-The biggest thing is the visuals. Somehow the game looks worse now. This could be just a matter of taste...I'm not sure...It seems that the game got a lot more "cleaner"...
-Remember the old mechlab? I mean the the one that had the engine of the selected mech humming in the background. Call me crazy, but I really miss that.
-UACs not jamming, no ghost heat,LRMs with wavy flight patterns, Different color hues for the lasers..
-We didn't have working pilot skills and modules, but we didn't need them either...
-8vs8 matches on the four basic maps with only 8 mech chassis. (people used to run dragons back then...i know..crazy right?)
-Oh...and do you remember the glowing atlas eyes? I remember you could see how many atlases the enemy had on forest colony from the spawn point, because their gaze penetrated everything! Oh and the atlas was not a joke back then...it was THE assault mech.
-COLISSIONS! -ok...it was a clusterf*ck, but had some funny moments when everyone was trying to shoot the mech that teleported 10-15meters when it got up. Mostly we ended up shooting friendlies.
I'm gonna be honest. Never really cared about battletech before playing MWO (boo me all you want), so everything was new to me. And the mechlab full of placeholders instead of actual information didn't help either. "What's the difference between SRM and SSRM? Why would anyone use AC2 instead of AC20? What's an XL engine?"
So many things were unclear, but I'll probably never enjoy the game as much as I did back then, even if I was ignorant as f*ck. I got hooked on the dual UAC5 cat K2 back in 2012...and never let it go ever since. We've been through some tough times (like manual unjamming of the ACs..remember that phase?) and it got fine tuned since then, but it's still my #1 mech. Maybe I'm looking for that old feeling i will never get back ....from a simpler time. Or maybe i just forgot to take my meds, and overthinking it?
What's your take? What do you miss the most?
Edited by JaniTheWeedman, 11 August 2015 - 02:34 AM.