Posted 02 August 2015 - 05:20 AM
OP,
I'm not really sure where the problem lies (as in how to modify), as I don't know your builds or playstyle. Highlanders are really slow (I know you know this after piloting them), so it is hard to get in position early in the match. You must be on the move the very second the match starts, and not sitting there fingering your exhaust port for the first 2 min of the match (not sure if you do this, but it seems more common among assault pilots for some reason).
Also you need at least one long range weapon, ERLL, LL, ERPPC/PPC, so you can engage some targets at longer range while you're still moving into engagement range for your brawling weapons. You should also be packing some brawling weapons, AC10,AC20, 2xAC5, or even an LB10 for when armor gets stripped. And I like to run SRM's, either 6's or 4's, depending on your build and tonnage. I'm personally not a big Gauss fan, but I do run one on the chassis with the Gauss quirk (forget which one atm).
Maybe you could switch your energy weapons to pulse lasers to get more damage on a specific location of the target? But playstyles vary, so what works for me may be totally different then what works for you.
I'm only guessing from that score that you're "vulturing" more kills than anything. Still 6 kills and 3 assists means you're putting shots on 9 of the 12 enemy team. Not bad. And 10 components destroyed among 6 kills isn't bad either, but it looks like your team mates were more aggressive in that match and did most of the armor and component stripping before you could fire the last shot for the kill. So you miss most damage and killing blow rewards. Maybe aim for side torsos more on a "fresh" target, instead of just hammering the CT. You pop the ST, and you get more component destruction rewards. Or take the arms off of that Direwhale first, before you kill it. It's kind of fun that way, you can feel that test tube baby's frustration through the cockpit glass.
But if you're PUG'ging, then it's hard to gauge the aggression level of your team. If you're out in front to early, you're the one that gets focused down and killed, and no xp or Cbills. If you play it too conservative, there's nothing left for you to target, and no xp or Cbills...
But 6 kills and you survived the match is pretty good piloting. I'd take that all day long. Maybe just sweep through your Highlanders one at a time to get the 2x xp for first win of the day, and then pilot another chassis or 3? Of the ones I'm grinding xp on, I try to hit all the daily win bonuses on each one when I have time to play.