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Arctic Cheetah Craze Dead Already?


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#61 Lugh

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Posted 27 July 2015 - 05:45 AM

View PostTwoFistsofFear, on 26 July 2015 - 07:20 PM, said:

Spectating some of these Cheetah pilots makes me want to put some time into mastering a light mech of my own. Seeing one sneak up on a heavy and take him out before he knows what's going on is just hilarious.

I enjoy hitting them in the back and having them start to turn as I go to flee and see them fall immediately to someone else's shots in to the open rear armor.

#62 0bsidion

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Posted 27 July 2015 - 05:54 AM

I haven't even played my ACH yet, this event was too beneficial to pass up for my alt pure IS account, which has next to nothing on it. But now I've been able to rack up premium time, warhorns, c-bills, and a handful of new IS mechs. Besides, I own the ACH now, it'll wait for me to pick it up once I've finished getting my last 8 points.

#63 Fate 6

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Posted 27 July 2015 - 06:08 AM

View PostAdiuvo, on 26 July 2015 - 01:24 PM, said:

It's a light mech. They'll never be that popular because there are better options.
There are also just better light options. The JJs on the ACH don't make up for the fact that it's just worse than the FS9 or Raven in every other way

#64 TercieI

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Posted 27 July 2015 - 06:17 AM

View PostFate 6, on 27 July 2015 - 06:08 AM, said:

There are also just better light options. The JJs on the ACH don't make up for the fact that it's just worse than the FS9 or Raven in every other way


Clan XL...you may not consider it enough, but "every other way" is false.

#65 Damien Tokala

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Posted 27 July 2015 - 06:23 AM

I'm mainly a heavy pilot, but God damn if the cheetah isn't a little ball of murdering fun. 900 damage and 4 kills? Yeah... He's a scary little bugger

#66 bad arcade kitty

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Posted 27 July 2015 - 06:28 AM

thankfully their amount is much lower now, i didn't even need an uav my last ~30 games or so

#67 Speedy Plysitkos

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Posted 27 July 2015 - 06:31 AM

how is possible, that it never dies above 25% ? other lights can be one shotted. not this "immortal" thing.

#68 bad arcade kitty

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Posted 27 July 2015 - 06:34 AM

View PostTitannium, on 27 July 2015 - 06:31 AM, said:

how is possible, that it never dies above 25% ? other lights can be one shotted. not this "immortal" thing.


clan xl and good hitboxes and structure buffs on top of that

some people report missing damage on it too

#69 R Razor

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Posted 27 July 2015 - 07:27 AM

View Postbad arcade kitty, on 27 July 2015 - 06:34 AM, said:


clan xl and good hitboxes and structure buffs on top of that

some people report missing damage on it too



So then all other clan lights also live as long correct?

*Hint: No, they do not, and as usual, you a WRONG.

#70 Greenjulius

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Posted 27 July 2015 - 07:53 AM

View PostFate 6, on 27 July 2015 - 06:08 AM, said:

There are also just better light options. The JJs on the ACH don't make up for the fact that it's just worse than the FS9 or Raven in every other way

I don't understand this. Is this a secret clan scheme to get PGI to buff this mech even more?

I consider this thing god tier among lights. It doesn't die to anything except legging. It can peek and alpha like a boss, and can sneak better than all but the Raven and Spider.

I've played Ravens and Firestarters a lot, and find the Cheetah to be outright superior to the Raven, (except for some of the crazy quirks they got) and at parity with the Firestarter, at least when it comes to brawling. And I haven't even elited mine yet.

This thing is amazing. It doesn't need nerfed, (yet) but I hope it never gets to FS9 levels of spam.

My current favorite is 2xERML, 4xERSL. Allows for safe poking, but can still brawl.

#71 MechWarrior5152251

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Posted 27 July 2015 - 08:05 AM

They will get nerfed a week after they are available for C-Bills. Its called Pay To Win....

#72 Lugh

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Posted 27 July 2015 - 08:10 AM

View PostFate 6, on 27 July 2015 - 06:08 AM, said:

There are also just better light options. The JJs on the ACH don't make up for the fact that it's just worse than the FS9 or Raven in every other way

Making it 5 tons heavier fixes that problem in a heartbeat.

View Postbad arcade kitty, on 27 July 2015 - 06:34 AM, said:


clan xl and good hitboxes and structure buffs on top of that

some people report missing damage on it too

This still happens sometimes on ALL lights. FS9s, Ravens, etc. You alpha the stationary back and nothing happens. Heck I chased a cherry red SHC back all the way to his team with 3-4 5 Cspls alphas that all 'hit' it flashed applied zero damage and he carried on, I gave up on that bugged hit box and finally killed him by legging.

#73 Corbon Zackery

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Posted 27 July 2015 - 08:17 AM

If you look at the mech it looks more like a beetle than a smooth cheetah. The square missile pods don't really help its profile. Not many pictures to work with but in game a square has more surface area than a cylinder. It's also very tall for a light mech.

Not saying its going away anytime soon cheetah got good hard points but not a favorite mech.

#74 Kubernetes

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Posted 27 July 2015 - 08:21 AM

I've see plenty of Cheetahs running around still fighting with all their armor stripped off (and I mean all), no arms, one ST, and all internals some shade of orange/red. I don't really see that with Firestarters and Ravens. Cheetahs are silly in terms of survivability.

#75 TercieI

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Posted 27 July 2015 - 08:25 AM

View PostKubernetes, on 27 July 2015 - 08:21 AM, said:

I've see plenty of Cheetahs running around still fighting with all their armor stripped off (and I mean all), no arms, one ST, and all internals some shade of orange/red. I don't really see that with Firestarters and Ravens. Cheetahs are silly in terms of survivability.


Yep. I love it when lasers hit my torso and arms...almost certainly wasted damage. I routinely end matches in the 30-40% health range. I've been torso killed once (I think) and I've died exactly thrice in wins (43 total ACH matches, 11 deaths, 8 losses).

Only shoot the legs, kids.

Edited by Terciel1976, 27 July 2015 - 08:27 AM.


#76 Greenjulius

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Posted 27 July 2015 - 08:26 AM

View PostKubernetes, on 27 July 2015 - 08:21 AM, said:

I've see plenty of Cheetahs running around still fighting with all their armor stripped off (and I mean all), no arms, one ST, and all internals some shade of orange/red. I don't really see that with Firestarters and Ravens. Cheetahs are silly in terms of survivability.

That's the thing that I don't get. It got almost every good quality that makes for a great light mech. I think people are running them without double basics and thinking that's as good as it gets. I've had so many games where I lost armor all across my mech in a brawl and came out for a win. I already find this mech to have insane survivabilty even with basics, something that my SCats don't have. It also amusingly outguns my SCats.

I've been murdering SCats with the cheetah all weekend. It's sad, really.

Edited by Greenjulius, 27 July 2015 - 08:27 AM.


#77 Brizna

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Posted 27 July 2015 - 08:28 AM

The "craze" may be dead but it still is the best light mech in the game, only light mechs are not for everyone and OP as they may be not everyone can ride them to success regularly.

#78 Spr1ggan

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Posted 27 July 2015 - 09:25 AM

View PostTerciel1976, on 27 July 2015 - 06:17 AM, said:


Clan XL...you may not consider it enough, but "every other way" is false.


Well in a light duel where it's 9 times outta 10 a battle of who legs who first, the FS9 has a clear advantage.

#79 Dino Might

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Posted 27 July 2015 - 09:33 AM

View PostBrizna, on 27 July 2015 - 08:28 AM, said:

The "craze" may be dead but it still is the best light mech in the game, only light mechs are not for everyone and OP as they may be not everyone can ride them to success regularly.


No doubt. I can't even believe someone said a Raven was better. Firestarter is close, but still not in the same ballpark.

ACH mounts 7 small pulse (clan range small pulse, mind you), and has good heat capacity to fire off 2-3 alphas on the run without shutting down. That's old school FS9-A madness that everyone (rightly) complained about. Now consider it is just as small, if not smaller, and has more open area for shots to pass through, and it can jump much better (good FS9 builds can't mount that many jets). It's a better FS9-A in every way, except maybe duration and the one extra hardpoint, which the ACH makes up for by improved range and hardpoint locations.

All that being said...I'm fine with it as-is. It's the most fun mech to fight against these days. I get tired of eating Dire Wolf and Stalker legs.

Edited by Dino Might, 27 July 2015 - 09:35 AM.


#80 Mcgral18

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Posted 27 July 2015 - 09:38 AM

View PostSpr1ggan, on 27 July 2015 - 09:25 AM, said:


Well in a light duel where it's 9 times outta 10 a battle of who legs who first, the FS9 has a clear advantage.


Curious...in what way? The FS9-S has the range advantage over SPLs, but less damage.

ACH legs have 10 to 15 additional structure, which cause it to take more fall damage, but also make it have more structure than FS9 legs.

52-57 VS 48, as the FS9 has no structure quirks. Hitboxes aren't larger, are they?



The ACH got NICE quirks.





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