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What Is The Best Mech For "1V1 Me, N00B" Duels?


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#21 Rogue Jedi

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Posted 13 August 2015 - 12:43 AM

it depends,
I would say go with your most effective Mech, however if you know what your opponent is bringing then bring something to counter it, the few duals I have fought have all been in Light v Light, I have used the FS9-E to great effect as I am able to keep firing indefinitely (because I can always use the MGs).

you can go for firepower in the hopes of ending it fast but if you miss you will be in trouble, or you can go for heat efficiency to give you an advantage after 15-20 seconds when the enemy Mech has to slow its rate of fire to avoid overheating.

None of the suggestions given are bad, but there is no way I personally would take a Dire Wolf for a dual, I am hopeless in a Dire, and far more effective at killing assaults in almost anything else, my most effective assault is the Battlemaster so that is what I would take for an assault dual, however if I was against an assault and allowed to take anything I would go for ether the FS9-E (4 MPLs and 4 MGs) or the SDR-5K (1 ERLL and 4 MGs).

#22 Y E O N N E

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Posted 13 August 2015 - 12:55 AM

View Post00ohDstruct, on 13 August 2015 - 12:05 AM, said:


I'd respectfully argue that duel skill would be better shown with a PPC and a light mech. It would force both players to NOT face hump each other with laser vomit MSpaint skills, and make them gauge range while on the move while they think about them denying each other shots in turn.


PPC is a good alternative. You swap in a test of ballistic lead skills in place of target-holding skills for laser burns.

#23 Duke Nedo

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Posted 13 August 2015 - 01:03 AM

Not that I have ever duelled 1-1, but I'd be most scared if challenged by a Timber or a Banshee I think. Perhaps also Gargoyle, they can be a beotch to kill.

#24 CMDR Sunset Shimmer

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Posted 13 August 2015 - 01:08 AM

1v1 with a loadout that's meta focused is boring and lame.

For me, I'll almost always bring either an AS7-D, HBK-4G, or my Grasshopper which is proxying a Warhammer 6k.

If the opponent is truely honorable, I'll say let's go for 3025 era duels, and have some REAL fun.

#25 Lily from animove

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Posted 13 August 2015 - 01:28 AM

View Postbad arcade kitty, on 12 August 2015 - 07:32 PM, said:

you know how they sometimes challenge you, i ignore those, but i just wonder, what mech would be the best to win such a 1v1 duel in a private match? i think that it's probably a timber wolf, but i'm not sure how it should be fitted to withstand anything which can be thrown at him


if he challanges oyu, then he is the agressor, in this setup it's hard to say whats good, since you would need to know what the opponent has. If its what the guy used in the current game, and its fat and slow, well take something quick with range a JJ's and just outrun and outsnipe him, because he can not know where you pop up,.
And he can not hide with his mech waiting for you, since he challanged you, and then hiding and cowarding after challanging someone, Well thats even worse than losing.

I would prefer a SCR filled with srm's, a Fs9/ACH or some jumpy sniper mech wiht low profile. probably a timber, ebj or even shc.
IS has some nice chassis for these jobs too, and a god-hand Dragon, well that shoudl work vs nearly any opponents as well. It's dps are insane. But it also comes up to your strenght hwo to use the mech you bring correctly.

As modules, use what you have, aistrike, UAV, SEISMIC!!! and radaderp. the less your opponent knows about your movement when you get out of line of sight, the better.

Edited by Lily from animove, 13 August 2015 - 01:30 AM.


#26 Satan n stuff

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Posted 13 August 2015 - 02:22 AM

View Postbad arcade kitty, on 12 August 2015 - 07:32 PM, said:

you know how they sometimes challenge you, i ignore those, but i just wonder, what mech would be the best to win such a 1v1 duel in a private match? i think that it's probably a timber wolf, but i'm not sure how it should be fitted to withstand anything which can be thrown at him

All I'll say is that it's not anything with streaks.

#27 Dino Might

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Posted 13 August 2015 - 03:42 AM

View Postbad arcade kitty, on 12 August 2015 - 07:32 PM, said:

you know how they sometimes challenge you, i ignore those, but i just wonder, what mech would be the best to win such a 1v1 duel in a private match? i think that it's probably a timber wolf, but i'm not sure how it should be fitted to withstand anything which can be thrown at him


ACH hands down, all day every day. Only possible problem is if the other player brings a skillcrow and knows how to use it. Often times, one or the other fails to happen.

#28 Rhaythe

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Posted 13 August 2015 - 03:59 AM

Stock urbie duels.

#29 Euklides

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Posted 13 August 2015 - 04:11 AM

View PostRhaythe, on 13 August 2015 - 03:59 AM, said:

Stock urbie duels.


You are doing it to bring them down a notch from their high place arn't you? Rhaythe got it right, show their asses were they belong in an urbie, locust or what ever that is deemed meek by the general public.
Even better if you can do it without convincing them of a mirror match and beat their timby with your stock urbie! ^^

#30 LordBraxton

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Posted 13 August 2015 - 04:15 AM

Havent tried it yet but my new main ride is the EXE and I bet it would be a powerhouse in duels. MASC means lights can't dance around me, and I can dance around most other assaults. The short range\high damage loadouts I favor would work great on anything but an alpine duel.

#31 Lugh

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Posted 13 August 2015 - 05:37 AM

View PostGreenjulius, on 12 August 2015 - 07:46 PM, said:

Lights - Firestarter or Arctic Cheetah

Mediums - Stormcrow or Blackjack 1X

Heavies - Timberwolf, Hellbringer, perhaps Dragon 1N (infinite shake) or Thunderbolt 5SS if you can close the distance fast. Timberwolf still has an edge overall with some of its ridiculous pulse builds.

Assaults - Dire, Dire, Dire. Some maps may favor a Exe/Gargy SPL boat like FupDup stated. Banshee or King Crab could work as well, but not as efficiently as easy pants Dire.

4 UAC5 Crab shreds as easily as a Dire and Similar Armor. It can win.

Duels are pointless. This is a team game. It's not the kills you get (though yes its better to kill than be killed) it's that you and your team work well together.

Games go by where you do all the work and go 0 -9 (1100damage) and someone else gets the kill and games come along where you 7-5(assists don't get good damage because someone else did the stripping)

The bottom line is DID YOU WIN PUNK? WELL? DID YOU?

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#32 Jman5

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Posted 13 August 2015 - 12:13 PM

View PostTarogato, on 12 August 2015 - 11:44 PM, said:

Heh. Somebody from a prominent competitive unit challenged my unit leader to a duel once, who accepted then requested that the both of them use the same trial mech to ensure a fair fight and that only skill would prevail. Other guy chickened out, insisting that trial mechs were like kiddy play and not worthy.


I wouldn't necessarily like those parameters either. Plopping myself into a mech or build I have never played before could put me at a big disadvantage.

Plus I think it's more interesting to let players bring what they think is the best mech and build for the weight class. The only exception I could understand would be banning mechs not yet available for cbills.

#33 Dawnstealer

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Posted 13 August 2015 - 12:14 PM

Locust with 6 SPL. boom. Also the bonus of leaving them a sobbing mess when they're killed by a 20 ton mech.

#34 Vxheous

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Posted 13 August 2015 - 12:17 PM

View PostGreenjulius, on 12 August 2015 - 07:46 PM, said:

Lights - Firestarter or Arctic Cheetah

Mediums - Stormcrow or Blackjack 1X

Heavies - Timberwolf, Hellbringer, perhaps Dragon 1N (infinite shake) or Thunderbolt 5SS if you can close the distance fast. Timberwolf still has an edge overall with some of its ridiculous pulse builds.

Assaults - Dire, Dire, Dire. Some maps may favor a Exe/Gargy SPL boat like FupDup stated. Banshee or King Crab could work as well, but not as efficiently as easy pants Dire.


Nova with CSPL or CERSL builds will almost always out-duel any other medium, especially in the brawling ranges where duels occur.

#35 Jman5

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Posted 13 August 2015 - 12:27 PM

View PostVxheous Kerensky, on 13 August 2015 - 12:17 PM, said:


Nova with CSPL or CERSL builds will almost always out-duel any other medium, especially in the brawling ranges where duels occur.

A fair duel would start at the beginning of a match to give all weapons a fighting chance.

#36 Skarlock

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Posted 13 August 2015 - 12:33 PM

If a duel is a test of pilot skill, then both players should be in the same mech, or at the very least, the same chassis using their respective favorite builds for that chassis/variant. If a duel is more a test of simply which mech is superior, or who is superior to another pilot in specific mechs, then any agreement that can be made between both opponents as to what mechs they will pilot is sufficient. I do think there should be an agreement as to what mechs are being used, as not everyone might have clan mechs, or a light mech, etc. There should be no excuses or no question as to who is superior after the duel/duels have concluded.

#37 Fate 6

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Posted 13 August 2015 - 12:54 PM

Light - FS9-A
Med - SCR (5MPL)
Heavy - TDR-5SS
Assault - Dire Wolf (2xGauss 2xLPL 3xML)

At least, I think this is what won the 1v1 tourney. Dakka wold is a bad assault choice since the enemy can pop you


#38 bad arcade kitty

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Posted 13 August 2015 - 01:25 PM

View PostFate 6, on 13 August 2015 - 12:54 PM, said:

Light - FS9-A
Med - SCR (5MPL)
Heavy - TDR-5SS
Assault - Dire Wolf (2xGauss 2xLPL 3xML)

At least, I think this is what won the 1v1 tourney. Dakka wold is a bad assault choice since the enemy can pop you


did they have mixed weight duels? they had to, it would be fun -_- it's not hard to choose a candidate inside a single weight class but as for choosing the absolute one it's significantly more tricky, like a good light can kill dire wolf, dire wolf can kill almost any other mech except that light, an agile medium or heavy will probably kill the light...

#39 Nightshade24

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Posted 13 August 2015 - 01:36 PM

View PostFupDup, on 12 August 2015 - 07:35 PM, said:

Dire Whale for almost anything, with a loadout like 6 UAC/5 or 4 UAC/10.

The only thing you might have trouble against would be fast lights, and that's only if you're in a totally open area (no walls to back up into) and they're actually really good at driving lights.


You might alternatively want to try a Glarg or Exe boating SPLs or MPLs.


The location shall be...GenDisc!

pssst.

It's just a 1vs1.

You do not need as much ammo as you would normally. with 3 tons you can do 420 damage in a very quick time so as long as you don't spray you can annihilate them: however you can also go 2 UAC 10, 2 UAC 20 with a single ER med laser...
DWF-B



However your biggest weakness if someone does the completely other side of the spectrum- if it's alpine peaks for this 1vs1 you would be screwed to any LRM boat- even if it's a 6 x LRM 15 mad dog.
In all other situations a single light mech like a locust can run circles around you with ease and keep hitting you without a scratch (I actually played a locust vs direwolf in 1 1vs1 trail before hehe.e..)

So it's a rock papers scissors problem here'

#40 Corrado

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Posted 13 August 2015 - 01:46 PM

you can't risk to pick a light if he casually comes up with a streakcrow or maddog. i'd go with an AC40 STD360 crab.. depends in what category.

anyway assault against assault: DWF 4xUAC10 or 2GAUSS 6MPL TC2, EXE with 12SPL TC5 (even the warhawk 2XUAC20 or 2xUAC10 3xSRM6 arent bad)
heavy vs heavy: TDR-5SS 7MPL / CTF-0XP AC20+4 MPL / CTF-1X
medium vs medium: SCROW 4SRM6+6CERSL or 12CERSPL / Hunchie 4G AC20 3MPL / BJ-1X
light vs light: Arctic Cheetah classic 5CERSPL or OXIDE and legs legs legs

depends on many factors... anyway i'd reccomend a chassis you can brawl with and shield with arms, 40%ish cooling efficency.

in duels you'd not use IS XL exept lights. and you have to be somewhat in 40% cooling, energy alpha builds works in a team where you can usually poke till you need to cooldown the mech.
in duels you'd like to have stopping power (AC20, gauss+ several ML), shielding ability, efficient cooling,





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