Ha Ha Ha
#1
Posted 12 August 2015 - 07:06 PM
#2
Posted 12 August 2015 - 07:28 PM
#3
Posted 12 August 2015 - 07:29 PM
Then I saw the queues.
I went back to solo pugging to grind out the Urbies.
Edited by Deathlike, 12 August 2015 - 07:30 PM.
#4
Posted 12 August 2015 - 07:31 PM
We could have had another game mode added to the current group and solo queue but we're dumb.
#5
Posted 12 August 2015 - 07:31 PM
For two, people are probably realizing that CW is very much beta, and very much incomplete. And very bad for pugs.
#6
Posted 12 August 2015 - 07:33 PM
#8
Posted 12 August 2015 - 08:27 PM
#9
Posted 12 August 2015 - 08:59 PM
'Ha ha ha' is me remembering back to when I legitimately believed CW was going to provide that 'hardcore' MechWarrior experience...
#10
Posted 12 August 2015 - 09:04 PM
#12
Posted 12 August 2015 - 09:14 PM
InspectorG, on 12 August 2015 - 09:04 PM, said:
Don't forget the mechbay or two and the standing item or two...the draw of these rewards is pretty obvious >_<
Edited by Xetelian, 12 August 2015 - 09:15 PM.
#14
Posted 12 August 2015 - 09:34 PM
That's easily twice as much as i have seen during last days.
#15
Posted 12 August 2015 - 10:34 PM
#16
Posted 12 August 2015 - 10:53 PM
TwentyOne, on 12 August 2015 - 10:34 PM, said:
I don't really think the game is becoming unpopular. CW was always a niche feature, used by a negligible part of the playerbase from the beginning. After the first shiny wore of, it was pretty much empty all the time.
#17
Posted 12 August 2015 - 11:11 PM
TwentyOne, on 12 August 2015 - 10:34 PM, said:
Like Mete said, it's not shiny new anymore. It's just another game mode that has really long que times. CW can be fun when you get the better maps and you don't have to wait forever or ghost drop, but ghost drops and long waits are the norm. Until ppl have a reason to care, no one is gonna play it. If only CW were to live up to it's potential..... /sigh.
#18
Posted 12 August 2015 - 11:13 PM
Xetelian, on 12 August 2015 - 07:31 PM, said:
We could have had another game mode added to the current group and solo queue but we're dumb.
They may as well remove the whole planetary thing and just call it an extended 12 vs. 12 assault match. Throw in a Top 3 or 5 Factions and Top 3 or 5 Units in each faction with scores, reward those at the end of the Season. I think it'd be more on the scope of what PGI is capable of.
#19
Posted 12 August 2015 - 11:20 PM
Without single player this franchise will never rise above what it was over a decade ago.
#20
Posted 12 August 2015 - 11:48 PM
5 user(s) are reading this topic
0 members, 5 guests, 0 anonymous users