Mikex88, on 26 July 2015 - 09:03 AM, said:
I wouldnt say that IS mechs are underpowered.
Currently they have got way better quirks than Clan mechs.
you can't and won't show that the quirks make up for IS/clan power differences because they don't.
Mikex88, on 26 July 2015 - 09:03 AM, said:
Of course clan-mechs have longer range and stuff, but some IS mechs have got Long Range quirks which make the range of their weapons quite similar to Clan tech and apart from that, with the IS inner structure, armor and immense Weapon cooldown/heat generation quirks... IS mechs are currently way better brawlers than the clans.
Try and get 50% more range out of any IS weapon and prove it please, I tried and couldn't.
Mikex88, on 26 July 2015 - 09:03 AM, said:
Speaking of which, if You play mainly LRM boats , certainly you can't see the full potential of IS mechs.
Putting words in my mouth for a strawman character assassination... Really?
Mikex88, on 26 July 2015 - 09:03 AM, said:
There needs to be a fundamental difference between IS and Clan mechs.
On the tabletop and according to the lore ...Clan mechs are way more powerful than IS.
And that's how it normally should be.
That doesn't make it okay. That doesn't make it fun. That doesn't mean it's a good thing to implement either.
Outlaw, on 26 July 2015 - 05:08 PM, said:
@OP learn to aim, stop using LRMs. The IS has the strongest frontload damage and the best heat efficiency in the game.
"learn to aim" this is mechwarrior not counter strike, aiming isn't an issue with anyone, where did you get this from?
"IS has strongest frontload damage"
clan weapons do more damage per ton and have more range per weapon and invest less tonnage per hardpoint. This couldn't be more objectively wrong.
Outlaw, on 26 July 2015 - 05:08 PM, said:
On paper the IS should walk all over the clan.
wrong opinions, try to prove it please.
Why are you guys so delusional about this stuff? You're all just saying things without giving any kind of evidence or argument for it. terra was reached in less than 2 weeks. What were the wins to losses ratio? Let's see those stats and then we draw conclusions. Oh wait the win/loss between clan/IS is being hidden, I bet because people will be mad if they see it.
also, before "IS players are just worse" is mentioned, No.
I don't even play IS I switched to clan wolf because I know better, and I still think it's stupid. They can't fight back, and I know better than to join the underdog and waste my time fighting on a side that is outranged and outdamaged to such an obscene amount. No amount of heat advantage will compensate for when a daishi kills your hunchback in 1-3 seconds at 405 meters. The romp is gone. The stomp is gone. RIP fun.
I personally think PGI is trying to go the tabletop route and utilize balance to drive sales but they don't realize that also drives people away and this game is already as minimally viable as possible.
[Redacted]
edit: proof reading
Edited by Rhazien, 28 July 2015 - 06:49 PM.