Jump to content

Update: Oceanic Server Disconnects


273 replies to this topic

#221 BattleHymn

    Member

  • Pip
  • Mercenary Rank 4
  • Mercenary Rank 4
  • 15 posts

Posted 10 August 2015 - 06:05 PM

5 disconnects in the last 7 matches or so... I've only gotten credit for 2 matches in the last hour and a half (and I guess I'm done for the night), what a waste of the premium time prize and double xp event... I was getting about 15-20% disconnects on the weekend, which was somewhat tolerable, and I did get a significant number of games counted.

However, 65-75% of matches getting wasted is too much, especially since it was some 4x - 5x better on the weekend when it wasn't being "worked on".

I realize that Russ has asked us not to play on oceanic, but given that the event was simply extended from the Euro event, so the other two servers were already thoroughly covered in the preceding weeks event, I'm guessing a large number of players would be "forced" to play on oceanic to make any progress.

Probably asking too much, but it'd be nice if our premium time could be put on hold and the double xp event done again later (or extended), when the servers are at least back to where they were on the weekend.

#222 Timicon

    Member

  • PipPipPipPipPipPipPip
  • 597 posts

Posted 10 August 2015 - 06:41 PM

Nice, I was kind of hoping that the event would be extended since I do not have much time this week to play and earn my Aussie flag.
I wonder though with the game stats in a d/c game, if the kills and battle damage you have managed to accumulate before getting kicked is still credited to our accounts?

#223 Volkite

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 205 posts
  • LocationLand of deserts, Spiders, and bad innanet.

Posted 10 August 2015 - 07:01 PM

I have better ping and connection stability with BOTH the other servers.
Which is ironic, considering the OCE server was to provide a better connection for Australians and Asians, yes?
I am also crashing, 8 times in one day. 3 of which were the entire match dc.
If you look at the chat logs for OCE games, the players who decide to run away from the enemy for 9 minutes when it's 11/11 are bombarded with messages from both sides saying to "just end it before the match DCs." and "If you take to long and the match DCs we all get nothing for the entire match."

#224 Telmasa

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,548 posts

Posted 10 August 2015 - 07:08 PM

Well, trying this event has demonstrated to me why the LRM boats are still popular - you can still use them effectively even when the lag makes the 'Mechs visible to you essentially act as ghosts for any direct-fire weapons....

It's good to see that the issue's been found & investigated as we speak, and that the event has been extended (indefinitely?) in consideration for that.

Things will never be perfect, but this is a good example of making the most of things in my eyes.

#225 Cracko

    Member

  • PipPip
  • Ace Of Spades
  • 20 posts

Posted 10 August 2015 - 10:43 PM

I have crashed about every 3rd drop.. waste of time.. not fun... I'm done with tournament..

#226 GhostEel

    Member

  • PipPip
  • The Spear
  • The Spear
  • 31 posts

Posted 10 August 2015 - 11:37 PM

View PostLuscious Dan, on 10 August 2015 - 03:23 PM, said:


Remember that time they set up a European test server, invited the community to take it for a spin and provide data/feedback, and nobody ever used it? I'm sure PGI does :)


I was anticipating a Public Test Server announcement prior to the actual release of Oceanic regional server functionality; I was traveling summerly during the first regional server Pub Test play time ... and I definitely, eagerly would have participated in any such event, possibly from its start. I know what Internet's like in Australia, and there were several things I was psyched about from the get-go for the prospect of a small test. . . . It is appreciable, tho, that a it made for a nice-and-neatly seamed event, lucrative for a good many players who might have been missing out on any benefits of playing with a lower ping. . .

I *am* really happy about the extension of the event...! It is a good time for people to be playing MechWarrior Online.

I'm excited, furthermore, by rumblings about changes coming to the modes of gameplay, and the types of events that might go along with it. ...uhh, is that okay to talk about here?
If it is anything as grand as an IS command lance attached to a company bidding against a Clan star colonel for a planet, then I *definitely* will set aside for PGI's next collection of 'Mechs! ...The Public Test Server possibilities are astounding...

I would pretty much echo Telmasa.

bad luck, Cracko.

#227 PFC Carsten

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 2,188 posts
  • LocationOn your six

Posted 11 August 2015 - 12:11 AM

Quote

As a result of these problems, the Oceanic Takeover event will be extended until further notice.

Very good reaction!

#228 Nevernoob

    Rookie

  • 1 posts

Posted 11 August 2015 - 12:39 AM

Blah-blah... we do some work -- STILL DISCONECTING. Blah-blah... only 30 matches out of 3000 --- EVERY 4-5 OUT OF 10-15 MATCHES REALLY. Blah-blah... we are PGI -- PAY YOUR MONEY AND GET LOST, WE TOO BUSY TO FIX ALL BUGS

#229 Bmetranger

    Member

  • PipPipPip
  • Knight Errant
  • 55 posts

Posted 11 August 2015 - 02:54 AM

Wow just WOW, Now the EU servers are messed up with game frozen but still going. I guess NA server will be next.

#230 anfadern

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 270 posts
  • LocationSweden

Posted 11 August 2015 - 03:25 AM

I tell you that "30 Oceanic match crashes " is not the right figure. I have tried to play a few games and quitted because of this problem. I had like five matches with error in like an hour...

Edited by anfadern, 11 August 2015 - 03:26 AM.


#231 Kageru Ikazuchi

    Member

  • PipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 1,190 posts

Posted 11 August 2015 - 03:26 AM

It could be that they have found and replicated the bug.

#232 fousek69

    Member

  • PipPip
  • The Messenger
  • 22 posts
  • LocationShangri La

Posted 11 August 2015 - 03:38 AM

ping 400 poor

#233 Volkite

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 205 posts
  • LocationLand of deserts, Spiders, and bad innanet.

Posted 11 August 2015 - 04:41 AM

Yeah, I think it's funny how I have better ping from the Canada pig server than the Singapore one.
That censorship proxy does so well for... anyone other than Singapore.

#234 Ufoninja7

    Member

  • Pip
  • The Howl
  • The Howl
  • 19 posts

Posted 11 August 2015 - 04:46 AM

will the event be longer because of the disconnects ?

#235 JudgeDeathCZ

    Member

  • PipPipPipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 1,929 posts

Posted 11 August 2015 - 05:05 AM

View PostUfoninja7, on 11 August 2015 - 04:46 AM, said:

will the event be longer because of the disconnects ?

As a result of these problems, the Oceanic Takeover event will be extended until further notice.

Do you even read?

Anyway I have rly big lags today.Like 2-3 seconds despite my ping is about 230.

Edited by JudgeDeathCZ, 11 August 2015 - 05:05 AM.


#236 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 11 August 2015 - 07:09 AM

when i first saw this "30 Oceanic match crashes "... i laughed rly hard. typical marketing ********. I expirienced 5 in hr.

#237 Big Tin Man

    Member

  • PipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 1,957 posts

Posted 11 August 2015 - 09:12 AM

View PostAlexander Garden, on 10 August 2015 - 09:32 AM, said:

As a result of these problems, the Oceanic Takeover event will be extended until further notice.


Thank you for extending the event until things get stable. Is this going to apply to the sale and double XP as well?

#238 PFC Carsten

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 2,188 posts
  • LocationOn your six

Posted 11 August 2015 - 10:11 AM

Check the XPs. They are not double any more.

#239 Big Tin Man

    Member

  • PipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 1,957 posts

Posted 11 August 2015 - 10:13 AM

Dang. At work and can't check. Modules back to full price as well?

#240 PFC Carsten

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 2,188 posts
  • LocationOn your six

Posted 11 August 2015 - 10:32 AM

View PostBig Tin Man, on 11 August 2015 - 10:13 AM, said:

Dang. At work and can't check. Modules back to full price as well?

Yep, Mechbay, Modules all are back to normal. Sorry.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users