
DarthRevis, on 24 July 2015 - 09:52 AM, said:
...
I set my weapons in Mechlab everytime i redo a mech but they only save in the mechlab about 50% of the time.
So i enter matches and they are all still group 1....Once i actually do it in game though it never bugs out.
Maybe you need to make sure your MWO shortcut is set to start the game in administrative mode. I've never had a problem with 'mechlab losing firing groups I've just set for a 'mech.
The only thing I can think of is that the XMLs those are stored in didn't get updated due to Windows thinking you didn't have appropriate authority.
Now, of course if it had been a while since you last played that 'mech, it wasn't 'mechlab that lost the weapon groups, it was one of PGI's famous "new patch" weapon group resets they occasionally do to us.
Edited by Dimento Graven, 24 July 2015 - 10:39 AM.