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[Mod] Mechwarrior3 Styled Icons

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#1 Shunuke

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Posted 06 August 2015 - 01:21 AM

Posted Image

INTRODUCTION

Simple mech portraits replacement stuff. Mechwarrior 3 themed.
So I guess that i'm a modder now?
Pictures are shared via Deviantart.
Last Update: 20-08-2015

Mech Icons:
Bundle #1:
http://shunuke.devia...dle-1-553867489
-from right to left : Orion : Mad-Cat/Timber-Wolf : Centurion : Cauldron-Born/Ebon-Jaguar : Vulture/Mad-Dog : Catapult : Locust
- all currently done mechs
- unorganised
- cut into single pictures [256x256] so that no red is visible on the edges.
*WARNING* - Cauldron-Born/Ebon-Jaguar is going to be revised soon , don't install this one just yet.
Assault Bundle:
coming soon, once all assault mechs are done.

Heavy Bundle:
coming soon, once all heavy mechs are done.

Medium Bundle:
coming soon, once all medium mechs are done.

Light Bundle:
coming soon, once all light mechs are done.


Misc:

[Templates]:

Mad-Cat/Timber-Wolf:
http://shunuke.devia...plate-554893147

[Old]:

Catapult:
http://shunuke.devia...apult-551598974

Centurion:
http://shunuke.devia...urion-551832066

Orion:
http://shunuke.devia...Orion-551832978

Vulture/Mad Dog:
http://shunuke.devia...d-Dog-551598516



INSTRUCTIONS:

Mech portraits are at C:\users\yourusername\saved games\MechWarrior Online\UI\Mechicons
*requires GIMP / photoshop or any other image editing program that allows layers* *GIMP is free and *cough* better than photoshop *cough* get it from here: http://www.gimp.org/downloads/*

1. Create new image [.png] [256x256] / load one of the default portraits

2. Load/Import the bundle image as a new layer.

3. Align the layer from step 3. , so that mech portrait doesn't have any red on the edges.

4. Save/Export in png format. Name the file as the selected mech
-----------------------------------------------------------------------------------------------------------------------
5. Open all portraits of that mech as individual images [not layers] from C:\users\yourusername\saved games\MechWarrior Online\UI\Mechicons

6. Import the newly created 256x256 mechicon from steps 1-4 as a layer (it should be perfectly aligned since it is the same size as the original picture).

7. Save/Export with the same name as the original (should be automaticly like this)

8. Right click the modified icon -> properties -> enable "read only" -> accept

9. Enjoy.

... Sorry for unclear instructions, but its pretty basic stuff.

Edited by Shunuke, 19 August 2015 - 03:14 PM.


#2 process

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Posted 10 August 2015 - 03:33 PM

Neato!

#3 Kristian Radoulov

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Posted 10 August 2015 - 06:51 PM

Ha, I did the same thing for my channel icon. Very cool!

#4 Tarogato

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Posted 10 August 2015 - 07:06 PM

... it's almost like PGI left something open-ended so we could play around with it!

... nah, they're not actually that smart. But this is awesome. =]

#5 Kristian Radoulov

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Posted 15 August 2015 - 03:29 PM

Whoa, your TBR icon looks way better than mine. Mind if I use it for my Youtube channel?

EDIT: any chance you have the raw file before the glow effect was added?

Edited by Kristian Radoulov, 15 August 2015 - 03:45 PM.


#6 Shunuke

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Posted 19 August 2015 - 03:09 PM

View PostKristian Radoulov, on 15 August 2015 - 03:29 PM, said:

Whoa, your TBR icon looks way better than mine. Mind if I use it for my Youtube channel?

EDIT: any chance you have the raw file before the glow effect was added?


Sure, you can use it.

As for the raw file... I've made a template type thingy. (those on the right are the layers , in ascending order from left to right.)
Here it is! : http://shunuke.devia...plate-554893147

Edited by Shunuke, 19 August 2015 - 03:15 PM.


#7 Kristian Radoulov

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Posted 23 August 2015 - 02:37 AM

Thanks! Did you start from scratch when you made the icons?

#8 Shunuke

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Posted 23 August 2015 - 02:44 AM

View PostKristian Radoulov, on 23 August 2015 - 02:37 AM, said:

Thanks! Did you start from scratch when you made the icons?


Yes, they are all entirely made from scratch.
I use this as a reference : http://orig13.devian...ls_by_hrlfg.png
And I look up how they look in game to be accurate to the MWO version.

#9 Kristian Radoulov

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Posted 23 August 2015 - 09:58 AM

Most impressive sir, most impressive. o7

#10 Scout Derek

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Posted 23 August 2015 - 10:20 AM

Did you add the old MechWarrior 3 sound into it when you hover over a mech or when you click one?

An Example of the mechlab sounds from a tutorial:



#11 Nightshade24

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Posted 26 August 2015 - 01:27 AM

PGI needs to hire you right now and give you a pay rise on your first hour in the office.

#12 Shunuke

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Posted 26 August 2015 - 04:57 AM

View PostScout Derek, on 23 August 2015 - 10:20 AM, said:

Did you add the old MechWarrior 3 sound into it when you hover over a mech or when you click one?

An Example of the mechlab sounds from a tutorial:




Nah, just pictures . Changing sounds is way out my league.
Shivaxi could probably do it, try asking him about it, if you really want to have those sounds.
Default menu sounds in my opinion are very similar to the MW3 menu sounds, so I wouldn't change them even if I could.

Shivaxi's stuff:


#13 ChrystalNiNja88

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Posted 26 August 2015 - 06:05 AM

:o :o :o :o :o :o :o :o :o

*gleeeeee!!!!!!* I love the MW2 computer voice. Pure nostalgia.





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