The Unseen - Dead Horse No Longer
#721
Posted 08 August 2015 - 11:29 PM
#722
Posted 08 August 2015 - 11:35 PM
#723
Posted 08 August 2015 - 11:37 PM
#726
Posted 08 August 2015 - 11:57 PM
Mechwarrior Buddah, on 08 August 2015 - 11:38 PM, said:
By fix he means make worse
No. He wants to bring the old K2 big ones back
gh0s7m3rc, on 08 August 2015 - 11:42 PM, said:
IIRC, his Twitter post also said that he (Russ) didn't see much of a difference between the old K2 PPC barrels and the current ones.
Why did he post (in Twitter) saying he's thinking of getting the art department to redo the arms and give us back the glorious PPC barrels of old then?
#727
Posted 09 August 2015 - 07:59 AM
gh0s7m3rc, on 08 August 2015 - 11:08 PM, said:
I know, the most likely is that they'd be just like K2's arms.
I hope they act more like the Orion's arms. (...and Mauler, and Awesome changes to it as well.) Same "bigness" no matter what weapon you put in it. (Yet still has room to add more.)
#728
Posted 09 August 2015 - 08:01 AM
Nathan K, on 09 August 2015 - 07:59 AM, said:
I hope they act more like the Orion's arms. (...and Mauler, and Awesome changes to it as well.) Same "bigness" no matter what weapon you put in it. (Yet still has room to add more.)
Oh yeah, Orion's arms are one of the best examples of good dynamic geometry.
Other examples i'd use is the Vindicator and some of the Clan mechs.
Edited by Juodas Varnas, 09 August 2015 - 08:02 AM.
#730
Posted 09 August 2015 - 08:56 AM
Juodas Varnas, on 09 August 2015 - 08:01 AM, said:
Other examples i'd use is the Vindicator and some of the Clan mechs.
Thanks, but the Vindie is more an example on how they got it wrong. The left arm is too long, and the right should always look how like it does with a PPC. This may be why they stopped putting screenshots and concept art in the media section. (They changed too much.)
#731
Posted 09 August 2015 - 09:13 AM
Nathan K, on 09 August 2015 - 08:56 AM, said:
Thanks, but the Vindie is more an example on how they got it wrong. The left arm is too long, and the right should always look how like it does with a PPC. This may be why they stopped putting screenshots and concept art in the media section. (They changed too much.)
Oh, i'm not talking about the model. Just the dynamic geometry, which i think is one of the better ones (especially the missiles, because they don't come with giant unpainted slabs of metal)
But i won't argue, the left arm's forearm is at least 20% too long.
Edited by Juodas Varnas, 09 August 2015 - 09:14 AM.
#738
Posted 09 August 2015 - 04:04 PM
#739
Posted 09 August 2015 - 06:22 PM
Nathan K, on 09 August 2015 - 10:10 AM, said:
Rumor has it that they are working on the drop ships.
triple post -.-
my mouse is killing me lol
kosmos1214, on 09 August 2015 - 04:04 PM, said:
Goliath ftw
#740
Posted 09 August 2015 - 06:58 PM
Precentor Martial Jarcaddy, on 09 August 2015 - 08:27 AM, said:
Yes please. Shimmering Swords take on both is outstanding.
This might sound like heresy, but I truly disliked the older look of the marauder. That clinky thing always felt like it would fall over if a feather landed on it the wrong way. Shimmering Sword made me look at it with fear, and respect.
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