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Elo Rating 0 On Eu Servers ?


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#1 Krauser V

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Posted 25 July 2015 - 04:28 PM

So. I'm a founder and have been with the game forever. Always been a pug-warrior. And pugs generally never bugged me that much ; last few months even, pugs have been very good with in general with people not being shy to use voice chat and so on. Typically I'm winning 3/4th of the matches I'm playing simply cause the pugs i drop with have a great grasp of the game and what to do.

Enter the EU servers. Being from Amsterdam I instantly tick the EU servers as my only go to server since they were online. Except ... I have a creeping suspicion that you're previous ELO doesn't count ?

Why ? Well , I haven't been more frustrated with pugs in the last 6 hrs than I have with them in a long long time ... I've lost -every- match in the last 6 hrs but one, mainly due to.

1. My team sticking around the drop zone area, not pushing ground , getting surrounded & killed.
2. Everybody trying to snipe their way to victory as a solo sniper .. with bad aim.
Which is no real DPS threat to the enemy and they steam-roll us with focus fire.
3. Getting cored by lance mates 2 seconds into the game cause they wanted to fire their AC/20 for "lolz"

After 6hrs of very frustrating matches (still managed to clear 46 points in the personal challenge) I decided to untick EU servers and go back to the N.America one. Guess what ? Winning matches again, people playing intelligently, not getting shot in the back, ton of people on voice chat again being social and best of all, not being frustrated.

So what's the deal with the EU servers ? Are our ELO's back to "playing with the noobs" level ?
Did somebody just open a can-o-fresh people on the EU servers ? What's up ?

Edited by Krauser V, 25 July 2015 - 04:35 PM.


#2 Macster16

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Posted 25 July 2015 - 04:48 PM

It's hard to say. I'm having similar-ish experience - dropping in NA server and I seem to be hovering in high elo zone with lots of players from competitive units and such playing high tier builds. Games can be unforgiving where one wrong step can mean your end and I have to be playing my top game if I want put in a decent match.

EU however is a different story and seems to be more forgiving. More random/funky builds and less clan gauss/laser nonsense. Skill level seems to be lower as well with players being more passive, face-hugging and derping around a bit and such. Can't say if it's a split in elo between servers or just the particular time I play, but I have definitely noticed a difference.

#3 Mcgral18

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Posted 25 July 2015 - 04:56 PM

Pretty sure that's just the PUG LIFE.


You'll lose 5 matches in a row, then win 1 by a landslide. Generally how things work.

#4 Deathlike

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Posted 25 July 2015 - 04:59 PM

I've noticed that on Euro primetime (or what I think is Euro primetime - 1PM EST - 5PM EST) is that the level of play is different, but generally far lower than I'm used to on NA primetime.

So, it's not Elo necessarily, but it's the quality of play is naturally "different".

#5 Krauser V

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Posted 25 July 2015 - 05:01 PM

View PostMcgral18, on 25 July 2015 - 04:56 PM, said:

Pretty sure that's just the PUG LIFE.


You'll lose 5 matches in a row, then win 1 by a landslide. Generally how things work.


As stated in my opening post, I know all about pug life, having been one for years.
I was being quite literal with saying that I had 6 hrs of frustration, not a single game won in that amount of time.
As soon as I switched to N.America again, I had 2 hrs of matches where only 2 were lost; and i wasn't even feeling bad about it cause we lost fair and square without having a team of lemmings to carry.

Now pug life can be harsh; you`ll some matches with half your company chasing a single light off into the distance whilst the rest gets focus fired, or you got your "shy guys" that think their getting somewhere taking a pot-shot from cover every 30 seconds or so.

But 6 hrs of straight up lemmings is seriously unheard off in all my time playing MWO.

View PostDeathlike, on 25 July 2015 - 04:59 PM, said:

I've noticed that on Euro primetime (or what I think is Euro primetime - 1PM EST - 5PM EST) is that the level of play is different, but generally far lower than I'm used to on NA primetime.

So, it's not Elo necessarily, but it's the quality of play is naturally "different".


Good take on this, I guess for now, I`ll stick to the NA primetime that I've been used to playing (despite being in Europe, my IRL work times are odd so NA primetime generally always worked better for me anyway) to get more competitive pug matches going.

That, and i probably just came to my senses to finally commit to finding a good squad/group/clan to play with and get rid of pugs for most part all-together :)

Edited by Krauser V, 25 July 2015 - 05:04 PM.


#6 bad arcade kitty

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Posted 25 July 2015 - 05:05 PM

View PostKrauser V, on 25 July 2015 - 05:01 PM, said:

I was being quite literal with saying that I had 6 hrs of frustration, not a single game won in that amount of time.
As soon as I switched to N.America again, I had 2 hrs of matches where only 2 were lost;


so basically you say that american server is easy mode... you know when your elo is higher on that server it makes games harder not easier

#7 zagibu

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Posted 25 July 2015 - 05:06 PM

I also saw a lot of bad play today and yesterday, and I have only EU ticked at the moment. Maybe it's because the announcement of EU servers caused an influx of new EU players and called back those that gave MWO a spin a long time ago, but dismissed it because of the high ping.

#8 Deathlike

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Posted 25 July 2015 - 05:06 PM

View PostKrauser V, on 25 July 2015 - 05:01 PM, said:


As stated in my opening post, I know all about pug life, having been one for years.
I was being quite literal with saying that I had 6 hrs of frustration, not a single game won in that amount of time.
As soon as I switched to N.America again, I had 2 hrs of matches where only 2 were lost; and i wasn't even feeling bad about it cause we lost fair and square without having a team of lemmings to carry.

Now pug life can be harsh; you`ll some matches with half your company chasing a single light off into the distance whilst the rest gets focus fired, or you got your "shy guys" that think their getting somewhere taking a pot-shot from cover every 30 seconds or so.

But 6 hrs of straight up lemmings is seriously unheard off in all my time playing MWO.



Good take on this, I guess for now, I`ll stick to the NA primetime that I've been used to playing (despite being in Europe, my IRL work times are odd so NA primetime generally always worked better for me anyway) to get more competitive pug matches going.

That, and i probably just came to my senses to finally commit to finding a good squad/group/clan to play with and get rid of pugs for most part all-together :)


Well, the underhive is real.

:P

Can't escape that fact.

#9 El Bandito

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Posted 25 July 2015 - 05:12 PM

PGI's data had shown that EU players tend to earn more C-Bills and win more on average than NA players, so...

http://mwomercs.com/...ervers-now-live

#10 Krauser V

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Posted 25 July 2015 - 05:13 PM

View Postbad arcade kitty, on 25 July 2015 - 05:05 PM, said:


so basically you say that american server is easy mode... you know when your elo is higher on that server it makes games harder not easier


No, it's not easy mode. I never said that my victories on NA server were easy.
They're hard fought wins, even if my team wins I still die 40% of the time - but there's wins because the pugs play as a team and keep each other in check. It's natural to now focus-fire or to .. you know , move out of harm's way instead of staying still like a lemming.

To me NA is . " playing with better players on my team mode "

What Macster16 said is true .. NA is more unforgiving because off higher skill level in general.
If i misread my team-mates movement for a second / get caught between cover and exposed even for 1.5 second that usually means bye bye whatever arm and bye bye accompanying side torso armor that was facing the enemy team because of focus fire from 2-3 mechs.

On EU server, that doesn't happen. There's a lot less cohesion in fire groups. What does happen however in my experience these past six hours is having a team that always sticks back / cowers into a group. Since our damage output as a company is so low, the enemy soon catches on and stomps my company slowly into the ground.

View PostEl Bandito, on 25 July 2015 - 05:12 PM, said:

PGI's data had shown that EU players tend to earn more C-Bills and win more on average than NA players, so...

http://mwomercs.com/...ervers-now-live



Yeah I saw those statistics. That's probably data from the test servers when they were recently doing those online tests - where one also had access to millions of C-bills and skill points. it'd be interesting to see how many people actually bothered with the test servers ; i for one never did. And who knows, maybe players who went on those EU servers have a higher percentage of having premium-time enabled compared to their NA counterparts.

That can be no way in hell data from when EU went actually live on the mainstream servers.

Edited by Krauser V, 25 July 2015 - 05:16 PM.


#11 bad arcade kitty

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Posted 25 July 2015 - 05:15 PM

yeah, i believe you, you lose 6 hours in a row because your teams were so bad and then win 2 hours almost in a row because those games were very unforgiving

#12 Wintersdark

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Posted 25 July 2015 - 06:16 PM

View PostDeathlike, on 25 July 2015 - 04:59 PM, said:

I've noticed that on Euro primetime (or what I think is Euro primetime - 1PM EST - 5PM EST) is that the level of play is different, but generally far lower than I'm used to on NA primetime.

So, it's not Elo necessarily, but it's the quality of play is naturally "different".


Yeah. What times where you playing?

When you play at Prime Time, Elo works better. That is entirely a factor of player population counts, you can get the same effect playing NA servers at like 3am PST - totally random matches.

EU populations are simply going to be smaller, so the effect will be more pronounced.

#13 GRiPSViGiL

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Posted 25 July 2015 - 06:23 PM

EU causes much more rage then NA.

#14 Mystere

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Posted 25 July 2015 - 06:25 PM

Posted Image

#15 Deathlike

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Posted 25 July 2015 - 08:34 PM

View PostEl Bandito, on 25 July 2015 - 05:12 PM, said:

PGI's data had shown that EU players tend to earn more C-Bills and win more on average than NA players, so...

http://mwomercs.com/...ervers-now-live


PGI's data is known to have flaws and holes, and have zero context.

For instance, you don't know whether or not they have had premium time. However, since the event provides premium time (up to 6 days, and 6 chances of getting it), then it's fair to say there was premium time involved in most cases.

If more kills are assists are happening (usually more money is generated that way, less in roflstomps), then that would account for it.

However, more kills and assists are indicative of a higher TTK happening... aka less focus firing. In a roflstomp, usually a lot of focus firing goes on, and less ability to counter that. In essence, if you've ever see a great game, it's became there is enough incompetence on the opfor AND on your team in such that you had great match... well, it happens.

So, it would be arguably that in being "more successful" or specifically "more efficient", less rewards are given to the losing team.

I hope that clears the data up.


Let's put this in a greater context though...

Say if the Paulconomist has on average 100x more C-bills than the average player, you would have to guess out of your arse where the he is and how much he has.

If we said the Paulconomist has on average 10x more C-bills than the average C-billionaire, you can kinda hazard an actual guess as to how much money he has. Since he has a dev account, adding money at a whim can be done. Still, you can figure out numbers based on that.


Anyways, it says that the NA servers tends to have more skilled, but poorly rewarded players, whereas Euro has lesser skilled, but better rewarded players (closer resulting matches).

I could probably throw some anecdote about playing with SJ Russian players when I was still with SJ (they were bad, despite winning), but I made out like a bandit.

If PGI forced EmP to play on the Euro servers (just for the sake of argument), you'd get the same results there than they would here... but the rewards would more closely reflect what they are here than it is there.

It's another way of looking at the stats.


View PostWintersdark, on 25 July 2015 - 06:16 PM, said:


Yeah. What times where you playing?

When you play at Prime Time, Elo works better. That is entirely a factor of player population counts, you can get the same effect playing NA servers at like 3am PST - totally random matches.

EU populations are simply going to be smaller, so the effect will be more pronounced.


I did say that the times (in the post you were quoting) as my experience through the various tournies (that I even remotely cared about) had convinced me that Euro primetime is great for getting scores that worked for me. It was significantly tougher during NA primetime. Of course, those were solo tournies back then...

Edited by Deathlike, 25 July 2015 - 08:35 PM.


#16 Wintersdark

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Posted 25 July 2015 - 10:01 PM

View PostDeathlike, on 25 July 2015 - 08:34 PM, said:



I did say that the times (in the post you were quoting) as my experience through the various tournies (that I even remotely cared about) had convinced me that Euro primetime is great for getting scores that worked for me. It was significantly tougher during NA primetime. Of course, those were solo tournies back then...
Yeah, I get I wasn't very clear, I quoted you but was responding to the OP, talking about your post.

My bad for not being more clear about that :)

#17 xe N on

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Posted 25 July 2015 - 10:09 PM

I have made the quite opposite experience.

On EU-server both team tend to play more skilfully as on the NA-servers.

I think the problem is related because of the ongoing event. Alot of unit players join the solo queue. Their ELO is not resembling the solo queue ELO derivation, but the group one.

In addition: while in the solo queue individual skill is much more important, in the group queue team work is the deciding factor.

#18 El Bandito

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Posted 25 July 2015 - 10:51 PM

EU players tend not to use VOIP, probably due to less fluency in English. That's one difference I saw. In NA server, I heard a lot of bitching by NA players blaming their team etc... ...and occasionally good advice.

Let's hope the Russian players are not as toxic as those I remember from Dota2, and Prime World. -_-

Edited by El Bandito, 25 July 2015 - 10:53 PM.


#19 Sarlic

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Posted 25 July 2015 - 11:01 PM

Been experiencing the same. EU players sucks at teamworking. But the killing is pretty good. It's like a lottery. No offense, but high amount of non english speakers, terrible teamwork (most of them solo work) and so on.

But that does not mean i only had bad matches. Certainly not. I had good matches as well. But sometimes you can only count these matches on one hand.

But suprisingly i kill more players in my Atlas then NA.

And i like the bitching on NA, so i can b*tch with them instead of bitching alone in the EU server. ;)

Edited by Sarlic, 25 July 2015 - 11:01 PM.


#20 STEF_

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Posted 25 July 2015 - 11:37 PM

Strangely enough, I noticed this too about EU players, but I can confirm the elo MM should work.
I ticked the EU server only, conquest only and have bought a brand new Battlemaster C2, here the results, dropping solo only.

10 matches played/ 6 win/ 4 losses/ 15k/ 3d .... managed to basic the c2 and also to earn those 10 points I was interested.

So despite the unleveled C2, I managed to have a decent k/d ratio = 3, but the w/l is still 1,5....





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