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Arctic Cheetah Needs A Nerf Of Nearly 7-10%


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#101 Thrudvangar

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Posted 09 August 2015 - 03:17 AM

View PostIraqiWalker, on 06 August 2015 - 03:50 AM, said:

Funny. Yet I somehow seem to break them in half with only a few shots from my mechs. Something tells me this has more to do with proper aim, and HSR, than with the mech being OP.

Is the ARC strong? Yes. Is it as bad as you make it out to be? No. Not unless your team is full of brain dead cadavers, since that's the only way they wouldn't be able to aim properly.


so you're telling me 6 ppl aiming that bad missing a single mech with only one leg right in front of them while he's using JJ to avoid almost all damage? right..

#102 Sarlic

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Posted 09 August 2015 - 07:20 AM

Too bad my videocards are not supported by Shadowplay. Tried looking for alternatives. There arent much other good software then this.

Wish more people would post video's. Today i saw the most obvious thing. If it's the mech or the HSR; no idea but i launched a full SRM6 + ART x 4 salvo on less then 200 metres in a standing AC. I saw it hitting in the CT/ST and it just flashed to orange.

Sure most people won't believe me or call it bad aiming, but i know what i saw.

Edited by Sarlic, 09 August 2015 - 07:23 AM.


#103 Mazzyplz

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Posted 09 August 2015 - 07:28 AM

View PostSarlic, on 09 August 2015 - 07:20 AM, said:

Too bad my videocards are not supported by Shadowplay. Tried looking for alternatives. There arent much other good software then this.

Wish more people would post video's. Today i saw the most obvious thing. If it's the mech or the HSR; no idea but i launched a full SRM6 + ART x 4 salvo on less then 200 metres in a standing AC. I saw it hitting in the CT/ST and it just flashed to orange.

Sure most people won't believe me or call it bad aiming, but i know what i saw.


i believe you because i have seen the same thing, shoot a cheetah on sidetorso square with 40 damage only reduces armor to bright orange

this sort of thing happens wit no other mechs when i shoot lasers, i can even trace and destroy legs on other mechs like spider

#104 Celtic Warrior

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Posted 09 August 2015 - 09:55 AM

View PostSarlic, on 09 August 2015 - 07:20 AM, said:

Too bad my videocards are not supported by Shadowplay. Tried looking for alternatives. There arent much other good software then this.

Wish more people would post video's. Today i saw the most obvious thing. If it's the mech or the HSR; no idea but i launched a full SRM6 + ART x 4 salvo on less then 200 metres in a standing AC. I saw it hitting in the CT/ST and it just flashed to orange.

Sure most people won't believe me or call it bad aiming, but i know what i saw.

I've had the same thing happen when shooting at a Spider. I run my Cheetah pretty often in CW and sometimes it makes it through a few passes on the enemy lines while doing good damage but sometimes it gets taken out pretty quick it just depends on who's shooting at you. Most of my kills are done from the rear when the enemy doesn't even see me I never attack other mechs head on. So when you see guys posting screen shots of Cheetah pilots with 7+ kills it's not because their OP it's because their good pilots and they know where to position their mech.

#105 Featherwood

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Posted 09 August 2015 - 10:24 AM

Couldn't force myself to read all your useless arguments, but I agree with TS, Cheatahs must be nerfed. I am 100% sure that PGI should do some research on damage done/mitigated statistics, something is definitely broken with hitboxes and/or HSR about that Mech.

#106 NeoRocket

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Posted 09 August 2015 - 10:34 AM

NO NERFS!

Stop with the NERFS everytime someone whines and cries!

PGI you are NOT their Mommas and you are dealling with spoiled kids that get what they want everytime they cried to Momma growing up to the ripe old age of 12 or 15 they are now at!

I mostly run a Dire and Cheetahs are hard to kill but I killem. DO NOT nerf again because a few players are crying and crying and whining, oh my. You keep nerfing this game, as you have everytime some loser loses and has a meltdown, then you will make this game completely what is has already been leaning to, due to PGI "response" everytime the aforementioned losers whine. A simulation of a Big Giant Pillow Fight, involving multi-ton mechs. STOP nerfing and start buffing. Turn this game into real metal mayhem, instead of the Big Hello Kitty "girls night over" Tickle/Pillow Fight it has and is becoming because PGI "listens" too much.

#107 Kodyn

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Posted 09 August 2015 - 11:18 AM

View PostNeoRocket, on 09 August 2015 - 10:34 AM, said:

NO NERFS!

Stop with the NERFS everytime someone whines and cries!

PGI you are NOT their Mommas and you are dealling with spoiled kids that get what they want everytime they cried to Momma growing up to the ripe old age of 12 or 15 they are now at!

I mostly run a Dire and Cheetahs are hard to kill but I killem. DO NOT nerf again because a few players are crying and crying and whining, oh my. You keep nerfing this game, as you have everytime some loser loses and has a meltdown, then you will make this game completely what is has already been leaning to, due to PGI "response" everytime the aforementioned losers whine. A simulation of a Big Giant Pillow Fight, involving multi-ton mechs. STOP nerfing and start buffing. Turn this game into real metal mayhem, instead of the Big Hello Kitty "girls night over" Tickle/Pillow Fight it has and is becoming because PGI "listens" too much.



Go back and read mine and Iraqi's posts. Re-read what you just wrote.

Realize that you're insulting yourself and getting nowhere.

Yes, the OP was a spaz, but don't lump everyone in with the whining/crying crowd please, some of us just know more about balance than apparently you do.

#108 M4NTiC0R3X

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Posted 09 August 2015 - 11:21 AM

View PostNeoRocket, on 09 August 2015 - 10:34 AM, said:

NO NERFS!

Stop with the NERFS everytime someone whines and cries!

PGI you are NOT their Mommas and you are dealling with spoiled kids that get what they want everytime they cried to Momma growing up to the ripe old age of 12 or 15 they are now at!

I mostly run a Dire and Cheetahs are hard to kill but I killem. DO NOT nerf again because a few players are crying and crying and whining, oh my. You keep nerfing this game, as you have everytime some loser loses and has a meltdown, then you will make this game completely what is has already been leaning to, due to PGI "response" everytime the aforementioned losers whine. A simulation of a Big Giant Pillow Fight, involving multi-ton mechs. STOP nerfing and start buffing. Turn this game into real metal mayhem, instead of the Big Hello Kitty "girls night over" Tickle/Pillow Fight it has and is becoming because PGI "listens" too much.


Hahaha look into mirror lately? Thing that gets me about the cheetah is that clans now get best light/medium/heavy and assault. Kinda makes me not want to play... Then again I've always made underdog builds shine! Mwahaha

Woooosh

#109 Motörhead

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Posted 09 August 2015 - 11:24 AM

View PostIraqiWalker, on 08 August 2015 - 06:24 AM, said:

However, TL;DR: Lights needing to get legged before being killed, is working as it should be. This is already the hardest class to pilot, and the most fragile mechs in the game, bar none. Giving them bigger hitboxes to make them even easier to kill is just wrong.


I wish it was true for my walking CTs...erm Jenners

Edited by Motörhead, 09 August 2015 - 11:24 AM.


#110 Vlad Striker

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Posted 09 August 2015 - 11:31 AM

ARC have broken hitboxes in movement (50 alpha CT just ellow). No other advantages detected.

#111 Frytrixa

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Posted 09 August 2015 - 11:43 AM

YES OP

here's a test for you:

Fight against a Cheetah and compare that fight with a fight vs. Raven.
-Than think about the fact that the Cheetah has less armor than Rvn - can you feel the difference?!

#112 Thrudvangar

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Posted 09 August 2015 - 12:05 PM

View PostFrytrixa, on 09 August 2015 - 11:43 AM, said:

YES OP

here's a test for you:

Fight against a Cheetah and compare that fight with a fight vs. Raven.
-Than think about the fact that the Cheetah has less armor than Rvn - can you feel the difference?!



so what?

Raven needs to have an XL and doesn't have these cheating hitboxes and can't avoid damage while using jumpjets wich makes it just more worse to kill this litte *** cheetah,... cheetah rips you apart with his small lasers, clan xl and these awesome hitboxes including jumpjetting damage avoidance...

#113 Wayreth

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Posted 09 August 2015 - 01:01 PM

I say PGI reformats all of this where we choose our mechs and we just stand in a line and shoot each other. Everyone gets one large laser. That way its fair for everyone. No one has to use tactics and no one has to complain that one weapon system is better than another. No skill is involved and vanilla enough that not even the whiners can complain about.

Cheese and crackers people get over it already. They have metrics for this and they can tell if the data supports a nerf or not. Bickering doe not help your case here.

#114 Accused

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Posted 09 August 2015 - 05:17 PM

One time an arctic cheetah ran up to me and kicked my mech between the legs. It then ran away while flipping me the bird.

NERF THE CHEETAH!!11!!!1!

#115 Ragnahawk

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Posted 09 August 2015 - 06:13 PM

2 Arctic Cheetahs can walk into a 12 man and survive. Not broken. I'm with stupid.

#116 IraqiWalker

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Posted 09 August 2015 - 07:13 PM

View PostSeelenlos, on 09 August 2015 - 02:19 AM, said:


Though I like your explanations the "Insult" (you think) goes to all who think theory is more advanced than the practics.

It was not me with AV/20, it was a Pilot with 6 kills in that match. So telling this guy sucks to get a kill on ACH is like sayin 1-1=1
Then WHO is here insulting?

Second, as told, sadly no chat record option to show that not only other players claim the mech is OP, but also the Cheeta-Players in the matches say it is OP. LOL

You are right:
I am not saying this mech must be nerf over its technical build. It should stay the way it is, it is a clan mech: superior BUT
Its HIT-BOX must raise to 10x when it is near from 150-250 ( this must be good calculated).

I now kill Cheetas after i changed to SRM. Better I **** THEM NOW. Its fun to see when they come near me and seconds later they run with their digital ARSES ****** by me.

But it is still no go that you only can hit certain mechs with certain weapon, WHICH actualy have to have less hit probiblity as in TT.

in TT an AC20 hit is FEAR, here you run in front of a 2x AC20 mech and digitalshit on his face. NO GO.

Here is PGI guilty.

I am done with this thread i started, maybe you all come to a conclusion, mine is srm and **** the game mechanics... sad ...


I can't remember the last time I laughed at a 2xAC20 mech and didn't poop my pants, especially in a light mech.

The Cheetah's hitboxes don't need to be made bigger when it's closer. That really doesn't make any logical sense, because they do get bigger when they are closer. More of the mech fills the screen, so the hitbox takes more of the screen.

View PostIL MECHWARRIOR, on 09 August 2015 - 02:31 AM, said:

CHEETAH IS FINE

all nerfs on clan mechs should be removed


Not sure if you're joking, or if it's another wrong whine of yours.

View PostAmardez, on 09 August 2015 - 02:48 AM, said:

Since the split of Clan and IS the Clans have been dealing with small frame is mechs which were faster and could move a lot easier through the clan heavies and assaults. Before the clan launch there was no real differentiation between sides so the IS as it stands has not been dealing with Lights longer any more than i was a IS player before i played clans i.e that is i was a Merc player then clans launched then I picked a clan.

So what if it has more armor and HP armor costs tonnage and lets face it you want all the Heat-sinks you get get on an ACH. So not an issue i have not seen many of my Unit members maxing their armor most are trimming it to get more heat sinks on or more SRM/S.SRM ammo.

DPS I have not seen a ACH beat a Fire-starter in DPS with pilots of similar skill though yeah i admit that is a hard call to make but i certainly see Fire-starter A's with a crazy array of quirked to the 9s stuffed with a massive engine and a load of small pulse laser. Which makes them as good if not better the the clans small pluse lasers on the ACH.

Yeah they have JJ and ECM the Fire-starter a can have JJ too the only issue I see is ECM and it is about the get nerfed to half range so.

In the end the only real difference is the ACH has lower DPS the fire-starter has more. The Fire-starter has no ecm and the ACH has Ecm.

In the end my statement of right tools for the job stand grab a narc and streaks or tag. Send your Fire-starter pilots to go get.

Oh and for the Record yeah i own them as I own all the clan Mechs(though i have not even skilled them all to the basic level).
Personally I like the Mad Dogs and War Hawks.



That analysis is still wrong, because we all still play in the public queue, which means we deal with mixed teams all the time, including the "small" IS lights.


Then there is the fact that you don't seem to understand that the ARC has more armor and health than any 35 ton IS light, FOR FREE! From quirks, the ACH has more health than IS 35 tonners. It's costing no tonnage, or whatever.

Also, I can guarantee the ACH has more DPS than the firestarter. I pilot both (FS9s have NO missile hardpoints by the way, so no NARC there)

So let's look at these points again:

ACH still has more armor, and more DPS than the FS9, while also benefiting from C-XL engines, so it doesn't even die to ST loss like the FS9 does. While still packing ECM, and JJs.

All while the Cheetah weighs in at 30 tons. So tell me how the ACH doesn't need some balance?

View PostSarlic, on 09 August 2015 - 07:20 AM, said:

Too bad my videocards are not supported by Shadowplay. Tried looking for alternatives. There arent much other good software then this.

Wish more people would post video's. Today i saw the most obvious thing. If it's the mech or the HSR; no idea but i launched a full SRM6 + ART x 4 salvo on less then 200 metres in a standing AC. I saw it hitting in the CT/ST and it just flashed to orange.

Sure most people won't believe me or call it bad aiming, but i know what i saw.


HSR is a problem, yes. I completely agree, but that's not the mech's fault.

View PostMotörhead, on 09 August 2015 - 11:24 AM, said:


I wish it was true for my walking CTs...erm Jenners


Yeah... Did the hitbox resizing help at all?

View PostFrytrixa, on 09 August 2015 - 11:43 AM, said:

YES OP

here's a test for you:

Fight against a Cheetah and compare that fight with a fight vs. Raven.
-Than think about the fact that the Cheetah has less armor than Rvn - can you feel the difference?!

The cheetah has MORE armor than the Raven. While packing more firepower, JJs, clan XL (so no death to ST loss)and ECM. Your only real competitor to the cheetah is the FS9, and it's losing to the ACH.


Just in case this post is confusing to some people:

I think the ACH needs SOME tweaking. Some, not a lot. Maybe a reduction on it's health, and armor quirks, that's really it. The -C config has it's own problems, because of those extra hardpoints, but I don't have it, so I can't speak on it.

Edited by IraqiWalker, 09 August 2015 - 07:14 PM.


#117 Ragnahawk

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Posted 09 August 2015 - 07:37 PM

ECM, Spider like JJ's, Firepower, Armor, Hit boxes.

It's not even out for C-bills, so we have to sit around for probably a couple months for this crap to roll down hill. I wish I could ignore it but I can't help but grind my teeth at the people who introduced this new mech.

....It's not fair.

I think I'll just stay away from this game until PGI decides to actually balance their game instead of shoving something else into my face I can't avoid. Maybe stick around for some unit practices with my unit, and play with my brother but that's it. Those are my only two motivators.

#118 IraqiWalker

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Posted 09 August 2015 - 07:43 PM

View PostF8Sealed, on 09 August 2015 - 07:37 PM, said:

ECM, Spider like JJ's, Firepower, Armor, Hit boxes.

It's not even out for C-bills, so we have to sit around for probably a couple months for this crap to roll down hill. I wish I could ignore it but I can't help but grind my teeth at the people who introduced this new mech.

....It's not fair.

I think I'll just stay away from this game until PGI decides to actually balance their game instead of shoving something else into my face I can't avoid. Maybe stick around for some unit practices with my unit, and play with my brother but that's it. Those are my only two motivators.

How would they balance a new mech? They have to let us pilot it, and do thousands of drops while they gather information, before they can adjust it.

Their mistake here (which they should have seen coming), was releasing it with so many quirks. Why did no one complain about the Panther when it was released? It had reasonable quirks!

This is the problem with ACH.

#119 Grendel408

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Posted 10 August 2015 - 02:43 PM

View PostDuoAngel, on 07 August 2015 - 11:48 AM, said:

R U really THAT dumb? :mellow:

"Cheater" is a nickname for Arctic Cheetah, obviously, Arctic Cheater and shortly - Cheater

Apparently... does it seem I give a ****?

Umm... nope, not one bit... especially where sarcasm was concerned and overlooked :P

#120 Motörhead

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Posted 11 August 2015 - 02:09 AM

View PostIraqiWalker, on 09 August 2015 - 07:13 PM, said:

Yeah... Did the hitbox resizing help at all?


Not much, still killing them and dying in them mostly by CT.





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