PFC Carsten, on 09 September 2015 - 03:25 AM, said:
Like... what?? Rather, beginners have left because of the the seal-clubbing ROFL-stomps that PGI let happen
Which is the exact reason why letting experienced beginner and intermediate tier pilots who can't / won't be bothered to find a team, join a team, and work with a team queue for CW was a HORRIBLE mistake on PGI's part.
Fact is, PGI did a piss poor job of makings sure that the player base was ready to play community warfare as a community, the result has been horrible gaming experience for both the units (because clubbing seals get old, and is the reason why hundreds of pilots and dozens of the best units don't play CW), and the 'solo' pilots (because 9 out of 10 seals don't like being clubbed, and is the reason why hundreds of 'snowflakes' don't play CW).
Of the two groups (Units and 'solos') one of them is playing the game as it was designed to be played (teams of players Vs teams of players....aka PvP), while the other is not. <=== That is a simple and undeniable FACT (the game is designed to be teams of players vs teams of players)....if you are not playing the game as designed (If you are not part of a team, playing AS a team), you are don't it WRONG.
To the solo's of the world...
How many times do the [EmP], [228], [Kcom]'s of the game have to hand you your tails before that light comes on and you think "Hay, maybe I should find some teammates"?
Stop being victims, find a unit....join a unit....work with your unit to form a team of players who know what they are doing as a TEAM....then walk out on the Community Warfare Battle Field and club the SH!T out of would be seal clubbers.
A tutorial that teaches pilots how to find, join, and work with a team needs to be a top priority for Beta 3 release. Every pilot who completes the tutorial, and joins a unit should be rewarded in game for their time.
Edited by Armando, 09 September 2015 - 05:48 AM.