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The Unseen - Dead Horse No Longer


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#501 Sereglach

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Posted 28 July 2015 - 04:19 PM

View PostWildstreak, on 28 July 2015 - 03:52 PM, said:

*snip*


I think you might want to go look at the post I made about the possible variants and what they could do to them. There's actually a lot of great things that can happen to these mechs, especially when you look at possible hardpoints. I think some of your stigmas and nostalgia of what these mechs did in TT might be skewing you on the possibilities of these chassis in MWO. You'll notice that many of the mechs potential hardpoints are just as flexibile (if not more so . . . look at the Crusader), then you're giving them credit for in your post.

Granted, it's a few pages back already, so I'll just quote it for you:

View PostSereglach, on 27 July 2015 - 02:13 PM, said:

So, after a package theory-crafting, HERE, I figured I'd try to do another dive into creative theory-crafting and look at what variants we'd get and what their hardpoints could look like in MWO. For stock loadouts, one can easily find them at Sarna.net. I tried to stick to variants that would have the potential to provide flavor and variety, once assigned hardpoints. I know it's not perfect, but that's pretty much impossible to achieve. Everyone will have their own opinions on what "perfect hardpoints" for the variants would be. However, constructive feedback is always appreciated.

Going in order of tonnage:

WASP (20 tons)
Spoiler


STINGER (20 tons)
Spoiler


VALKYRIE (30 tons)
Spoiler


PHOENIX HAWK (45 tons)
Spoiler


RIFLEMAN (60 tons)
Spoiler


CRUSADER (65 tons)
Spoiler


ARCHER (70 tons)
Spoiler


WARHAMMER (70 tons)
Spoiler


MARAUDER (75 tons)
Spoiler


LONGBOW (85 tons)
Spoiler


EDIT: Added the tonnage of the chassis for those who are unaware.



#502 Matthew Ace

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Posted 28 July 2015 - 05:35 PM

View PostMischiefSC, on 28 July 2015 - 04:03 PM, said:

Someone go grab Bishop and make him to twitterflirt at Russ.


He's already done that as soon as the news popped up. Russ said to give him a few days (In his words: idk give me a few days).

#503 NocturnalBeast

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Posted 28 July 2015 - 06:27 PM

Here is a picture of the prototype Warhammer miniature that someone had posted on reddit:

Posted Image

Looks like the biggest change is in the arms.

#504 Clownwarlord

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Posted 28 July 2015 - 06:42 PM

What would you want to be a mech package?

After some research the mechs I would put in another Phoenix Project II package would be:
- Wasp (another 20 ton mech)
- Pheonix Hawk (to fill the medium slot, but they could go outside the unseen mechs if they want I guess)
- Marauder (this is a staple in the history of the battletech universe and should be in the game)
- Marauder II (just because we can ... another 100 ton mech with balls to fight the clanners)

Then I would forma an upgrade on the side:
- Warhammer (because also another staple but can bring in more cash to PGI bank on its own)

How much would you pay? I would pay 80 for the main package and another 30 for the Warhammer pack upgrade.

#505 Alex Morgaine

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Posted 28 July 2015 - 09:37 PM

Yeah, when those minis come out, my wife's gonna kill me. Cause all the minis that actually look good.

#506 Lyoto Machida

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Posted 28 July 2015 - 10:57 PM

View PostEd Steele, on 28 July 2015 - 06:27 PM, said:

Here is a picture of the prototype Warhammer miniature that someone had posted on reddit:

Posted Image

Looks like the biggest change is in the arms.


Someone already linked it here.

#507 NocturnalBeast

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Posted 28 July 2015 - 11:16 PM

View PostLyoto Machida, on 28 July 2015 - 10:57 PM, said:


Someone already linked it here.


Ah, did not see it. I just linked it bigger I guess. :D

#508 Steinar Bergstol

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Posted 29 July 2015 - 12:06 AM

View PostRedDevil, on 28 July 2015 - 03:24 PM, said:

Here's the master prototype model from Catalyst Games:

Warhammer shot 1
Warhammer shot 2


That... is downright sexy... Or rather it's downright smechsy!

#509 Zeriniel

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Posted 29 July 2015 - 02:00 AM

It's been a few days, Russ, where's our Unseen Reseen?

#510 Inflatable Fish

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Posted 29 July 2015 - 02:31 AM

View PostBishop Steiner, on 24 July 2015 - 07:55 AM, said:

It's good, but still a better MAD.II IMO, as the MAD should not be bulky looking.


to be fair, I never liked the wiry kind of look of the Marauder. it doesn't look like a 75-ton mech at all.

#511 Bishop Steiner

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Posted 29 July 2015 - 04:26 AM

View PostInflatable Fish, on 29 July 2015 - 02:31 AM, said:


to be fair, I never liked the wiry kind of look of the Marauder. it doesn't look like a 75-ton mech at all.

Perhaps. But that is still part of it's Iconic look. I have never found gisele bundchen particularly attractive, either. But photoshopping her to have Selma Hayek proportions is just fooling yourself. Either you like the Marauder for what it is, or you don't really like the Marauder. In which case, it's not the mech for you.

I prefer the Reseen version of the Marauder, personally, but it is what it is.

#512 Juodas Varnas

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Posted 29 July 2015 - 04:30 AM

View PostBishop Steiner, on 29 July 2015 - 04:26 AM, said:

Perhaps. But that is still part of it's Iconic look. I have never found gisele bundchen particularly attractive, either. But photoshopping her to have Selma Hayek proportions is just fooling yourself. Either you like the Marauder for what it is, or you don't really like the Marauder. In which case, it's not the mech for you.

I prefer the Reseen version of the Marauder, personally, but it is what it is.

Posted Image

#513 Bishop Steiner

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Posted 29 July 2015 - 04:33 AM

View PostJuodas Varnas, on 29 July 2015 - 04:30 AM, said:

Posted Image

I'm an Ork at heart....I'm good with heresy.

#514 Marauder3D

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Posted 29 July 2015 - 05:01 AM

View PostBishop Steiner, on 29 July 2015 - 04:26 AM, said:

Perhaps. But that is still part of it's Iconic look. I have never found gisele bundchen particularly attractive, either. But photoshopping her to have Selma Hayek proportions is just fooling yourself. Either you like the Marauder for what it is, or you don't really like the Marauder. In which case, it's not the mech for you.

I prefer the Reseen version of the Marauder, personally, but it is what it is.

Not all the Reseens are palatable.

For some reason, I always dug the reseen Marauder, especially the 5R with the PPC's and RAC. That thing just spoke to me.


On a side note, the reseen Warhammer was heresy, man that thing and it's silly arms, just didn't work for me at all. And I love the 8D as a design, but ugh, not for me in the looks department.

Edited by Marauder3D, 29 July 2015 - 05:09 AM.


#515 Bishop Steiner

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Posted 29 July 2015 - 05:08 AM

View PostMarauder3D, on 29 July 2015 - 05:01 AM, said:

Not all the Reseens are palatable.

For some reason, I always dug the reseen Marauder, especially the 5R with the PPC's and RAC. That thing just spoke to me.

Most of the reseen are actually pretty hideous. I just happened to like the design (though not execution) of the Marauder, and the Thunderbolt. The rest? Not really. And some, like the reseen Warhammer were absolute trash.

#516 Marauder3D

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Posted 29 July 2015 - 05:18 AM

Same for me--Thunderbolt with the RAC? Yes please. 9NAIS I think it was.

#517 MeiSooHaityu

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Posted 29 July 2015 - 05:41 AM

I know I am the minority, but I just never liked the Marauder. My first exposure to the Marauder was MW2 and it looks like the most goofy mech I had ever seen. Long spindly legs, huge lilly pad feet, and arms stretched out to the sides with toothpick arms.
Posted Image


I suppose this has tainted my image of that machine. I guess that is why I really don't care if the re-seen changes the design a lot. The design just was too wonky for me in the first place (and I normally like chicken-walkers).

#518 Peiper

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Posted 29 July 2015 - 05:53 AM

View PostMeiSooHaityu, on 29 July 2015 - 05:41 AM, said:

I know I am the minority, but I just never liked the Marauder. My first exposure to the Marauder was MW2 and it looks like the most goofy mech I had ever seen. Long spindly legs, huge lilly pad feet, and arms stretched out to the sides with toothpick arms.
Posted Image


I suppose this has tainted my image of that machine. I guess that is why I really don't care if the re-seen changes the design a lot. The design just was too wonky for me in the first place (and I normally like chicken-walkers).


I too prefer mechs that look like they could POSSIBLY stand and walk around outside of a cartoon. The arms and legs on a Marauder suggest such a disability. However, over time, most of the Battletech mechs have evolved to look more 'real,' or at least, evolved. So, the idea that the Macross mechs should evolve into something more 'realistic' - if I can use that word with Battletech - is alright with me.

Posted Image


Oh, who am I kidding. I LOVE the Marauder IIC

Posted Image

Edited by Peiper, 29 July 2015 - 05:57 AM.


#519 Wildstreak

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Posted 29 July 2015 - 06:16 AM

View PostSereglach, on 28 July 2015 - 04:19 PM, said:

I think you might want to go look at the post I made about the possible variants and what they could do to them. There's actually a lot of great things that can happen to these mechs, especially when you look at possible hardpoints. I think some of your stigmas and nostalgia of what these mechs did in TT might be skewing you on the possibilities of these chassis in MWO. You'll notice that many of the mechs potential hardpoints are just as flexibile (if not more so . . . look at the Crusader), then you're giving them credit for in your post.

Granted, it's a few pages back already, so I'll just quote it for you:

Well thanks, sometimes I do not have the time to read through all of a topic (26 pages in a few days!) though on certain issues I try.

However just looking at a few of what you did, seems you have not looked at what has been done in game.

The Locust pretty much has done every amount of hardpoints of the type listed. Doesn't matter what location they are in, Locusts can turn fast enough to negate arm placement advantages. Engine cap is not gonna mean much since at least one JJ will be mounted resulting in a smaller engine than a 190XL or smaller weapons than Locusts pack. All Wasps & Stingers bring to the 20 ton category is a 20 ton with JJ, not a big deal. More than stock JJ makes no difference, a Panther with 8JJ seems no different than with 4JJ, tried both.

The Valkyrie OTOH brings a 30 tonner with Missiles, something the 30 tonners (Spider & UrbanMech) lack.

Phoenix Hawk, Blackjack already has all Energy and Energy & Ballisitic variants with a smaller profile and good arm weapon placement, speed will not matter when you are a bigger target.

Since you mention the Crusader, anything it can do, an existing 65 tonner can already do.
Catapult - Energy & Missile
JagerMech - Energy & Ballistic, excellent arm placement for weapons
Thunderbolt - used primarily for all Energy, 2 have shoulder mounts
The Crusaders flexibility in having all 3 weapon types is no big deal and its size is pretty darn big compared to the squat T-Bolt.

I go down the rest of the list and see what I said.

Surprised no one is asking if PGI will try doing Quads aka Scorpion & Goliath.

#520 Steinar Bergstol

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Posted 29 July 2015 - 07:32 AM

View PostWildstreak, on 29 July 2015 - 06:16 AM, said:

Well thanks, sometimes I do not have the time to read through all of a topic (26 pages in a few days!) though on certain issues I try.

However just looking at a few of what you did, seems you have not looked at what has been done in game.

The Locust pretty much has done every amount of hardpoints of the type listed. Doesn't matter what location they are in, Locusts can turn fast enough to negate arm placement advantages. Engine cap is not gonna mean much since at least one JJ will be mounted resulting in a smaller engine than a 190XL or smaller weapons than Locusts pack. All Wasps & Stingers bring to the 20 ton category is a 20 ton with JJ, not a big deal. More than stock JJ makes no difference, a Panther with 8JJ seems no different than with 4JJ, tried both.

The Valkyrie OTOH brings a 30 tonner with Missiles, something the 30 tonners (Spider & UrbanMech) lack.

Phoenix Hawk, Blackjack already has all Energy and Energy & Ballisitic variants with a smaller profile and good arm weapon placement, speed will not matter when you are a bigger target.

Since you mention the Crusader, anything it can do, an existing 65 tonner can already do.
Catapult - Energy & Missile
JagerMech - Energy & Ballistic, excellent arm placement for weapons
Thunderbolt - used primarily for all Energy, 2 have shoulder mounts
The Crusaders flexibility in having all 3 weapon types is no big deal and its size is pretty darn big compared to the squat T-Bolt.

I go down the rest of the list and see what I said.

Surprised no one is asking if PGI will try doing Quads aka Scorpion & Goliath.


If you take away my Phoenix Hawk we shall have problems.

No, seriously man. I mean it.

I'll cut you!

;)

No but seriously, I _will_ cut you.





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