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Hbs Btech Game Update


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#61 SnagaDance

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Posted 08 September 2015 - 01:03 AM

View PostSaltBeef, on 07 September 2015 - 09:49 PM, said:

A person could probably make a Battle tech game that was fun to play with reface mods to the fallout 1 , 2, and tactics games.

Maybe. I think the heat system would be the biggest problem. It would probably need to be based on the action point system, so firing weapon X costs y action points (heat). Cooling could be represented by getting back action points.

You'd probably need to use the full heat scale (30 points) for the action points, and program in a hard limit that an individual weapon can only be used once in a round (though when multiple of the same weapon are present you should be able to fire them all). You'd also need to incorporate the heat penalty system somehow. Maybe temporary debuffs based on the chem addictions.

Kicking, punching and hand held weaponry is already nicely incorporated...special pilot skills could be perks, and you could start with traits like 'Clan Trueborn Warrior', 'Clan Freeborn Warrior', 'IS Noble', 'IS Merc' etc.......should be good!

#62 Burktross

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Posted 09 September 2015 - 02:11 PM

View PostSaltBeef, on 07 September 2015 - 09:49 PM, said:

A person could probably make a Battle tech game that was fun to play with reface mods to the fallout 1 , 2, and tactics games.

It'd strongly resemble roguemech, that'ss for sure; AP system and all

#63 DocBach

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Posted 17 September 2015 - 12:37 PM

Kickstarter starts the 29th of September.

#64 stjobe

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Posted 17 September 2015 - 01:25 PM

View PostDocBach, on 17 September 2015 - 12:37 PM, said:

Kickstarter starts the 29th of September.

I'll be there, with a well-stocked wallet. And, then it will be less well-stocked in short order :)





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