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The Unseen - Dead Horse No Longer


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#161 stjobe

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Posted 24 July 2015 - 02:07 PM

View PostLexx, on 24 July 2015 - 02:01 PM, said:


But when you lose that gun, and the toso blows up, you also lose the corresponding arm. If you had a stock Marauder you'd be down to 1 PPC and 1 med laser. All because someone kept shooting at the top of the gun sticking out over your mech.

I'm not disagreeing with you that for MWO, it's a problematic placement. I'm just saying that's not the only problem with it :)

#162 Dino Might

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Posted 24 July 2015 - 02:09 PM

View PostLexx, on 24 July 2015 - 01:35 PM, said:

I think I can predict what might happen if HG doesn't sue CGL over this, or PGI decides to release the "unseen" for some other reason.

PGI makes an unseen mech pack or packs and we get the Warhammer, Marauder and Rifleman. Everyone buys them because of nostalgia. 6 months later they are released to game and players start making threads about the Warhammer and Marauder being DOA (due to low mounted arm weapons). The Rifleman is the only mech that is considered to be good.


If they release a Warhammer that looks like the model posted in this thread and it has long barrel PPC arms and a working spotlight, I don't care how bad it is to play - I'm buying it and playing it.

#163 KuroNyra

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Posted 24 July 2015 - 02:14 PM

View PostYogSothoth, on 24 July 2015 - 01:16 PM, said:

They can call it "Resurrection: The Classic Collection."

They live! They die! They live again!

Lazarus?

#164 DaZur

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Posted 24 July 2015 - 02:20 PM

View PostBishop Steiner, on 24 July 2015 - 08:04 AM, said:

I am Twitterpating Russ as we speak. All Twitter account owners and users, unite for the Unseen! And those who aren't because of some "reasons" man up and make the sacrifice for the cause. Using twitter doesn't revoke your man card.

It makes my nips tender and I crave chocolate though?... ^_^

Edited by DaZur, 24 July 2015 - 02:21 PM.


#165 chewie

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Posted 24 July 2015 - 02:27 PM

So, marauder and warhammer are now viable...... and a reskinned Griffin and Shadowhawk too please?

#166 Alan Davion

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Posted 24 July 2015 - 02:38 PM

View Postchewie, on 24 July 2015 - 02:27 PM, said:

So, marauder and warhammer are now viable...... and a reskinned Griffin and Shadowhawk too please?


The Griffin and Shadow Hawk are perfect the way they are. :wub:

And we don't know for sure whether the designs are viable yet or not. Give it a week or two, maybe a month to see what kind of shite-fit that HG tries to start up, if they try that is.

#167 CDLord HHGD

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Posted 24 July 2015 - 02:40 PM

View PostAlan Davion, on 24 July 2015 - 02:38 PM, said:


The Griffin and Shadow Hawk are perfect the way they are. :wub:

And we don't know for sure whether the designs are viable yet or not. Give it a week or two, maybe a month to see what kind of shite-fit that HG tries to start up, if they try that is.

Indeed, leave the ones already in game alone, they did good. Put the effort to getting the others released.

#168 Alan Davion

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Posted 24 July 2015 - 02:44 PM

View Postcdlord, on 24 July 2015 - 02:40 PM, said:

Indeed, leave the ones already in game alone, they did good. Put the effort to getting the others released.


Quite so, the only thing that would make them more perfect would be if I had the (P) versions.

#169 Bishop Steiner

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Posted 24 July 2015 - 02:45 PM

View PostJohnny Z, on 24 July 2015 - 01:22 PM, said:


Are you kidding? No retcon? Its easier to ask what wasnt revisioned. In fact your reply proves my point. Which looks more outdated the 1985 or the 1989? Typical revionist stuff. (I have no idea about these dates myself just taking everyones word for it, although I have seen all the orignal battletech books before in person.)

Has anyone mentioned all the mechs were declared "Unseen" and couldnt be used until recently?

Posted Image

1985

Posted Image

1989

Posted Image

At least this shows some of the original Battletech. About time or what?

could you repeat that in...idk...english?

View PostAlan Davion, on 24 July 2015 - 02:38 PM, said:


The Griffin and Shadow Hawk are perfect the way they are. :wub:

And we don't know for sure whether the designs are viable yet or not. Give it a week or two, maybe a month to see what kind of shite-fit that HG tries to start up, if they try that is.

Griffin maybe...shadowhawk is a colossal bore. And please please please reskin the Wolverine.

#170 Bishop Steiner

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Posted 24 July 2015 - 02:53 PM

View PostAlan Davion, on 24 July 2015 - 01:39 PM, said:


Now are you talking about people who know how much punishment those mechs can take and dish back out?

Or about people who don't know a bloody thing about Battletech aside from big stompy mechs with lots of pewpew?

all about how high the hardpoints are. Really, that and the number of lasers, are all almost anyone cares about.

View PostLexx, on 24 July 2015 - 01:48 PM, said:



I'm talking about how anything that doesn't have high mounted hard points that can carry a lot of ballistic and energy weapons is considered garbage by many in this community. Since so much of the game is peek and poke over cover, low mounted arm weapons put you at a disadvantage. You have to expose too much of your mech to fire.

They wouldn't take any more punishment than any other mech in their tonnage (unless they get armor quirks). It all comes down to how PGI does the hit boxes. They both carry good firepower, but it won't really be more than the mechs we already have.

I'm a little concerned about how PGI would handle the gun on the Marauder. It's a right torso weapon, but visually it's on the centerline of the mech. They will either have to put it off to one side, like the Project Phoenix Marauder (ruining the look), or have it damage the right torso when you hit the gun. If you use an XL engine to fit a gauss rifle up there, you could be taken out too easily, when you thought you were behind cover. At the very least you'd lose your gun and the only high mounted weapon on the mech.

Likewise, since the Warhammer has those torso mounted machine guns, you know players are going to put dual AC/5s there. If those have long barrels, the mech could end up looking pretty silly.

it's going to be off centered if they happen. Period.

View PostLexx, on 24 July 2015 - 02:01 PM, said:


But when you lose that gun, and the toso blows up, you also lose the corresponding arm. If you had a stock Marauder you'd be down to 1 PPC and 1 med laser. All because someone kept shooting at the top of the gun sticking out over your mech.

be no different than an Ebon Jag

View PostNathan Foxbane, on 24 July 2015 - 02:02 PM, said:

Shimmering Sword's Marauder has the AC/5 in the RT and it looks like sex.

never took you for a chub-chaser.........

View Poststjobe, on 24 July 2015 - 01:57 PM, said:

In TT, that AC/5 is a backup weapon to the dual PPCs in the arms, which are the main weapons.

In TT, the AC/5 has half the DPS of just one of the PPCs, but in MWO it has 20% more DPS (3.01) than a PPC (2.5), and a full 60% of the DPS of both PPCs.

The point here being losing it shouldn't put much of a dent in a TT Marauder's ability to fight, but here in crazy la-la-land it's a major setback for several reasons; its location being one, and its damage output being another.

TL;DR: MWO has some seriously fscked up weapon balance even within factions.

well, while true, the day DPS outweighs PP-FLD? C'mon now.

#171 Mavairo

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Posted 24 July 2015 - 02:55 PM

View PostBishop Steiner, on 24 July 2015 - 02:53 PM, said:

all about how high the hardpoints are. Really, that and the number of lasers, are all almost anyone cares about.


it's going to be off centered if they happen. Period.


be no different than an Ebon Jag


never took you for a chub-chaser.........


well, while true, the day DPS outweighs PP-FLD? C'mon now.


To be fair, the AC5 in this game, seems to register actually hitting it's target better than the PPC.... even Clan AC5s do a better job I've noticed.

Nothing like firing a PPC and having it whiff into your enemy's cherry red CTs.

#172 Bishop Steiner

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Posted 24 July 2015 - 02:57 PM

View PostMavairo, on 24 July 2015 - 02:55 PM, said:


To be fair, the AC5 in this game, seems to register actually hitting it's target better than the PPC.... even Clan AC5s do a better job I've noticed.

Nothing like firing a PPC and having it whiff into your enemy's cherry red CTs.

seems to be debatable. I seldom have hitreg issues with my ppcs. Bad aim? Yes, guilty as charged.

Kind of hard to balance weapons around potential hitreg issues that seem to fluctuate from person to person.

Edited by Bishop Steiner, 24 July 2015 - 03:00 PM.


#173 stjobe

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Posted 24 July 2015 - 03:00 PM

View PostBishop Steiner, on 24 July 2015 - 02:53 PM, said:

well, while true, the day DPS outweighs PP-FLD? C'mon now.

Oh, I would dearly love the day a weapon system could be chosen not because of inept implementation but because of flavour or lore.

Alas, it is not to be. PPFLD if you can get it, pew-pew vomit if you can't. And missiles for shiggles when you're drunk. Lights? There's the door, come back when you're ready to pilot a heavy.

#174 Bishop Steiner

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Posted 24 July 2015 - 03:01 PM

View Poststjobe, on 24 July 2015 - 03:00 PM, said:

Oh, I would dearly love the day a weapon system could be chosen not because of inept implementation but because of flavour or lore.

Alas, it is not to be. PPFLD if you can get it, pew-pew vomit if you can't. And missiles for shiggles when you're drunk. Lights? There's the door, come back when you're ready to pilot a heavy.

yeah, those Firestarters sure seemed to be suffering for the last year........

It's nice to wax eloquent about things we wish, but I guess I just prefer to focus on what we have.

#175 Mavairo

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Posted 24 July 2015 - 03:02 PM

View PostBishop Steiner, on 24 July 2015 - 02:57 PM, said:

seems to be debatable. I seldom have hitreg issues with my ppcs. Bad aim? Yes, guilty as charged.


I've noticed that my dmg scores with various weapons are almost invariably higher with other guns than PPCs.
AC10s? Check
AC5s Check
Lasers....quadruple check
Gauss, Check.
AC20? Check.

AC2s... I don't field AC2s.... I can't even look at one without sighing in disappointment.
Though I've not fielded PPCs since this last hit state rewind patch.

#176 Obelus

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Posted 24 July 2015 - 03:04 PM

If PGI sells Unseen mechs I'm buying every one of them.

Edited by Obelus, 24 July 2015 - 03:05 PM.


#177 Bishop Steiner

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Posted 24 July 2015 - 03:06 PM

View PostMavairo, on 24 July 2015 - 03:02 PM, said:


I've noticed that my dmg scores with various weapons are almost invariably higher with other guns than PPCs.
AC10s? Check
AC5s Check
Lasers....quadruple check
Gauss, Check.
AC20? Check.

AC2s... I don't field AC2s.... I can't even look at one without sighing in disappointment.
Though I've not fielded PPCs since this last hit state rewind patch.

and that doesn't change the fact that every player seems to report different results.

Also, all your ballistics? Tend to be a little more forgiving for volume fire, being massively cooler. So you will always have higher roF with ballistics.

Edited by Bishop Steiner, 24 July 2015 - 03:07 PM.


#178 Mavairo

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Posted 24 July 2015 - 03:10 PM

View PostBishop Steiner, on 24 July 2015 - 03:06 PM, said:

and that doesn't change the fact that every player seems to report different results.

Also, all your ballistics? Tend to be a little more forgiving for volume fire, being massively cooler. So you will always have higher roF with ballistics.


Has there been any general improvement since the last couple patches?
I saw there was an HSR fix in the patch notes.

#179 Armorine

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Posted 24 July 2015 - 03:13 PM

Massive hrs improvement. Ac20 is now death to an unsuspecting light

#180 Grimvid

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Posted 24 July 2015 - 03:16 PM

Death to HG





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