

What Is The Best Mech For "1V1 Me, N00B" Duels?
#1
Posted 12 August 2015 - 07:32 PM
#2
Posted 12 August 2015 - 07:33 PM
You choose the location I'll choose the weapons.
#3
Posted 12 August 2015 - 07:35 PM
The only thing you might have trouble against would be fast lights, and that's only if you're in a totally open area (no walls to back up into) and they're actually really good at driving lights.
You might alternatively want to try a Glarg or Exe boating SPLs or MPLs.
Xetelian, on 12 August 2015 - 07:33 PM, said:
You choose the location I'll choose the weapons.
The location shall be...GenDisc!
Edited by FupDup, 12 August 2015 - 07:41 PM.
#4
Posted 12 August 2015 - 07:46 PM
Mediums - Stormcrow or Blackjack 1X
Heavies - Timberwolf, Hellbringer, perhaps Dragon 1N (infinite shake) or Thunderbolt 5SS if you can close the distance fast. Timberwolf still has an edge overall with some of its ridiculous pulse builds.
Assaults - Dire, Dire, Dire. Some maps may favor a Exe/Gargy SPL boat like FupDup stated. Banshee or King Crab could work as well, but not as efficiently as easy pants Dire.
Edited by Greenjulius, 12 August 2015 - 07:47 PM.
#5
Posted 12 August 2015 - 07:47 PM
If you want to get real cheesy with it you can go with the AC5-quirked Wolverine or Dragon and chainfire so they can't actually aim at your arm ever
#6
Posted 12 August 2015 - 10:09 PM
#9
Posted 12 August 2015 - 10:27 PM
really guys? you think a timber can out shoot any of the 100 ton assaults?
#10
Posted 12 August 2015 - 10:36 PM
But... but.. firestarter. PEW PEW requires face time and can't disrupt the enemy's aim like SRMs can.
#11
Posted 12 August 2015 - 10:43 PM
You want to prove your ability? Do it on a 'Mech without freaky hit-boxes, without super-powered alphas, and without easy-mode heat dissipation. The speed will force your aim to be true, the heat will force your shots to be calculated, and the lack of armor will force your motion to be deliberately erratic.
#12
Posted 12 August 2015 - 10:53 PM
Existing maps aren't built for dueling. The person with a brawler build will sit in an area where there are lots of buildings or cover that will allow them to get close. The person with a long range build will sit somewhere they have visibility for a long distance and there's no cover for brawlers to take advantage of.
Random map selection could be the fairest way to implement dueling. That way people couldn't mount 5 ER large lasers on alpine and sit in the middle of an open field. And couldn't select crimson strait for their dual AC20 crabs and park somewhere their opponent needs to be within 300 m to get line of sight.
Back in the day, people would do ladder duels. Light vs light, med vs med, heavy vs heavy then assault vs assault.
A 35 tonner would probably be the best option for light duels. A stormcrow, nova or wolverine could be the best option for medium duels. Heavy, I would say orion, grasshopper, hellbringer or timberwolf. Assault, king crab, direwolf, gargoyle or maybe a stalker.
Its hard to say what would work. Dueling 1 vs 1 consumes less ammo. People might get away with LRM100 builds in duels they might need less than 1,000 - 1,500 LRM's to be effective.
Waiting for opportunities to put solid alphas into rear armor might also be the way to go. People could go as high as 20-30 or higher on rear armor in duels knowing some brawlers will use fast builds with the explicit intent of coring from behind.
Its premature to say what will work and what won't. The builds and tactics people use in duels would be completely different from existing norms.
#13
Posted 12 August 2015 - 11:07 PM
#14
Posted 12 August 2015 - 11:29 PM
#15
Posted 12 August 2015 - 11:44 PM
zagibu, on 12 August 2015 - 11:29 PM, said:
Heh. Somebody from a prominent competitive unit challenged my unit leader to a duel once, who accepted then requested that the both of them use the same trial mech to ensure a fair fight and that only skill would prevail. Other guy chickened out, insisting that trial mechs were like kiddy play and not worthy.
#16
Posted 12 August 2015 - 11:44 PM
#17
Posted 12 August 2015 - 11:57 PM
bad arcade kitty, on 12 August 2015 - 07:32 PM, said:
Depends on the terms of the duel.
Range? Are we talking weapons hot from each of the spawn points? Or are we talking <500m circle of equals style?
Other person's mech? Is it vs. the same mech, or player's choice?
Map? Can players use terrain for advantage?
JJ's? legal or not?
Legging allowed?
Rear Torso shots allowed?
Boating or limit of weapons?
IS or Clan?
All of these factors change the dynamics of what is optimum for a duel drastically.
#18
Posted 13 August 2015 - 12:05 AM
Yeonne Greene, on 12 August 2015 - 10:43 PM, said:
You want to prove your ability? Do it on a 'Mech without freaky hit-boxes, without super-powered alphas, and without easy-mode heat dissipation. The speed will force your aim to be true, the heat will force your shots to be calculated, and the lack of armor will force your motion to be deliberately erratic.
I'd respectfully argue that duel skill would be better shown with a PPC and a light mech. It would force both players to NOT face hump each other with laser vomit MSpaint skills, and make them gauge range while on the move while they think about them denying each other shots in turn.
Edited by 00ohDstruct, 13 August 2015 - 12:06 AM.
#19
Posted 13 August 2015 - 12:08 AM
00ohDstruct, on 12 August 2015 - 11:57 PM, said:
Depends on the terms of the duel.
Range? Are we talking weapons hot from each of the spawn points? Or are we talking <500m circle of equals style?
Other person's mech? Is it vs. the same mech, or player's choice?
Map? Can players use terrain for advantage?
JJ's? legal or not?
Legging allowed?
Rear Torso shots allowed?
Boating or limit of weapons?
IS or Clan?
All of these factors change the dynamics of what is optimum for a duel drastically.
no limits at all
so, it seems it's dire wolf or king crab then, right?
#20
Posted 13 August 2015 - 12:33 AM
bad arcade kitty, on 13 August 2015 - 12:08 AM, said:
no limits at all
so, it seems it's dire wolf or king crab then, right?
Would be the best choice in most of the cases. I could imagine an Arctic Cheetah with 2 CERLL beeing a good choice if the enemy is slow but then again, depends on the map.
But who does duels without limits in a fully customizable game? Boring as hell if you know the game.
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