Perhaps it's time they're made usable and not a 1.5 mil tax for removal on robots.
There are a couple ways to go about it; a blanket dissipation buff that affects all SHS, or another option was to normalize engine heatsinks (which still hurts sub-250 engined robots).
Let's discuss buffing SHS to a blanket 0.15H/s dissipation for internal engine and external heatsinks. Yes, greater than the 0.14 DHS external, but worse than the 2.0 TrueDub internal.
On a mastered robot with a 250 engine:
- the DHS equipped mech has a 60 heat cap and 2.3H/s dissipation.
- the current SHS mech has a 48 heat cap and 1.15H/s dissipation. A full half, as you'd expect in the dissipation.
- the suggested iSHS mech would have a 54 heat cap and 1.725 H/s dissipation.
Dissipation is noticeably different, being 25% worse than the DHS mech as opposed to half.
Although, because the SHS values are greater than the PoorDubs, at one point they'll exceed the DHS in effectiveness, once you pay the tonnage. At what point?
- At 15 heatsinks, the DHS mech has a 68.4 heat cap and 3.105H/s dissipation
- The SHS mech would have 63 heat cap and 2.59H/s dissipation
At 20
- 20 DHS mech has a 76.8 heat cap and 3.91H/s dissipation
- 20 iSHS mech has a 72 heat cap and 3.45H/s dissipation
Perhaps the excessive 30 heatsink mark? It's possible, but generally suicidal (XL Assault) or simply impractical (not enough guns).
- 30 DHS mech has a 93.6 heat capacity and 5.52H/s dissipation
- 30 iSHS mech has a 90 heat capacity and 5.175H/s dissipation
This wouldn't change much in the grand scheme of things, best mechs won't be affected, but the new player experience would be improved, potentially saving new players 4.5 million Cbills (or just 3, if the one robot he wants to keep gets the DHS) for each set of mechs they level.
Also prevents 2 MLs from overheating you (sad little Spider 5V).
Downside? Stock mech matches would change for the worse, but quirks also had a big impact. Easy fix if PGI ever puts that check box in private servers.
Otherwise, they're still worse than DHS, but instead of half dissipation, they're only 25% worse in the most extreme scenario.
PGI still needs to fix the PoorDub issue, but NPE should probably take priority.
Edited by Mcgral18, 05 August 2015 - 01:30 PM.