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Battletech Pc


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#121 MauttyKoray

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Posted 29 July 2015 - 05:50 PM

View PostLexx, on 29 July 2015 - 06:09 AM, said:

That really does look a lot like PGI's art style. Not just the Atlas but the other mechs as well.

I hope they have a deal with PGI and they have permission to use that look. Otherwise it just seems like someone over at CGL really wants to hire some lawyers.

Also they claim it's the only turn based battletech game for PC in over 2 decades. Yeah I'd like to pretend Mechwarrior Tactics never happened also, and it never made it out of early closed beta. I guess Megamek isn't a thing either. (it does say unofficial on their site).

Don't get me wrong, I love that they are doing this. I think they could do a much better job than IGP was doing with MWT.

Indeed, Tactics technically doesn't qualify as it never left BETA. Megamek while awesome and a literal TT clone, also does not count as it is solely a fan program and unofficial. I think it also has to do with it being strictly a static representation TT clone too or something.

#122 Domoneky

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Posted 29 July 2015 - 06:11 PM

Quote

Out of curiosity, why would you say that? People have been wanting a new Battletech game for like a decade, and Weisman has a proven record on Kickstarter. You can bet it'll probably be at least as successful as his Shadowrun games and perhaps moreso.


Because it just will. remember 2013. Never forget and Never forgive!

#123 NephyrisX

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Posted 29 July 2015 - 06:22 PM

View PostDomoneky, on 29 July 2015 - 06:11 PM, said:


Because it just will. remember 2013. Never forget and Never forgive!

Except this is produced by Harebrained Schemes. You know, the company whose CEO is Jordan Weisman, the man responsible for the production of much of the Mechwarrior franchise AND has brought Shadowrun, an IP that has been lost for over a decade, back to relevance into the modern era.

In other words, HBS has a great track record going for them, and there's virtually near nil chance of them screwing it up like IGP did.

Also, "Because it just will" is NOT A LEGITIMATE ARGUMENT as you didn't even provide relevant sources or even analogy to support your "claim".

Edited by NephyrisX, 29 July 2015 - 06:24 PM.


#124 White Panther

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Posted 29 July 2015 - 06:26 PM

Brand new shiny battletech title coming out. No point in spending any more for this old game.

#125 MauttyKoray

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Posted 29 July 2015 - 06:31 PM

They have a proven track record for turn based tactic games (shadowrun) so they would be the ideal studio to go with for a Battletech adaptation that isn't action oriented (ie: Mechwarrior). There also is the fact that they usually have their game funded for development first, and then turn to kickstarter for community involvement and money to further extend the game's content and development beyond the initial idea and funding.

Being a player of the Shadowrun games that have been made, I am very hopeful for this game and can't wait to see what they tease us with when the Kickstarter opens. Plus a Single Player/Campaign style battletech game that possibly includes more than just mechs is very tantalizing as I miss the MechCommander series and this may be the next best thing to a MechCommander 3 that we'll get.

#126 Domoneky

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Posted 29 July 2015 - 06:31 PM

I don't need to provide sources.

#127 Lootee

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Posted 29 July 2015 - 06:35 PM

Wish they did their kickstarter 3 years ago. I wouldn't have wasted money on this crap if they had.

#128 MauttyKoray

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Posted 29 July 2015 - 06:38 PM

People seem to not realize that this new Battletech games isn't a realtime ACTION game. It specifically states it will be a turn based tactically oriented game.

This game will be more like a Tabletop videogame, while MWO is the realtime mechwarrior counterpart. They will still be VERY different games guys and gals, just remember that.

#129 NephyrisX

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Posted 29 July 2015 - 06:46 PM

View PostDomoneky, on 29 July 2015 - 06:31 PM, said:

I don't need to provide sources.

Except that's not how arguments or claims work. It is up to one's duty to support the claims they are making lest it's all merely poorly founded speculation at best.

#130 Domoneky

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Posted 29 July 2015 - 07:04 PM

Oh NephyrisX....you disappoint me. Here I thought you might understand some harmless trolling. I was wrong

#131 Aethon

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Posted 29 July 2015 - 07:12 PM

The amount of money I spend on this game, and my interest in it, will be inversely proportional to the amount of involvement PigGI has.

Hopefully, all IP-related dealings are between the developer and Microsoft, and have absolutely nothing to do with PigGI.

#132 Dino Might

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Posted 29 July 2015 - 07:21 PM

A lot of hate for PGI and MWO in this thread, but let's be real about two things:

1. The proposed HBS game and MWO are totally different types of games. They are not in competition with each other.
2. We're all still here continuing to play MWO and talking on the MWO forum - we must like it at least a little.

Heck...I love MWO. The game is very fun for me. Once it stops being fun, I stop playing. Why spend your time on a videogame if you hate it?

#133 NephyrisX

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Posted 29 July 2015 - 07:26 PM

View PostDomoneky, on 29 July 2015 - 07:04 PM, said:

Oh NephyrisX....you disappoint me. Here I thought you might understand some harmless trolling. I was wrong

Goddamit, fooled once more!

Conveying emotional tones is hard with text, and there are people who are legitimately serious over the dumbest of claims.



#134 Mcgral18

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Posted 29 July 2015 - 07:32 PM

View PostDino Might, on 29 July 2015 - 07:21 PM, said:

A lot of hate for PGI and MWO in this thread, but let's be real about two things:

1. The proposed HBS game and MWO are totally different types of games. They are not in competition with each other.
2. We're all still here continuing to play MWO and talking on the MWO forum - we must like it at least a little.

Heck...I love MWO. The game is very fun for me. Once it stops being fun, I stop playing. Why spend your time on a videogame if you hate it?


I think they've wonderful complements.


You play "BatteTech Game™" campaign while searching for a match in MWO.

Edited by Mcgral18, 29 July 2015 - 07:50 PM.


#135 WatDo

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Posted 29 July 2015 - 07:54 PM

View PostDomoneky, on 29 July 2015 - 04:46 PM, said:

this game is going to fail. Hard.


I liked your post just so i could unlike it.

Don't jinx it, the rest of us are hoping it's as good as it should be. :P

#136 Green Mamba

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Posted 29 July 2015 - 07:54 PM

Will this be a Transverse Funder ? :ph34r:

#137 MechaBattler

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Posted 29 July 2015 - 07:55 PM

View PostWhite Panther, on 29 July 2015 - 06:26 PM, said:

Brand new shiny battletech title coming out. No point in spending any more for this old game.


Unless you want to pilot a mech.

#138 Chuanhao

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Posted 29 July 2015 - 08:06 PM

More is Good. Any product that will generate more publicity regarding BATTLETECH is welcomed. And I love MWO, especially as an end of day de-stressing tool. Will the new game be like MechCommander or Tactics? I hope the latter. Did anyone try MechWarrior: Tactical Command on IOS?

Non-Competing Products. With Russ’s apparent blessing (co-operation on Art), I too believe that having more products out there can only be better for the IP, especially with both products not in direct competition with each other. Sure, it may cause us to portion out our money on computer games. But look at it from the angle of spending on BTech rather than some other franchise. Being busy people, I have no need to re-learn weapon stats from another universe (e.g. Hawken).

Look at Mage Knight / and Shadowrun: With Wizkidsgames, Jordan managed to market an entirely new concept in gaming. Mage Knight has had its day, and it lasted for a bit. So with a combined effort (PGI, Harebrained), there is certainly hope for the future.

Chance of Unseen Mechs. With CGL’s cover art of the Warhammer and Marauder, there is now, more than ever, the chance of us seeing these and other iconic mechs coming into the game. (Unfortunately, this probably means we wont get to see new weapons? PGI has to balance this.)

Min-FIGS. Further, we might even see IRONWINDMETALS come on-board to produce the mini-figs that we have wanted for so long. I can’t imagine Ironwindmetals not wanting to take advantage to new and updated designs to bring in more sales. Most of us already have the original mini-figs of 3025 to 3050 era mechs. So having new designs will certainly boost sales, as compared to the current selection of “past” mechs which are mostly “archived” by Ironwindmetals.

TL:DR

Renaissance of BTECH. There was a time when we had a 1) Collectible Card Game; 2) Mass production childrens’ toys; 3) prime-time cartoon; 4) big scale models (Armorcast). Could this be the start of something better? We need a good marketing plan and lots of player support. I believe in the latter, I pray for the former.

#139 KraftySOT

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Posted 29 July 2015 - 08:08 PM

I just came back to say I was here when PGI officially regretted breaking ties with Wiesman. Should have made a Battletech game bros.

#140 Garou Wolfs Haven

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Posted 29 July 2015 - 08:12 PM

The best "BattleTech" PC game I ever played was MechForce for the Amiga. I always wanted FASA Interactive to make that style of game and for Windows. Instead we got MechCommander, not a bad game but it wasn't BattleTech for the PC. Same for some of the other BattleTech style games for PC.

At this point I don't care if it looks like cardboard cutouts on a paper map, if It ever gets made, I will never stop playing it.





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